The New Guilds and Player Owned Stations Discussion Thread.

Guilds and Player Owned Stations

  • Guilds and limited player-owned stations

    Votes: 788 54.4%
  • No guilds or player owned stations

    Votes: 506 34.9%
  • Guilds but no limited player-owned stations

    Votes: 155 10.7%

  • Total voters
    1,449
  • Poll closed .
Status
Thread Closed: Not open for further replies.
Here's the count when the link was just posted on reddit:

View attachment 49992

indeed. I know we have the kickstarter backers forum, but i wish there was a forum where you had to link your CMDR account to it so a private owners forum.. then at least any form of poll may actually have some relevance. barring that at least put a minimum 25 post count, 2 week account registration limit imo. (this is something many sites actually do)

imo it can be no coincidence that there was a 180 degree swing in what the average gamer wanted on this form AFTER it got posted to an external site...... Given FD are not going to change the game regardless (I would hope) then what is the point in having people who do not even post on this forum voting? it makes no sense to me at all.

like i said ultimately to me this poll was only remotely interesting from a chit chat point of view, it was hardly going to be game altering either way...... but now it isnt even interesting as it does not represent what the people of this forum who post here think. I could not give two hoots what people on reddit think as it is not like I will ever have any discourse with them.

FWIW I do not care either way the results of the poll, it isnt like it is ever going to change my view even if 99.99 % want guild content, i still do not.... but I am genuinely interested in the over all feelings of what the actual people on here think about it....
 
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Robert Maynard

Volunteer Moderator
The poll would have been better as a open player poll only, although I get that would be impossible to police.

Also the idea of 'one man, one ship' was rather thrown out of the window with power play, wasn't it?

Regarding player owned stations, these should be huge undertakings requiring billions of credits and some time and give benefits such as module storage and discounts on modules to 'investors'. They would be in non-factioned owned systems due to 'licensing' restrictions. Landing could be limited to investors or not, dependent on the builder.

This wouldn't interfere with solo or non-aligned players and would unstrangle the current choked off simulation.

Dbobe may be against guilds, but the already exist. Some simple friend or foe mechanics would not break 'the holy vision'.

The above I the best way to involve those of us unafraid of social interaction without the solo player dominating the debate.

It's not even limited to people that actually own the game - there's no method in place on the forums to do that. As to limiting voting to the players who choose to play in a single mode, DBOBE's opinion that there is no "right" way to play the game would seem not to support such a restriction. We all paid for the game, after all, regardless of how many of the game modes we choose to play in.

There are no players in charge of other players in Powerplay - each player chooses whether or not to affiliate to a Power and no other player can stop them.

Again, every member of the player community is entitled to participate when it comes to new player proposed features - there's no "right" way to play the game.
 
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PowerPlay affects those who don't participate. Just look at the forum and you will see threads about players having to relocate their home system because of it, PP participants killing everybody just because they are not in the same faction, PP players trying to force others into their power, PowerPlay affecting the background simulation.

I do find it interesting how people who play in open get upset when players come to their systems though. I can understand the annoyance when they don't follow through with in-character behaviour, but leaving before their system is getting more attention... i would have thought they would be overjoyed. Shouldn't they fight back or something, or join up?
 
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In a way, it's a shame that the "Guild chat" and the "Player-owned stuff" chat are so conflated in this thread. I do think that they're separate discussion points (and when you start thinking about things which could be player-owned down to the level of a single player it does start to get interesting).

Ultimately, it's all about MORE CONTENT and more variety in the day to day life of a player. Whether that's player-created (Guilds, guild warfare etc - which FD have encourage through their adoption of guild press released on GalNet) or game-created or a combination of both.

Definitely.

I think the main narrative about the reddit posts is that it should be possible for players and groups to create narratives around stations.

At AEDC, we create narratives around minor factions.
That is possible as well.
We'd love to have the possibility to further influence and form the systems we care for the most.
Possible ways of action would be
- targeted expansions, automatically (as in not hand-crafted by Frontier Developers / Community Staff). This would be great for stuff like "Let's invade Achenar / Sol".
- targeted colonizations. It should be possible to build a colony ship and fly somewhere to create an outpost.
- creating/growing/shrinking stations. It should be possible to start with a small system and build it into an economic powerhouse.
- manipulating population. As long as Holiacan has 119.999 inhabitants, i feel rather unimmersed and not part of a living universe.
- manipulating production values. Some sort of tech tree or station based crafting system (as in: Importing Bertrandite increases Beryllium Supply etc.) would be great. Somehow adjusting not only how much stations produce, but what. This should go hand in hand with a better galactic economy that doesn't run in such narrow boundaries, so that e.g. Grain can become a valuable commodity if it isn't produced somewhere in the vicinity.

That'd be great.
It would add sense to the trading.
It would add meaning to the galactic background simulation.
Players could create stories about Gold rushs, colonization, their own pockets of Humanity.

It'd be neverending fun.

Right now we are all rather stuck.
 
And it has clearly been gamed.

Mmmm no. There are reports of 0 day accounts voting, but the number is unknown.
Or are you quickly jumping to the conclusion that all the votes past your posted image are fakes?

And even without those fake votes, I bet the poll results changed quite alot compared to the last one.
 
Guilds and player owned stations will all be optional styles of gameplay. Just like Powerplay, players can choose to partake in it or do something else. Your argument is void.

If guilds choose to destroy non guildies passing through or docking at their stations (which they will) it would tend not to be optional. If you want to play in a guild you could choose another game.

Given that the dev's and Mr Braben don't want guilds specifically to prevent that sort of thing, your arguments are void anyway.

You should have researched your purchase a little better.
 
Mmmm no. There are reports of 0 day accounts voting, but the number is unknown.
Or are you quickly jumping to the conclusion that all the votes past your posted image are fakes?

And even without those fake votes, I bet the poll results changed quite alot compared to the last one.


Not hes at the conclusion that once Reddit's hive mind was involved its completely changed the vote


And he's more than likely correct
 
Okay, so I read that zero-day-account votes shouldn't count. but there is something you should note: there are actually players of elite that don't care about the forums. Then they thought "oh hey, I'd like to see guilds ingame", googled it, found this thread and created an account to be able to vote for it. not everyone's trying to destroy the validity of this poll, y'know!
 
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no and no
what is missing from eve that makes you think ED should be the next eve just askin? (cockpit flight mechanics) ask the Eve creators for it
 
Okay, so I read that zero-day-account votes shouldn't count. but there is something you should note: there are actually players of elite that don't care about the forums. Then they thought "oh hey, I'd like to see guilds ingame", googled it, found this thread and created an account to be able to vote for it. not everyone's trying to destroy the validity of this poll, y'know!

I hope not.

I love Elite, the originals. I like this version a lot, but I don't love it like I did the others. Me, alone, in a cold and dark universe. Quiet, still, until the silence is disturbed...

Now it's factions and powers and such. That's ok, it's not a bad thing at all. I'm quite enjoying the factionplay actually. But it's starting to get quite busy. If player guilds and player stations are added it's going to be less like Elite and more like some sort of spaceship themed Elder Scrolls Online. And that would be pretty terrible.
 
Mmmmm yes.

There are reports of 0 day accounts voting, but the number is unknown.
The number is unknown, but going by Yaffle's post: quite a lot, is an accurate approximation.
Or are you quickly jumping to the conclusion that all the votes past your posted image are fakes?
No.

I am going by the supported assumption that a lot of reddit posters whose audience has a tendency towards guilds would vote for guilds.
That support consist of the percentage posted in the OP's reference to the reddit thread
The comments on the reddit thread
And the fact this thread was advertised 3 times by a poster who is in favour of guilds, urging his buddies to vote.
Plus the fact that the voting tendency changed after this thread was linked in reddit.

I am not quickly jumping to the conclusion. I am drawing it from the evidence I see before me.

And even without those fake votes, I bet the poll results changed quite alot compared to the last one.
And I'm the one quickly jumping to conclusions?

What do you have to support yours? I showed you mine.
 
CMDR MDew †;2539750 said:
Not hes at the conclusion that once Reddit's hive mind was involved its completely changed the vote


And he's more than likely correct

Sometimes you need one hive mind to balance out another! I've actually seen a good deal more dissent and differing opinions on /EliteDangerous than on these boards, but that's beyond the point. It's perfectly fair for reddit users to make 0-day accounts to vote in this poll. They are just as much a part of this community as anyone here, and this is billed as an "official" thread on a very important issue, of course they will want to have their say. There are good reasons why many players choose not to interact on these forums and prefer other boards (the downright rude and hostile attitude towards player groups being a big reason), they should not be in any way excluded from polls like this one.

I mean, it's not like the poll will change anything, but the more votes we get the better.
 
Okay, so I read that zero-day-account votes shouldn't count. but there is something you should note: there are actually players of elite that don't care about the forums. Then they thought "oh hey, I'd like to see guilds ingame", googled it, found this thread and created an account to be able to vote for it. not everyone's trying to destroy the validity of this poll, y'know!

what has that got to do with anything.... for that there IS the reddit poll.... this poll was a poll to get the feeling on THESE forums.

imagine if I was making a poll on a car forum saying What do you think of Ford GT and do you think its 14MPG is a problem..... I am only interested in what the people on that forum that I chat with think.... if someone posted the link to the poll on to a greenpeace website does that make the poll more or less accurate on what people on the forum I actually give a hoot about?
 
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If guilds choose to destroy non guildies passing through or docking at their stations (which they will) it would tend not to be optional. If you want to play in a guild you could choose another game.

Given that the dev's and Mr Braben don't want guilds specifically to prevent that sort of thing, your arguments are void anyway.

You should have researched your purchase a little better.
Yeah, there's no way at all to avoid that interaction in a multi modal, poorly implemented instancing experience, is there?
 
Okay, so I read that zero-day-account votes shouldn't count. but there is something you should note: there are actually players of elite that don't care about the forums. Then they thought "oh hey, I'd like to see guilds ingame", googled it, found this thread and created an account to be able to vote for it. not everyone's trying to destroy the validity of this poll, y'know!
And that happened just after this thread was linked in the reddit thread?

Along with 2 other threads urging people to go vote?

That's quite a coincidence :)
 
Sometimes you need one hive mind to balance out another! I've actually seen a good deal more dissent and differing opinions on /EliteDangerous than on these boards, but that's beyond the point. It's perfectly fair for reddit users to make 0-day accounts to vote in this poll. They are just as much a part of this community as anyone here, and this is billed as an "official" thread on a very important issue, of course they will want to have their say. There are good reasons why many players choose not to interact on these forums and prefer other boards (the downright rude and hostile attitude towards player groups being a big reason), they should not be in any way excluded from polls like this one.

I mean, it's not like the poll will change anything, but the more votes we get the better.

I think that one highlighted sentence really sums it all up

ignore this nonsense... job done
 
Can we please keep the guild/no-guild discussion to the relevant thread and maybe concentrate on stuff that can be added to the game.
I am rather sick of the quasi-religious guild/noguild flame wars.

The thing is... the game is lacking content after a while. There is nothing you can really do, except the same old.
There are no goals. There are no lasting benefits.
There are ships and credits.

The BGS so far has provided these benefits, but the thing is that it is broken since about 1.2., with neverending cooldowns. And 1.3 made it worse with influence volatility, mission balancing and powerplay effects (e.g. lockdown in control / expansion systems).
Powerplay is... well... a bit uninspiring to participate in, to say the least.
Community goals are... working your behind off for some one-time payment and a nice galnet article, maybe even a continuing story.
Missions are repetitive and singular, without visible lasting effects.
So is bounty hunting and handing in exploration data. (apart from first discoveries)

And these are really the issues where people say "Let us own stations and fight over them".


The problem isn't to really own stations, but to be able to something more with the galaxy than just trucking or shooting up neverending streams of adversaries. Or visiting 1000s of unknown empty star systems where you can't actually find anything.
 
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