Hard to get his conda rebuy back when he was flying a chieftain. Are you thinking of a different vid to the one that wa-
oh come on how the hell is that "naming and shaming"
oh come on how the hell is that "naming and shaming"
Just tested. Got myself shot up with my shields off, guardian MRPs do still provide protection (or at least, they were taking damage while my second MRP wasn't) while being actively repaired.Yes, and I'm pretty sure yes, but would need to double check on the Guardian MRPs.
Just tested. Got myself shot up with my shields off, guardian MRPs do still provide protection (or at least, they were taking damage while my second MRP wasn't) while being actively repaired.
In the gunship, it was the C2 that took damage first, and was rendered inoperable before the C4 started to take any damage.
Rule of thumb as far as I can tell from this and some other anecdotal reports from other players is that MRPs are damaged in the order that they are listed in the shipyard screen - regular slots first from smallest to largest, then military/restricted slots.
Aha, neat. I hadn't tested E versus D.Yeah, this aligns with what I observed here: https://forums.frontier.co.uk/threa...tion-regarding-mrp-depletion-priority.462102/