The New Interstellar Initiative! - For What?

I don't enjoy having to post negative content, I love the game, just not the way it's managed or directed. I work in a very high profile software industry and I Manage Software.

I can only come to the conclusion that due to the lack of QA of the recent 'update' so many issues have been introduced that they have had to stall the new Initiative. Rather than coming clean and announcing a delay due to work on patching the big gameplay bugs introduced. They have put a vote on the forum to tick the box on the promised start date. I highly doubt a worthy patch will be ready this week, there are too many to fix and test in such a short time.

If it was me I would come clean and earn some kudos. "We are going to delay the start date to focus on the patch as we value your feedback as customers, we feel the patch must take priority"

Very nice. I concur. I hope it all gets fixed soon and we move on.
 
I really hope this is FD having listened to when players were saying CG's were just a grindfest, and that they should add in some nice events and extra specific elements for the CG. I mean, it SOUNDS like it, but Powerplay sounded like something it... well, it isn't what it sounded like to me.

They do have a lot more tools now, scenarios for instance.
 

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Ok so the start of the initiative was not what I, or a number of other players were expecting, an english vote on a forum? Random systems with context added hours later? A super duper ship that can take you a few hundred light years?
Ok so not the fanfare some of us were expecting right?

Lets just look past all that standard lack of forethought into something new for a moment.

My question is, what's the point? Why would you want to get involved? Please don't tell me it's for unknown stuffs that you may or may not like. Is it just me or do I sense a CQC or Powerplay esc thing that we can grind for that nobody wants?

Would you work for an unknown outcome? Because if all this lack luster fanfare is for a wibbly wobbly missile that can only be used against a thargoid then please tell me now before the hype!

Cheers

Nutter o7

It's tough to say, since the actual II (Interstellar Initiative) hasn't really begun yet in-game.

The way I understand it (no guarantee that's correct), it's a modified form of CG Rewards, a tad similar to Mission Reward options.
So depending on whom you support during the Initiative, you get to choose between different items.

Just in my imagination (as the 1st Initiative is revolving around Guardian stuff) :
  • a new Guardian Weapon or variant (i.e. Gimballed Anti-Thargoid)
  • a new Guardian Module (a useful non-weaponized item)
  • alot of Credits
Unsure though if the concept revolves around a "the winner takes it all" or a more streamlined and predictable "choose your preferred reward" style.
Also unsure if there's global rewards (for anyone, regardless of participation) or selective rewards only earned by active participation.
Time will have to tell how that plays out.
 
...same issue here... FD is afraid of sharing complete information so in the end there is hype on one side and confusion on the others.
We are supposed to get more info in the upcoming livestream... bad timing as usual FD 😕

I must confess that I do not know much what to expect.
 
Well firstly, I think it's very D&D esque, right now we are just setting up the game in this case by choosing where to do, the fact that there are five systems to me feels like five scenarios to choose from, but like real life, we dont go into it knowing what's going to happen, once we(the community) choose one, that will likely choose the scenario and this. When I used to be GM back in the great table top days, I often did this, created several scenarios, which of course there is the initial feeling of uncertainty from the players because they weren't sure where this was going yet.

this has that feeling to me. I might be wrong, but it would be good to know if Fdev has a small team of folks who are acting as DMs for these things. But keep in mind, every phase will be determined by the players, the devs cant predict how well or poorly we will do at each phase, or even what star system we are going to yet. Once the destination is chosen Im sure more info on the scenario will play out.

Secondly, I think the reason why they chose this particular scenario first, of choosing where the megaship is going to go to explore, is a making up for the Thargoid cluster f*&# that was The Gnosis. Which honestly, I'm glad Fdev is making an attempt to make up for that.
While I appreciate the idea, it's also true that the vote in its current form are just 5 different combinations of letters and numbers for many CMDRs. It would be nice if every option had some clear advantages and disadvantages, but as it stands I could just close my eyes and randomly pick a number. If it's true and the choice of the system has some hidden consequences that's great, it's still a pointless vote though because we will never know if something else might have happened. And if it doesn't it gets even more pointless.
I don't want to sound too negative just yet, but currently I am not impressed. I do hope they will make use of the scenarios in the new CGs, if not it will basically just be the same thing we always did just with a pointless vote on top.
 
What I cannot understand - why are people STILL disappointed? There is nothing to expect - FD are just as inept and incompetent as they have ever been. There isn't any miracle around the corner that will suddenly make them into a top-notch developer that will start churning out quality content that can engage people. I expect nothing but more mediocre and buggy content placeholders. And more bland and overpriced skins, of course. Forever. More of the same, so to speak.
 
Is it just me or is this an rng vote?
Pick one and something something something and by the way heres some grindy something to do to get there.
Do we now have to actually grind the forums?

I think FD are just actually taking the urine out of us, let alone the salt. I'm reminded of all those boys from the posh schools that are now lording it up over the british public from their ivory westminster towers and just screwing us over for nits and giggles.

Im going to go away and think about starting a boycott thread and installing No Mans Sky.
 
Meanwhile at Frontier Dev.
CorruptFemaleCaterpillar-size_restricted.gif
 
What I cannot understand - why are people STILL disappointed? There is nothing to expect - FD are just as inept and incompetent as they have ever been. There isn't any miracle around the corner that will suddenly make them into a top-notch developer that will start churning out quality content that can engage people. I expect nothing but more mediocre and buggy content placeholders. And more bland and overpriced skins, of course. Forever. More of the same, so to speak.
Just like any developer Frontier has strengths and weaknesses. QA and story telling are certainly not among their strengths. I haven't seen another developer which is as competent as Frontier when it comes to Audio or creating an entire galaxy though. Sure, Assassin's Creed, CoD and Battlefield have less bugs. But that's not an achievement considering they are basically releasing the same game each year...
 
I don't enjoy having to post negative content, I love the game, just not the way it's managed or directed. I work in a very high profile software industry and I Manage Software.

I can only come to the conclusion that due to the lack of QA of the recent 'update' so many issues have been introduced that they have had to stall the new Initiative. Rather than coming clean and announcing a delay due to work on patching the big gameplay bugs introduced. They have put a vote on the forum to tick the box on the promised start date. I highly doubt a worthy patch will be ready this week, there are too many to fix and test in such a short time.
Let's see: the new bugs are annoying and don't benefit the players. Might get fixed sometime.
If they would benefit the players in terms of credits, it would get fixed within 24 hours.

Travel bug - fixed within 24 hours
Double chunks from mining - fixed within 2 weeks but only because there was Xmas in between.
I hate to be the negative nancy here, but it's the sad truth.

What's even worse is the introduction of a different grind mechanic.

With the new surface scanners, finding anything is a piece of cake. The ferry to guardian sites is a waste if you ask me, as they are barely 1000ly away from the bubble. you can get there in no time, assuming you have a moderately engineered AspX, else it might take you a few jumps more. Either way, you can get there within 15 minutes, unless you REALLY start on the far side of the bubble. The guardian sites are just a log fest anyway. Do it once - WHOA! Now repeat until you have enough blueprints. Was worse before the nerf and you had to do it 24 times to unlock 3 items. What happened to copying the data? Did the copy process got forgotten?
Even worse, the blueprints should unlock for everyone, and make it a CG or so, so everyone can contribute to the event. I am sure they have more than enough blueprints to unlock it.
Just picture it: "HELP, the Thargoids are invading. We have the weapons to defeat them, but you can't have them because you didn't bring us blueprints. But help us anyway."
I'd be the first one to say: Nope - turn around and walk away, watch the station get obliterated in the rearview mirror as my FSD is spooling up.
 
Said it a million times, someone very high up in the design team was a parking meter maid in a previous life.
Can you elaborate on that?

What I cannot understand - why are people STILL disappointed? There is nothing to expect - FD are just as inept and incompetent as they have ever been. There isn't any miracle around the corner that will suddenly make them into a top-notch developer that will start churning out quality content that can engage people. I expect nothing but more mediocre and buggy content placeholders. And more bland and overpriced skins, of course. Forever. More of the same, so to speak.
I think that's the part where people are still having some hopes up for this game. The sad part is that Fdev considers grinding gameplay. Waiting for something to happen is not gameplay, that's just bad game design. It's not engaging, and people have been saying that for years. I know some are happy watching movies and TV shows or listening to audiobooks in order to pass the boredom, but I highly doubt that's what a game is meant to be about. When the question arises "What do you do to shorten the boring nothing of repetitiveness?" then one would know there is something seriously wrong with the product.

The paint jobs are really dull and I haven't purchased anything in months either. Looking at the other thread where one guy whipped up 100 paint jobs, and everyone would buy them in a heartbeat. But who am I to tell FD how to make a coin?
 
Yes, the start of the II has been a remarkable anti-climax, but as said above, it's probably a stall while the most severe bugs are sorted. And we all want that to happen !

Let's cut FD some slack.
We wanted FD to communicate with us .... we got it.
We wanted polls in the forums ... well, we've got one !
We wanted player involvement in what happens in the II .... we've got it !

It'll get better. Hopefully, viewers will get behind Will's Livestream (he has a tough job but handles these things pretty well) and we'll all be the wiser by the end of the week. Just hope they don't feel pressurised to start this one too soon, before the next Update is running well !
 
Really? I thought it was obvious.. frontier are changing their stance on wormholes (or at least the functionality) and are getting it in via their new tools for megaships. Its a bit flat that what they described about interstellar initiatives are literally social media / community management roleplay (the cm team get to be developers), but given its elite its better than nothing. They could have at least skinned a dedicated webpage for it, maybe with some art, a forum post is pretty cheap.

Just make your trip to colonia in the next few months, because if frontiers noobs first initiative keeps going there's going to be one of these to colonia coming up too. Im genuinely sad i waited for the exploration changes before going on a truly long trip out of the bubble.

What did you all expect? Even the bare basics of thargoids counted as a major patch in elites terms... having space phase like wow events for these? Not even close.

Though happy to be proven wrong of course.
 
wait a sec ...

can i run the game with acceptable performance without having to fiddle with an xml file to disable some fx? no? still no?

then wth are you doing, frontier, with these community parties? u serious? get your damn priorities straight ...
 
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