The reason you're seeing 10k bounties is that the progressive bounty values is based
first on the victor's notoriety, and
second on the comparative value of his ship to the victim's.
Firstly, let's talk notoriety....
- Notoriety progressively increases the bounty penalty for killing clean ships (Player or NPC)
- Notoriety is gained when one kills a clean ship in a lawful jurisdiction
- Notoriety is not gained when one kills a ship in Anarchy space (Lawless)
- Notoriety is not gained when one kills massacre mission targets
- Notoriety decays over time... if I am not mistaken, at the rate of one point per two hours of in-game, non-killing (non-criminal?) time
- Notoriety was never meant to prevent player killing. It was mean to discourage spree killing
Now, ship costs...
- The credit penalty for a kill is modified by both the notoriety factor listed above and the disparity of ship cost between victor and victim.
- The ship cost, of course, is comparative... how do I explain it.... the victor's ship has to be more expensive than the victim's
- Notoriety comes first, cost disparity comes second. If notoriety is zero, there is little to no additional cost.
So, right now, I am flying around with a notoriety of zero in my Python. If I were to come across a clean sidewinder right now and wipe it out, I would gain one point of notoriety, and my bounty would be relatively small (say the base bounty of 10,000 Cr for sake of argument).
If within two hours I were to kill another sidewinder, the "value" of the kill would increase. One, because I have a point of notoriety, two because of the cost disparity of the ships. My notoriety would also increase to 2.
If within two hours of that I were to kill another sidewinder, the "value" of the kill would continue to spiral up.... notoriety 2, plus the cost disparity... and I would gain notoriety 3.
@CptXabaras - when you helped me with the NPC massacre the other night, do you remember your notoriety and the cost at the end? I think it was Notoriety 5 and roughly 20M credits you had to pay?
This is why, as a PvP pirate, I encourage other PvP pirates to snag their victims in Anarchy systems. You can do whatever you want there, and come back to lawful space clean as freshly-wrapped butter.