I agree but I'd look at something more like this:
Tl:dr I don't mind it being hard, just no real life time based decay system.
40% of the rep you earn for Federation is taken away from your Alliance/Empire rank and vice versa.
This means say you have the following rep points (I assume it works on a points base system or some equivalent):
Empire 90
Alliance 50
Federation -18
And do a +10 points empire mission this takes 4 points away from Alliance and Federation leaving you with:
Empire 100
Alliance 46
Federation -22
That means you only have an overall net gain of 2 points for all 3 factions making it very difficult to max all 3 factions yet easy to do one in particular at the expense of annoying the other two.
To keep in with all 3 factions you'd have to rotate doing one mission in each until you have a ground layer of reputation/trust that you can wear away.
This means say you have the following rep points (I assume it works on a points base system or some equivalent):
Empire 90
Alliance 50
Federation -18
And do a +10 points empire mission this takes 4 points away from Alliance and Federation leaving you with:
Empire 100
Alliance 46
Federation -22
That means you only have an overall net gain of 2 points for all 3 factions making it very difficult to max all 3 factions yet easy to do one in particular at the expense of annoying the other two.
To keep in with all 3 factions you'd have to rotate doing one mission in each until you have a ground layer of reputation/trust that you can wear away.
Tl:dr I don't mind it being hard, just no real life time based decay system.
Last edited: