Excellent post. Pretty much describes what I'm looking for in the galaxy. The feeling that space is really big. Not just a trip to the shops
That's just peanuts compared to space...
Edit: Beaten to it
Last edited:
Excellent post. Pretty much describes what I'm looking for in the galaxy. The feeling that space is really big. Not just a trip to the shops
As real world exo-planets are being discovered almost daily it would be cool if there was a way of including these in game somehow, along with their parent stars. It would be topical if nothing else.Speaking with PCGamesN, Braben said Elite: Dangerous is set in a randomly generated Milky Way with over 100 billion star systems, including our very own Sol.Each system can have up to 100 objects in it, leading to plenty of opportunities for the player – a “truly giant galaxy of vast numbers”
As real world exo-planets are being discovered almost daily it would be cool if there was a way of including these in game somehow, along with their parent stars. It would be topical if nothing else.
In the sense that space seems incomprehensibly huge to us now because of the time it takes for us now to get from point A to B.
Lets do a rollback only 200 years or so....
It probably would have taken months to travel from London to New Zealand in the most advanced ship available. Back then, I'm sure the distance would have seemed incomprehensibly huge. Now it takes less than a day with the most advanced ship available.
Now roll forward 1200 years to the Elite world and consider what speeds the most advanced ships will be capable of. A trip between stars then, may well be like a trip down to the local shops now.
You get my drift.
For a real sense of scale I would like the background star-field to truly reflect your location in the galaxy. I'm hoping the galaxy has true thickness this time, so that you could travel to a system far above the galactic plane and look down across the face of the galaxy, or travel to the core and see the sky full of dense star fields, or travel to the galactic rim and get a real sense of loneliness with so few other stars around and the bulk of the galaxy viewed in one direction. For me that would really bring a sense of scale to the game-world.
One of the things that I've always liked in Elite is the fact that you could visit some "real" locations, of which you can read about in starmaps and astronomical books and articles. I hope this will be the same in Elite: Dangerous.
...space seems incomprehensibly huge to us now because of the time it takes for us now to get from point A to B.
Lets do a rollback only 200 years or so....
It probably would have taken months to travel from London to New Zealand in the most advanced ship available. Back then, I'm sure the distance would have seemed incomprehensibly huge. Now it takes less than a day with the most advanced ship available.
Now roll forward 1200 years to the Elite world and consider what speeds the most advanced ships will be capable of. A trip between stars then, may well be like a trip down to the local shops now.
You get my drift.
I hope the hyperspace jumps between stars actually show streaks of light where the 'background' stars would suddenly 'move'. That would give an awesome sense of scale