Since PowerPlay is seemingly being released with the stupid Reputation decay intact, and
the thread discussing Rep decay has been archived along with the whole PowerPlay sub-forum, I'm starting this thread to continue discussion of this pretty unpopular change.
David Braben says he thinks Reputation decay is just fine, which is presumably why it's still included in PowerPlay:
Sadly they don't seem to understand that their "solution" is far worse than the problem(s) they are trying to solve.
As a reminder, here is Sandro's description of exactly how Reputation decay works:
My objections & suggested fixes follow:
First, if the main aim is to prevent permanent hostility trap with major factions, THEN DON'T DECAY NON-HOSTILE REPUTATION.
But if Frontier still need to decay non-hostile reputation (for some unstated reason), then please only decay it when I am ONLINE. Doing it offline just punishes casual players for having a life outside of Elite Dangerous (and for playing games other than ED). It also makes little sense for something to only happen when I'm not playing.
If you want to make it harder to be allied with multiple factions, offline rep decay is completely the wrong way to go about it (casual players have their positive rep punished, while hardcore players will hardly loose any negative rep). There have been suggestions of much better solutions, such as (say) 10% reputation gain in one major faction giving you a (say) 3% reputation reduction in all other major factions
I had hoped that PowerPlay would give me incentive to play ED more than I do, but with Rep decay it's going to do exactly the opposite: I'll know that it's pointless to work at increasing my Friendly status to Allied (because the game will automatically reduce it while I'm not playing), so I simply won't bother. i.e. One less reason to play ED, because it will steal any work I put into increasing my reputation above Friendly. Hard core players will probably be fine, because they'll be doing enough jobs to counteract the offline decay, but more "casual" players like me probably won't. It would be far fairer to decay only while I am online, although I think rep decay is the wrong tool for fixing the problems Frontier claim to be trying to fix.