Lets face it, those who get offended by being blown up in a game which allows it are just like those people who play 'Snakes and Ladders' but refuse to drop down the board when they land on a snake.
Possibly so but, TBH, it escapes me what this has to do with my comment.
If we had a bunch of, say, explorers insisting that it'd be a good idea if once you discovered a system you should receive some kind of tax from everybody else who travels through it or if we had a bunch of traders insisting they should have the ability to hire SysSec to murder people for them, those would also be equally biased proposals.
Your analogy with snakes & ladders isn't
entirely accurate because there's an equal chance that anybody who's playing will land on a snake.
Then it comes to PvP in ED, anybody who chooses
not to embrace PvP is, effectively, playing on a board that is all snakes and no ladders.
Even so, if we
do accept the analogy, what's happening
here is like somebody landing on a snake and then the other player saying "Tell you what; from now on anybody who lands on a snake misses 10 turns and isn't allowed to use ladders for the rest of the game".
I'm sure everybody is aware that PvP is a risk when you play in Open mode.
The issue is whether or not it's fair to further penalise people who choose not to play in Open mode.