The Mandalay - A lovely ship, but...

Slight different subject, but I've spent the last day travelling a couple of KLy's out of the Bubble and pushing the Mandalay hard by charging the FSD while finishing a scoop, and the highest I've managed to get the heat was 79%. Not Dolphin territory for sure. But no actual overheating yet, so I'm all good with it so far.

Seriously?

TBF I’ve not used it stock, but it’s rarely still scooping by the time the FSD timer is done and even when charging in the corona it’s nowhere near overheating. Yeah, it’s not as icy cold as the dolphin, but I’m still genuinely questioning the need for a heat sink.
This particular build does overheat if you try to jump while scooping. Only 109%, but on a long trip I would definitely end up needing to synth heatsinks or carry an AFMU. I suppose I could give up a bit of jump range and up size the power plant, and I could probably get away with one less level of OC on the PP. Maybe dump the shield booster and downsize the shield one size, but I do tend to end up in open on accident a bit too much and try to avoid paper ships as a result of the nuisance players. It's certainly not 100% optimised for exploration/ground poi exploitation just yet.
Export to edsy and corriolis seems to not be working right now.
 
to me the most outstanding thing about the mandalay is hitting the tab button and using SCO. on my build the heat never went over 55% and i got to one of those 220,000 light second stations in no time. i was like OMG
It's very nice. I did a trip to a station 320k out in a fraction of the time needed before the SCO, and I didn't even need to look at the temperature.
 
We
Seriously?

TBF I’ve not used it stock, but it’s rarely still scooping by the time the FSD timer is done and even when charging in the corona it’s nowhere near overheating. Yeah, it’s not as icy cold as the dolphin, but I’m still genuinely questioning the need for a heat sink.
can floor the SCO and it stops at 65% heat. I think it is capable around a million ls with only the "normal" tank. Once you floor it you can even release stick or mouse.
 

rootsrat

Volunteer Moderator
I have to say that this ship is pretty much the perfect ship, for me. Beautiful to look at (especially with the ship kit) and the stats and handling are spot on. Bravo to all involved. However, if there's one single area of its design that irks me, it's the thruster sounds.

First off, the boost sound is almost offensively loud. I cringe every time I hit the afterburner. Does it really need to be that loud? In that respect, it kind of reminds me of the AspX thruster sounds which had to be toned down due to being way too loud. A 20-30% reduction in volume would be a definite improvement here. Maybe a tad more...

Secondly, the thruster sound when you throttle up or down. Initially, it doesn't seem too bad, and if you're not changing engine power a lot you'd probably think this an irrelevance. But if your performing a lot of speed changes, like trying to land on a rocky spot on a planet surface to grab a biological...boy, does that sound really start to grate. :(

Most of the ships thrusters (possibly barring the DBX's rusty trawler sound) are pretty innocuous, as they should be, and I rarely even consciously think about the sound of them as I fly about and land and take off. But the Mandalay's are way too 'in-yer-face' to be pleasant company after a while and, for me, start to rapidly outstay their welcome. I've even played with the Audio settings (changed from Normal to Full Range, dropped the sound effects volume and raise the voice volume to compensate) in an attempt to reduce the sound of them, and it helps slightly. Not completely though.

In all honesty, if the Mandalay had, for example, the same thruster and boost sounds that, say, the Challenger has, I would be a super happy bunny, because they're great, sound and volume-wise. Obviously, I realise that will never happen. But if you compare and contrast, you'll probably have a better idea of where I'm coming from on this.

Anyway, there we go. Thanks for reading, and thanks for the ship. :)

Cue loads of posts disagreeing with me... ;)

P.S. Oh, and could you shift the fuel scooping HUD element up a bit higher. It's a rather low right now compared with other ships. Ta.
It is ridiculously loud and has to be turned down for sure.

Another thing that gets me is when you roll in Manda is has that weird... scratchy? sound that makes me wanna scream.
 
Another thing that gets me is when you roll in Manda is has that weird... scratchy? sound that makes me wanna scream.

Yeah that sound as well. Sounds like a big metal roller turning or something. Very odd and annoying.

But, as I say, what really grates with me is the abrasive thruster sound you get when strafing or moving up and down from a stationary position. It doesn't blend in and sound believable like the other ships I use. It sounds tacked on and stand out like a sore thumb. Irritating, if you're making lots of small thruster adjustments, like landing on rough terrain...which you'll probably do a lot of in an 'explorer'.

So, basically, my main issue (and possibly the only issue) with the Mandalay is the sound design. Give it the sounds from the Challenger, or something, and I'd be pleased as Punch. I don't even consciously think about those, and just accept them.
 
Don't worry, I plan an entire thread on the topic (not even joking, just didn't have the time to write it up yet :D )
oh come on, you have to give Frontier one in the win column ;). We love our Mandalays, Frontier finally did something right. Right? ;)

I maintain they pulled the wool over our eyes with "exploration" and "not a combat ship". In reality, it is the perfect multirole, and they designed it as such but didn't tell us.

At least, for balance, they didn't give it large hardpoints, the power is a bit stingy, and maybe the distro a bit small. If you want that, get a Krait.
 
I don't know what this ship sounds like. When the krait was introduced, I bought one, boosted around the station, went back and sold it immediately. It sounds like a broken lawn mower.

I've always found it odd that fdev sound sell "sound kits" as part of ship kits. I'm not all that worried about how my ship looks on the outside. I can't see it. Sound is important. Interior is important. If I could get a kit to make the interior of my python have that core dynamics drip and sound like a FAS? Take. My. Money.
 

rootsrat

Volunteer Moderator
oh come on, you have to give Frontier one in the win column ;). We love our Mandalays, Frontier finally did something right. Right? ;)

I maintain they pulled the wool over our eyes with "exploration" and "not a combat ship". In reality, it is the perfect multirole, and they designed it as such but didn't tell us.

At least, for balance, they didn't give it large hardpoints, the power is a bit stingy, and maybe the distro a bit small. If you want that, get a Krait.
As I said, I have very ambivalent feelings. I want and don't want it to be nerfed at the same time :D Let's not derails this lovely thread and I'm more than happy to discuss once I post mine, probably in a few days :)
 
I wish it ran just a bit cooler. Been spoiled by my Dolphin explorer. The Dolphins ability to charge FSD for a jump while still scooping and not even get close to overheating is nice.
I've been charging the FSD while in scoop range without any issues. (with g5 modules)
 
I'm not terribly impressed with it

Meh
A thing about it which is impressing me much more than it should really is how good the brakes are.
I come in to a pad like I always have cut the throttle where I hope will get me stopped at the centre of the pad and it actually stops there instead of overshooting for such a quick seeming ship it is wonderful.
 
A thing about it which is impressing me much more than it should really is how good the brakes are.
I come in to a pad like I always have cut the throttle where I hope will get me stopped at the centre of the pad and it actually stops there instead of overshooting for such a quick seeming ship it is wonderful.
It's great for exobiology thanks to how quick it can stop.
 
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