Rep decay only happens on the extreme ends of rank. Hostile to unfriendly. Allied to friendly. It would never remove your chance to buy a rep only ship. This has been introduced to help people loose negative rep, and to reduce the chance of players being allied with multiple major factions. Both are valid reasons to do so. Knee jerk reactions have colored peoples perceptions. I would suggest learning the facts before arguing a case against something.
I don't think there are rep-dependent ships either - only rep-dependent missions, dependent on minor faction rep which has been stated should not decay. Ships can be available according to military rank (which should also never decay), itself dependent on missions that require a minor rep level and in some cases a TPF rank (something else that can never decay).
Really, what the devs are describing isn't rep decay of the major factions, it's the present attitude the major factions have towards you according to how well you behave towards their major factions and systems. It's to ensure one doesn't remain Allied to more than one major faction which would not be realistic given the present circumstances. Plus, if you ignore a major faction long enough, their love for you will settle down to friendly amicability. Similarly, over time a hostile major faction will forgive you, but not forget you - to get back in their good books you'll need to work for it.
I think in that context, the word "Allied" seems a misnomer in the context of the major factions. I suggested more mood-like terminology in a suggestions forum thread, like "adored." It can remain so for minor factions, though.
Last edited: