That is probably because the tips were written 10 years ago long before supercruise assist was added to the game.I'm surprised that nobody mentioned the supercruise assist trick.
That is probably because the tips were written 10 years ago long before supercruise assist was added to the game.I'm surprised that nobody mentioned the supercruise assist trick.
Good point, well presented.That is probably because the tips were written 10 years ago long before supercruise assist was added to the game.
Good point, well presented.
How did they manage in 2014 without supercruise assist. Did they actually have to press buttons to fly their ships? How did they get out of the station without the advanced docking computer? The game must have been really hard then.
Do you remember the enemy ships that would give up half-way through a fight and just start spinning while you shot them, and how they used to boost into rocks and blow themselves up? They were happy says. perhaps we should start a memories thread.
Just before my time I joined when NPCs had learned to evade, fight back and even come up with their own weapons*.Good point, well presented.
How did they manage in 2014 without supercruise assist. Did they actually have to press buttons to fly their ships? How did they get out of the station without the advanced docking computer? The game must have been really hard then.
Do you remember the enemy ships that would give up half-way through a fight and just start spinning while you shot them, and how they used to boost into rocks and blow themselves up? They were happy says. perhaps we should start a memories thread.
*The weapons turned out to be a bug, fighting back rather than not spinning gently in place was intended.
I've spent a lot of time in the last couple of weeks around megaships, doing the defend from pirate attack thing, and have noticed this for the first time pretty frequently with NPC Pythons. Was wondering what was going on, interesting stuff, thanks.Occasionally if you get close enough behind an NPC Python mk1 before opening fire they show traces of the old behaviour as they dither starting to turn one way and then another while you are hammering them.
I don't recall ever leaving SC assist on a ship long enough to even see what it does, so I'm not trying to say it is useless or anything as I've never really given it a chance, but I certainly don't feel like I'm managing anything to get by without it.How did they manage in 2014 without supercruise assist.
I never used it either. Anyway, it seems to be pretty superfluous now that we have SCO FSDs.I've spent a lot of time in the last couple of weeks around megaships, doing the defend from pirate attack thing, and have noticed this for the first time pretty frequently with NPC Pythons. Was wondering what was going on, interesting stuff, thanks.
I don't recall ever leaving SC assist on a ship long enough to even see what it does, so I'm not trying to say it is useless or anything as I've never really given it a chance, but I certainly don't feel like I'm managing anything to get by without it.
Don’t say that too loudly.I never used it either. Anyway, it seems to be pretty superfluous now that we have SCO FSDs.
All NPCs do this. It is, however, a lot harder to get behind, say, an Eagle in this way.Occasionally if you get close enough behind an NPC Python mk1 before opening fire they show traces of the old behaviour as they dither starting to turn one way and then another while you are hammering them.