The game falls apart. When is the next patch coming?

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players wanted new content, they have new "bugs"

i avoid the flying/interdicting ones by playing outside the warzone (no new content for me)
but i find it much more difficult to avoid all the unintended one,
i found it impossible to play a single session without being impacted by at least 1 bug or another,
so i stopped playing ED,
i only read the forums,
waiting for Starfield (i doubt Star Ccitizen will be out of alpha one day...)

edit : the game is not dead but it is almost dead for me (for new players and white knights, that is not the case of course)
I'm right up there with you.

I read the forums, follow what's happening, but otherwise just waiting for other games to get released.
This week: Dead Space remake
in 2 weeks: Hogwart's Legacy
after that StarField
After that Homeworld 3.

I think I'm set for the next 6 months.
 
out of thoose 3887 pages of errors how many of them are duplicates or people using a diffrent saying or one that the bug tracker has assigned a duplicated note to it.not many people use the bug tracker these days,has they seem to abandon it ages ago and not many people use it to confirm that the bug existed.

me i enjoying the game atm, yes i have a few issues with it, but so does everybody else.
 
The concept that more patches will make Elite better reminds me of the old classic The Mythical Man-Month. I'll even argue that it's been the revolving door of countless developers over the years that resulted in the terrible mess the game code has become. Elite is beyond patching at this point.
Who says it's a mess? For all we know they have great configuration control. Unless you work for them (in which case NDAs apply) or have hacked the code, you can only speculate.
 
I can't say that the game feels buggy by any reasonable measure. Availability for me has been 99.99% of the time and in cases where I needed support, it has been provided.
 
Who says it's a mess? For all we know they have great configuration control. Unless you work for them (in which case NDAs apply) or have hacked the code, you can only speculate.
Actually, what we do know is that it's not uncommon enough that old bugs reappear again and again.
 
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Who says it's a mess? For all we know they have great configuration control. Unless you work for them (in which case NDAs apply) or have hacked the code, you can only speculate.
There's more evidence that the code is a mess than there is for climate change, LOL. To say that Frontier has "great configuration control" (whatever that means) is akin to claiming the earth is flat. Thankfully most people know better, in both cases!
 
Who says it's a mess? For all we know they have great configuration control. Unless you work for them (in which case NDAs apply) or have hacked the code, you can only speculate.
ED's achievements will always be attacked by these cult of personality vultures addicted to petty validation here and their made-up ebl-dung scheiss (also missing/ voluntarily stranded on the island by the Odyssey boat as I predicted, lol) sociopathically wanting to tear down this game and those fine with or positive about it.

ED's simgame and structure is still so above any other illusionary space themed games and for years to come. Starfield is not even bothering with a true interstellar sim scope and is going for part of the CIG/Star Citizen scam's muddy goalposts of dream lures of their farmed or developing sunkcost. Which by comparison to monetized game practices today, Frontier has been far superior in being fair in transaction to customers for entertainment value in their oldschool game firm way for years.

For such a complex and working sim , of course there are bugs with new rolled out features and updates. Not really any worse than most all modern games out there which have much easier to manage scopes. FDev will get to them eventually as they've done myriad times in months and years past. Just the usual hyperfocus (or hypochondriacal) transitory petty piling on by the naysaying during inflection points of the update cycle periods.
 
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