The actual size does not change, tough the actualy size of a gaming world never was of importance - how big it feels is. Which is why games with smaler maps then other games can still feel bigger then those games. In order to give the people a certain feeling of the size of the Galaxy they implement certain mechanics and gameplay, which it seems they revisit since those mechanics involved spending time to get to something which they think now there is too much of that so they tone it down to make it more accessable.
How big the galaxy feels is of minor importance in the bigger picture of what they want to achieve in terms of accessable gameplay. I do think we will see more features implemented in regards to quicker access, that seems rather clear to me.
How big the galaxy feels is of minor importance in the bigger picture of what they want to achieve in terms of accessable gameplay. I do think we will see more features implemented in regards to quicker access, that seems rather clear to me.