The Sandbox Animal Market is Really Ridiculous

Yeah, I know, another thread on this, but it has to be said, and often.

I just adopted, I kid you not, 456 Bengal tigers looking for a white one. That's 456 tigers that have to be traded out of the zoo, a large portion of which will first have to go through quarantine to get their random injuries repaired before they can disappear into the void.

The worst part is, I couldn't even find a white tiger.

Seriously, Frontier, why can I not just choose whatever coat variation or genes I want in Sandbox already? Between the absurd rarity of mutations and the terrible randomised genes it's an exercise in tedium to get the animals you want.

Please, @Eltanin Casciani or @Francesca Falcini or whoever else is currently a CM here, can this be passed onto the devs? It seriously cannot be deliberately this difficult. I can understand the challenge of it for Franchise Mode, or, obviously, Challenge Mode, but in Sandbox it's not a hassle we need. We can stop animals from pooping for god's sake, but for some reason we still need to try and breed three generations to get a max size gene? Come on. It's agonising. My dream zoo currently includes a single white tiger, but I can't achieve that without setting my laptop on fire trying to trade out billions of animals I don't want first.

Apologies for the rant, but at this point I think something needs to change here.
 
In a perfect world we could just "spawn" whatever animal variant we wanted in Sandbox, but since that would be quite the task to implement, an overhaul of the sandbox animal market to allow features like these would be very appreciated!
(Optimally there would also be an option to sell young animals, as was discussed in that other thread recently.)
 
In a perfect world we could just "spawn" whatever animal variant we wanted in Sandbox, but since that would be quite the task to implement, an overhaul of the sandbox animal market to allow features like these would be very appreciated!
(Optimally there would also be an option to sell young animals, as was discussed in that other thread recently.)
At this point I'd even be happy with an option to turn off market injuries. At least that way you could just "select all" of the animals in the trade centre and get rid of them in one click. Part of the problem is the fact that you have to go through them one by one and send the injured ones to quarantine. It's such a stupid system.

Alternatively, and even more simply, make it so the refresh button actually randomly generates replacement animals at a click! Why can't that happen? The timer makes sense for Franchise and Challenge, but not in Sandbox. If I can click refresh over and over eventually I'm sure I'll find an animal I want.
 
I'm really not bothered by the lack of albinos and such in the sandbox market as I generally really don't like having them in my parks. It's actually one of the main reasons I quit franchise, really don't like the albino flooded market...howerver I do know many others love them or want them for special stories in sandbox etc. so here's a suggestion that would probably be easy to implement and not mess with the regular animal morphs in any way: simply give us two more options to choose from.

Right now we have 2 males and 2 females from each animal with a tiny chance of an albino or melanistic, so why not add a male and female albino/melanistic to choose from at all times and remove the tiny chance for those colors from the others? Pretty sure that should be possible to do easily enough and it wouldn't push back the normal colors for a higher chance of albinos, we'd have all of them to choose from whenever we want.

As for the injury thing: are they still there when you turn injuries/disease off in the settings? I never do that so I can't say ^^'

And yeah, a fast refresh and quick sell for any animal would be pretty helpful as well, especially for a ton of babies...

On a slightly different note but still regarding the market: I actually would also love an option to turn on a randomized market like we have for challenge in sandbox. That would be a great addition for those of us who'd like a more challenging approach in sandbox as well, research would be neat for that too.
 
Yeah, I know, another thread on this, but it has to be said, and often.

I just adopted, I kid you not, 456 Bengal tigers looking for a white one. That's 456 tigers that have to be traded out of the zoo, a large portion of which will first have to go through quarantine to get their random injuries repaired before they can disappear into the void.

The worst part is, I couldn't even find a white tiger.

Seriously, Frontier, why can I not just choose whatever coat variation or genes I want in Sandbox already? Between the absurd rarity of mutations and the terrible randomised genes it's an exercise in tedium to get the animals you want.

Please, @Eltanin Casciani or @Francesca Falcini or whoever else is currently a CM here, can this be passed onto the devs? It seriously cannot be deliberately this difficult. I can understand the challenge of it for Franchise Mode, or, obviously, Challenge Mode, but in Sandbox it's not a hassle we need. We can stop animals from pooping for god's sake, but for some reason we still need to try and breed three generations to get a max size gene? Come on. It's agonising. My dream zoo currently includes a single white tiger, but I can't achieve that without setting my laptop on fire trying to trade out billions of animals I don't want first.

Apologies for the rant, but at this point I think something needs to change here.
This is something I've said time and again and it never stops being frustrating. I'd be a bit more understanding if individual animals had personalities but all the differences are literally skin deep.
 
Alternatively, and even more simply, make it so the refresh button actually randomly generates replacement animals at a click! Why can't that happen? The timer makes sense for Franchise and Challenge, but not in Sandbox. If I can click refresh over and over eventually I'm sure I'll find an animal I want.
I only play Franchise, so I don't play Sandbox, but your suggestion here sounds very good, and it would be a very easy adjustment I'm thinking.
I agree that it wouldn't work well in Franchise, nor would I want it for Franchise mode.
 
I would be fine with more silver or golden animals in the market. This week I bought and sold about a dozen male elephants until I got one that was at least in the silver category. I haven't seen a golden one in ages (that I didn't breed myself). The overall animal stats in the market are the worst.
And what baffles me the most: I can buy animals from the market without knowing if they are injured or not, but I can just sell injured animals myself? That doesn't sound very ethical ...
 
Yeah that option doesn't affect the market. It stops injuries in the zoo itself but they can still randomly 'spawn'. Out of 456 tigers 43 needed to be quarantined, healed, and then returned to the trade centre.
Yeah, okay. That should definitely be part of that setting as well or a seperate one at least. If you don't wanna deal with injured animals then that's gotta include the market not throwing them at you.
 
I'm really not bothered by the lack of albinos and such
I also feel the need to say here - typically I'm not either (except with the black jaguar, I always go for at least one), but the idea I had in the zoo I'm working on was for a breeding programme with genetically viable tigers, but a single white tiger which was a rescue or something the zoo put on display as a curiosity.
 
I also feel the need to say here - typically I'm not either (except with the black jaguar, I always go for at least one), but the idea I had in the zoo I'm working on was for a breeding programme with genetically viable tigers, but a single white tiger which was a rescue or something the zoo put on display as a curiosity.
Totally get that. Which is why I think having a male and female albino/melanistic up for sale all the time for the species that have such variants would be the best solution. No more waiting and buy/selling for ages until one finally comes up and it wouldn't require a rewrite of the whole market system either, just two more slots for some species.
 
Yeah, I know, another thread on this, but it has to be said, and often.

I just adopted, I kid you not, 456 Bengal tigers looking for a white one. That's 456 tigers that have to be traded out of the zoo, a large portion of which will first have to go through quarantine to get their random injuries repaired before they can disappear into the void.

The worst part is, I couldn't even find a white tiger.

Seriously, Frontier, why can I not just choose whatever coat variation or genes I want in Sandbox already? Between the absurd rarity of mutations and the terrible randomised genes it's an exercise in tedium to get the animals you want.

Please, @Eltanin Casciani or @Francesca Falcini or whoever else is currently a CM here, can this be passed onto the devs? It seriously cannot be deliberately this difficult. I can understand the challenge of it for Franchise Mode, or, obviously, Challenge Mode, but in Sandbox it's not a hassle we need. We can stop animals from pooping for god's sake, but for some reason we still need to try and breed three generations to get a max size gene? Come on. It's agonising. My dream zoo currently includes a single white tiger, but I can't achieve that without setting my laptop on fire trying to trade out billions of animals I don't want first.

Apologies for the rant, but at this point I think something needs to change here.
Absolutely Agree. They should just put a “refresh button”, as that would make “grinding” for the intended animal easier, but yes, there’s no reason why they can’t just add a feature that lets us choose color or genetic levels for the animal we want
 
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I just adopted, I kid you not, 456 Bengal tigers looking for a white one. That's 456 tigers
Geez Louise - that's ridiculous - I just get scared when I see anything red (stats) - but still adopt them anyway because I feel sorry for them, want to care for them and make them all better. :love:
 
Geez Louise - that's ridiculous - I just get scared when I see anything red (stats) - but still adopt them anyway because I feel sorry for them, want to care for them and make them all better. :love:
Honestly in Sandbox the only genes I care about are size and to a lesser extent fertility. The size gene because many of the animals are undersized and having a high size gene is the only way to get them realistically large (bison, camel, tortoises), and fertility of course to enable breeding, but these are the two genes that are most frequently orange-to-red which is super frustrating.

I always find a bunch of animals with green stats in immunity (useless, disease is turned off in my games).
 
True - I tend to look at fertility - but as I said - red means ahhhhh (internal scream) - but they all look so cute - so I adopt them and let them live in harmony - or as best I can make it for them. :)
 
....and longevity = 0 doesn't make any sense.
Yeah, it does. The longevity gene determines how much longer the animal can live past the average max age. So if you have one with 0% it‘ll die at say the average age of 10 while one of the same species with 100% can live way past that and maybe get closer to 13-15 years (not sure how exactly the game calculates it)
 
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