The Ramblings of an Optimistic CMDR

Now we have the much demanded Space Legs, and no ship interiors and people are throwing their toys out of the pram over it?
Rumour Control. We don't have the requested space legs we have land legs pew pew, 20 extra plants, mucho extra grinding content for suits and guns and some pew pew missions with some limited stealth options... we also have a blue circle that transports the player from outside the ship to into his chair - Armstrong moment my ARX! Even if climbing the ladder and clicking the door to be turbolifted to the bridge with non working displays and locked to the chair once we took off would have been something.
Space legs encompasses many expectations, including eva, exploring ghost ships (floating through darkened corridors), walking on comets (still not in game after 7 years) and wandering through more than one copy pasted room in a space city holding millions of citizens living their lives day to day.
Please don't minimise the grumblings of a group of players who frankly expected more from 100 devs working over three years.
Also, have you checked the issue tracker, over 5 pages (the last time I looked) of bugs that aren't even confirmed yet because you can only vote for 6 issues even if you experienced all the reported bugs...

Haven't even mentioned the broken lighting, broken planets, broken VR implementation* and <redacted> poor performance optimisations (unless you own a particular subset of PC that seems to work ok with particular update.

* Literally 3D mouselook would shut up 90% of the VR group currently haunting the forums (as I'm sure including bridge, living quarters and turbo lift would quiet a lot of that faction).
 
I don't see why people have issues when others are leaving. They likely have their reason, which might be anything from:

  • Not happy with the current performance of the game / amount of bugs in the game
  • Not happy with the direction the development of the game is going / expecting different gameplay.
  • Don't feel the current addition (FPS) are worth for them to pay for a DLC
  • Feeling missled by the FDEV and the communication about the state of the game and further development
  • insert point here

Some may come back, others not.
I personally don't care about the first person combat capture-the-flag minigames, so that's not a selling point for me, but if they get the planets working at a comparable performance to Horizons, I will give it a try.

You're absolutely right, I completely agree with you. People move on from one game to another all the time. I have no issue with that. My original point (one of them) was that I disagreed with the 'Elite is dying' sabre-rattling that's going on at the moment, and was going on more than two years ago too. Everyone is entitled to play the game their way, or leave if it doesn't meet expectations, just as everyone is entitled to agree or disagree with matters of opinion on here.
My personal experience post patches has been limited, but generally positive with some caveats (VR being one, planetary topography another) and as the title of this thread suggests I'm generally an optimistic kinda guy anyway. :)
Space Legs was never a real desire of mine either, but I'm happy if it brings more players into the game and offers some different ways to play.
I also agree that some may come back once the dust has settled a little more, but others won't. Each to their own. I firmly believe Elite is far from dying though, we're in the very early stages of essentially a brand new game that will continue to develop and expand over the coming months and years. I for one am really looking forward to it.
 
Nice post OP. You'll be shot down by the usual crew, but the points you made were good. Elite will be around for a long time, it will be running i'm sure even when that other game gets an official release (okay i'm being optimistic, 100 years is a long time).
 
You're absolutely right, I completely agree with you. People move on from one game to another all the time. I have no issue with that. My original point (one of them) was that I disagreed with the 'Elite is dying' sabre-rattling that's going on at the moment, and was going on more than two years ago too. Everyone is entitled to play the game their way, or leave if it doesn't meet expectations, just as everyone is entitled to agree or disagree with matters of opinion on here.
My personal experience post patches has been limited, but generally positive with some caveats (VR being one, planetary topography another) and as the title of this thread suggests I'm generally an optimistic kinda guy anyway. :)
Space Legs was never a real desire of mine either, but I'm happy if it brings more players into the game and offers some different ways to play.
I also agree that some may come back once the dust has settled a little more, but others won't. Each to their own. I firmly believe Elite is far from dying though, we're in the very early stages of essentially a brand new game that will continue to develop and expand over the coming months and years. I for one am really looking forward to it.

I usually ignore the game is dying yearly meme. There are some people leaving becasue of the aforementioned reasons, but on top of that it's summer and people just don't play that much and numbers always go down during this part of the year, i. e. half of my friends are currently somewhere in holidays without a PC to play ED.
Youtubers are a fickle bunch too, if the viewcount starts to decrease they get antsy. I can understand to some extend. Imagine getting only half of the paycheck you got the previous month, makes you feel uneasy. That's why as soon as their last two videos do bad, some of them already try something new.
 
T4here isnt anything that indicates there will be much more to come. ODY was meant to be a finished product - not a season o updates and I have seen nohingindicatin oherwise. This is mostly what you'll get.
 
Technically, you’re just borrowing it until it either despawns or Keen gets their servers working again. ;)
I don't think it will despawn, because the basic structures are shared across our faction (which I keep alive by logging in once per week). About two weeks ago I actually woke up in your orbital base because my ship ran out of oxygen and I died in my sleep. I added some extra components (a timer and a welder) to your base so I could "teleport" back to my own, so not only is your based shared with the faction, it has some of my own pieces attached as well.
 
Rumour Control. We don't have the requested space legs we have land legs pew pew, 20 extra plants, mucho extra grinding content for suits and guns and some pew pew missions with some limited stealth options... we also have a blue circle that transports the player from outside the ship to into his chair - Armstrong moment my ARX! Even if climbing the ladder and clicking the door to be turbolifted to the bridge with non working displays and locked to the chair once we took off would have been something.
Space legs encompasses many expectations, including eva, exploring ghost ships (floating through darkened corridors), walking on comets (still not in game after 7 years) and wandering through more than one copy pasted room in a space city holding millions of citizens living their lives day to day.
Please don't minimise the grumblings of a group of players who frankly expected more from 100 devs working over three years.
Also, have you checked the issue tracker, over 5 pages (the last time I looked) of bugs that aren't even confirmed yet because you can only vote for 6 issues even if you experienced all the reported bugs...

Haven't even mentioned the broken lighting, broken planets, broken VR implementation* and <redacted> poor performance optimisations (unless you own a particular subset of PC that seems to work ok with particular update.

* Literally 3D mouselook would shut up 90% of the VR group currently haunting the forums (as I'm sure including bridge, living quarters and turbo lift would quiet a lot of that faction).
Some good counter arguments, thank you. Despite what many of us may have 'expected' (or hoped) for Space Legs, were we ever promised any of them? I agree that whilst some of the implementations (Armstrong Moment is a glaring one) miss what we imagined them to be, and maybe they'll change in future iterations, the actual mechanics weren't shared until Alpha. Until they do change/improve we've got what FDev have seen fit to design and give us, bugs and all. That said and as the gist of my original post hopefully alludes to, it is not going to detract for me from an otherwise phenomenal and meaningful gaming experience overall. And I quite like the plants... ;)

If I came across as being reductive or dismissive of others expectations, hopes or desires, then I humbly apologise, that was not my intent. I was merely offering a perhaps contentious, maybe naive perspective based purely on my own experiences.

o7
 
I was assuming they were holding back on the on-foot Guardian and Thargoid content, plus converting legacy Horizons POIs, until Odyssey was released on consoles. 🤷‍♀️
This is kind of where I am too. Even if Odyssey worked perfectly at launch, I can't imagine that would be it in totality. As I mentioned in an earlier reply, to me it feels like a platform to bring in new players and build from with exactly this kind of content. And who knows, maybe change a few of the more questionable design choices along the way?
 
Short answer: Poor expectation management by all parties involved.
True... very true. Let's hope that both sides have learned something from this. I get there is a massive amount of frustration, how could I not, but I would still maintain that suggesting the game is dying based on this feels like a bit of a stretch. Again, purely my own opinion, and I'm glad of the conversation it's provided.
 
That said and as the gist of my original post hopefully alludes to, it is not going to detract for me from an otherwise phenomenal and meaningful gaming experience overall. And I quite like the plants... ;)

If I came across as being reductive or dismissive of others expectations, hopes or desires, then I humbly apologise, that was not my intent. I was merely offering a perhaps contentious, maybe naive perspective based purely on my own experiences.
It's all cool, I was playing right up to patch5 that tanked my frame rates, mostly pootling around the Orion Nebula, and I will be back when performance / lighting is improved. Elite Dangerous scratches a space cadet itch that Robert Heinlein implanted in me as a kid :) I love flying around in a VR space simulator that has orbital mechanics, planets to land on, non combat things to do (space trucking, exploration etc) - and I quite like the plants :) I just want more...

Peace and respect and o7 CMDR.
 
It's all cool, I was playing right up to patch5 that tanked my frame rates, mostly pootling around the Orion Nebula, and I will be back when performance / lighting is improved. Elite Dangerous scratches a space cadet itch that Robert Heinlein implanted in me as a kid :) I love flying around in a VR space simulator that has orbital mechanics, planets to land on, non combat things to do (space trucking, exploration etc) - and I quite like the plants :) I just want more...

Peace and respect and o7 CMDR.
Robert Heinlein! One of my teenage favourites, along with Philip K , L. Ron Hubbard, Asimov. All producing the same kind of itch that only Elite has ever allowed me to scratch.

o7
 
Back
Top Bottom