The pre-built AX Chieftain is terrible

I come to the conclusion that these paid ships are meant to be duff. To prevent accusations of p2w. So, more of a leg up than completely fit for purpose.
The shop version of the T-6 laser miner isn't even fitted a DSS scanner. And is has a 'B' rated thrusters. 😒 What craziness is that!

Flimley
 
I come to the conclusion that these paid ships are meant to be duff. To prevent accusations of p2w.
I guess another aspect of this is controversy also drives engagement, if the ships were ok we wouldn't have people talking about them and making these guides on how to make them less bad.

The guide itself in the OP great, but I consider engaging with the prebuilt stuff or anything related to it on a deeper level wrong (just stick to the basics and criticize the P2W). I get how the urge is hard to resist though.
 

Ozric

Volunteer Moderator
lol "tweaked" If you were going to tweak it you'd swap the repair for a module reinforcement, and swap the shields for a large repair limpet.

I keep meaning to get around to building something better to take to the Titan than that Krait I made to fight Scouts at Outposts at the start of the war, but I never do. That runs at over 20% heat and doesn't have any thermal Beam Lasers and it gets by. Mainly cause the bonus of the Titans is that you can flee to the asteroid belt and everything leaves you alone to repair.

But you've also taken off the Research Limpet and the AFMU, which are presumably there to show new players what they can do and encourage them to use them. As I imagine the Gauss Canon would be there to encourage people to want to find out how to unlock more Guardian weapons. Their Chieftain isn't amazing, but it's not meant to be.
 
lol "tweaked" If you were going to tweak it you'd swap the repair for a module reinforcement, and swap the shields for a large repair limpet.

That’s part of the tweaks, yes.

I keep meaning to get around to building something better to take to the Titan than that Krait I made to fight Scouts at Outposts at the start of the war, but I never do. That runs at over 20% heat and doesn't have any thermal Beam Lasers and it gets by. Mainly cause the bonus of the Titans is that you can flee to the asteroid belt and everything leaves you alone to repair.

But a C1 repair limpet hardly repairs you at all.

But you've also taken off the Research Limpet and the AFMU, which are presumably there to show new players what they can do and encourage them to use them. As I imagine the Gauss Canon would be there to encourage people to want to find out how to unlock more Guardian weapons. Their Chieftain isn't amazing, but it's not meant to be.
I did not take off the AFMU.

I did take off the research limpet. If you’re gonna use a research limpet, you need corrosion-resistant cargo racks. All cargo research limpets bring back is corrosive. A research limpet without CRCRs is a design error, there’s no other way to describe it.

The small guardian weapons with AGF resistance, plus the nanite torp and the TPN, clearly indicate the intent of this build to be a Titan/Maelstrom build. And it is just awful, awful at that.

This will get a lot of newcomers killed, over and over again. It will put people off of AX, not encourage them.

This is bad, and they really need to fix it.
 
Can'o'worms incoming.

I'll take that can of worms and open it.

To me it doesn't matter how good/bad the pre-sold ships are, its still a form of P2W (or pay to skip or whatever).

Let's say the ARX ships are all E rated with zero engineering. They still have an in-game value. Base Chieftan is around 19 million. So paying for the store version is like giving FD real world money for 19 million credits (plus saving a bit of time to head to a station selling a chieftan).

I hope we do all agree that giving real money for in-game currency is P2W right?

Now, it will be interesting to see how many ARX these things cost.

Imagine some dumb idiot giving FD $20 for 19 million credits worth.

Haha, nobody would be that dumb right?
 
Let's say the ARX ships are all E rated with zero engineering. They still have an in-game value. Base Chieftan is around 19 million. So paying for the store version is like giving FD real world money for 19 million credits (plus saving a bit of time to head to a station selling a chieftan)
Surely they thought of that, though, right? Like with the previously gifted ships and modules. You can't sell them. Why would this be any different?
 
Surely they thought of that, though, right? Like with the previously gifted ships and modules. You can't sell them. Why would this be any different?

I don't know what FD thought of. Doesn't matter if you can't sell them, you're still effectively giving FD real world money for a credit value that you would otherwise have to earn in game. Yes, the amount is tiny for a Chieftain, but it won't stop with them, and we already see they are adding engineering and higher class modules. What is the value of an Anaconda with some engineering and a mix of rated modules? 100 million plus time and effort? 200? Its just the thin edge of the wedge.

And don't call me Shirley.
 

Ozric

Volunteer Moderator
But a C1 repair limpet hardly repairs you at all.

I have a Class 5 on the Krait (the class 6 slot is currently empty cause I took the shields off and haven't bothered to fill it), and was one of my suggested changes for this too.

I did not take off the AFMU.

The small guardian weapons with AGF resistance, plus the nanite torp and the TPN, clearly indicate the intent of this build to be a Titan/Maelstrom build. And it is just awful, awful at that.

Ah yes true, I thought it had gone my mistake. But the ship isn't awful, awful. It is compared to how you as an experienced AX pilot think that you can and should approach things.
 
I don't know what FD thought of. Doesn't matter if you can't sell them, you're still effectively giving FD real world money for a credit value that you would otherwise have to earn in game. Yes, the amount is tiny for a Chieftain, but it won't stop with them, and we already see they are adding engineering and higher class modules. What is the value of an Anaconda with some engineering and a mix of rated modules? 100 million plus time and effort? 200? Its just the thin edge of the wedge.

And don't call me Shirley.
Apologies, Stanley, I didn't think of it on those terms. I was more thinking you meant they would buy the ships and sell them for credits. But you're absolutely right, even if they don't/can't sell them, they've still paid cash for credits.
 
"Frontier has succumbed to pay-2-win!!!"
"These prebuilt ships are terrible!!!"

I don't know if this entire debacle is hilarious or sad...

I am curious: Has any previous announcement during the entire history of the game caused this much of a... you-know-what-storm?

(And the funny thing is that, in the grand scheme of things, the announcement is relatively minor! At least the part that people are so enraged about.)
 
Here’s a tweaked version that doesn’t get you instantly murdered, since you asked for community feedback …


These pre-engineered ships are meant to make money for FDEV. By starting with builds just slightly better than stock they can offer a slightly better version in a few months time and then another slightly better version and so on. It depends on how desperate FDEV are for money how far they will push this.
 
I am curious: Has any previous announcement during the entire history of the game caused this much of a... you-know-what-storm?
Oh, basically, all of them. And those storms were nothing compared to what took off once the respective changes went live and people found out that
a) everyone's assumptions about what would happen was wrong
and
b) we had to wait through three iterations for FD to fix the bugs

There are people out there who are still p'ed off about the Cobra Mk.IV, and that was at least 8 years ago.
 
I have a Class 5 on the Krait (the class 6 slot is currently empty cause I took the shields off and haven't bothered to fill it), and was one of my suggested changes for this too.
And it makes a lot of sense. The C1A the FDEV build has, however, is non-sensical on two levels:

1) A c1 repair limpet will (slowly) repair 4% of your hull. The full load of 16 limpets will do 64%. At that point, you’re better off dropping the rack and limpet for additional HRPs.

2) There is zero reason to use A-rated class one repair limpets. Zero. D-rated are lighter, less power grid hungry, and repair exactly the same amount. The ONLY advantage of A vs D is range - 1,400m vs 800m to be exact. Which, in all cases is not meaningful to repair anyone else (not that you’d even bother with class 1 limpets to begin with.)

Ah yes true, I thought it had gone my mistake. But the ship isn't awful, awful. It is compared to how you as an experienced AX pilot think that you can and should approach things.

Fellow experienced AX pilots have been testing it. It really is awful, awful. Not only is the Chieftain a poor choice to begin with as a Titan strike craft, but further the thermals mean that: You. Will. Die. Lots.

It is a huge trap that will bait newcomers into thinking they have a capable Titan fit. But they really don’t.

Mark my words: if they don’t update this, they will have a LOT of deeply unhappy customers.
 
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