Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.

Robert Maynard

Volunteer Moderator
I wanna throw something in.

From what I have heard (could be wrong), Star Citizen will have just one big universe. How would you do stuff in SC compared to ED? Now I am obviously comparing a wheel with a box ... a salad with meat! But it is still food (or a transport item).

Whatever, imagine ED being just one big universe with no oppotunity to 'hide'. What gamepaly elemts would change in ED from groups-modes to one big instance. I ask everyone here regardless of the mode(s) they play.

From what I've heard, SC will have a PvP slider. It will also have the ability for players to host private servers.

If there was only one play mode with no player choice as to whether they had to play among all other players then I would expect that some players would leave - not all players want to play in a competitive / confrontational manner with blockades / area denial / attempts at territorial control being the order of the day.
 
Unfortunately, yes. But despite this, I have not encountered too many of these myself so maybe I've been lucky. The majority of players have been fairly decent.
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Yup, I totally agree, however the problem, which is basically the same in all mmo/multiplayer games, is that these kinds of people keep to the places they know are populated, the hubs and main routes if you will, take the rare trade route that's is well known, this is means that more inexperienced players will likely be there, and then they become targets for those kinds of players, and it is a problem I see again and again in games, they become very unfriendly to new players or those that are still learning the game. Once you get past that stage, it isn't 'that' big a problem, unless you go to those known routes and such, but yeah, it can kill off a game for players starting out a game pretty effectively :(
 
I wanna throw something in.

From what I have heard (could be wrong), Star Citizen will have just one big universe. How would you do stuff in SC compared to ED? Now I am obviously comparing a wheel with a box ... a salad with meat! But it is still food (or a transport item).

Whatever, imagine ED being just one big universe with no oppotunity to 'hide'. What gamepaly elemts would change in ED from groups-modes to one big instance. I ask everyone here regardless of the mode(s) they play.

For me, it is simple. If the ED will become one Open, I will quit the game immediately and I will want my money back, because I paid for Solo/Group, I am playing in Solo/Group and I have no intention to touch the Open even with a really long wood stick.
 
Thanks, I never knew that you could go that far. I just paced from my PC to TV and its 20m.

Now possibly with a powered hub at the TV end (for KM,M, Hotas,head set & ED tracker) I might be able to play on my TV. Food for thought.

With 20m, you will likely need three or four hubs or repeaters. One hub (which will likely need an external power source) at your TV, the rest (that don't need an external power source) in the middle, keeping the length of cable between each pair below 4.5m/5yd if possible. It might work with a longer distance between the hubs/repeaters (and might be worth a try), but the spec only guarantees up to 4.5m before the signal needs a boost.

(This is for USB 2.0, BTW; both USB 1.0 and 3.0 have lower guaranteed lengths. But USB1 devices can be connected to USB2 hubs, and I don't think any of your devices would require an USB3 port, so I don't think you will have to worry about this.)

Though, with that many cables connected together, you will need to keep your eyes open for bad contacts. And I would test with all your devices where they currently are, just plugged to the hub you plan to use on the TV, first; sometimes different devices don't play nice when they are sharing a hub, and better to find it out before you move everything.
 
If you were FD, how would you fix Power Play to encourage playing it in Open? (The aim being to encourage multiplayer interactions.)
)

I have still yet to see a good reason for WHY they should encourage playing in open. Each mode is as valid as each other and player interaction is the motivation to play in open in and of itself. There should be no need to put carrots and sticks in the game to force players into a specific mode. Either a mode is viable with people wanting in on it or it isn't and imo if you force players hands by making open the defacto mode sure you will get one or two more players in open but many others will just think screw it and play another game.

Just my 2p :)
 
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With 20m, you will likely need three or four hubs or repeaters. One hub (which will likely need an external power source) at your TV, the rest (that don't need an external power source) in the middle, keeping the length of cable between each pair below 4.5m/5yd if possible. It might work with a longer distance between the hubs/repeaters (and might be worth a try), but the spec only guarantees up to 4.5m before the signal needs a boost.

(This is for USB 2.0, BTW; both USB 1.0 and 3.0 have lower guaranteed lengths. But USB1 devices can be connected to USB2 hubs, and I don't think any of your devices would require an USB3 port, so I don't think you will have to worry about this.)

Though, with that many cables connected together, you will need to keep your eyes open for bad contacts. And I would test with all your devices where they currently are, just plugged to the hub you plan to use on the TV, first; sometimes different devices don't play nice when they are sharing a hub, and better to find it out before you move everything.

Thanks for all the info, not sure the wife will be happy, we will see, if its only for a few hours now and again I might be ok.

Cheers, at least I have a good idea how to do it and it is actually possible.
 
NO WAY Bacon Mistress, I will not believe it, "Julissa Silver (read old Ben) you are my only hope (I need an R2D2 unit)".

Now, please get back on your pedestal, I prefer to look up in worship

i am making a point of NOT picturing her standing on that pedestal in a short kilt.

really, honest, i am not thinking of it.

not at all.
 
i am making a point of NOT picturing her standing on that pedestal in a short kilt.

really, honest, i am not thinking of it.

not at all.

The pedestal I had in mind involved a combat jumpsuit, at high readiness to deliver Bacon. I am really not sure how we got to kilts, and its a not a very high pedestal in the first place (health & safety wont allow over 30 cm in 3300). :)
 
I wanna throw something in.

From what I have heard (could be wrong), Star Citizen will have just one big universe. How would you do stuff in SC compared to ED? Now I am obviously comparing a wheel with a box ... a salad with meat! But it is still food (or a transport item).

Whatever, imagine ED being just one big universe with no oppotunity to 'hide'. What gamepaly elemts would change in ED from groups-modes to one big instance. I ask everyone here regardless of the mode(s) they play.


here is a link to their FAQ page in the forums.

you're not the first to ask this question, and there are different ways of asking it.
 
Whatever, imagine ED being just one big universe with no oppotunity to 'hide'. What gamepaly elemts would change in ED from groups-modes to one big instance. I ask everyone here regardless of the mode(s) they play.

Well, FD would lose a lot of customers to begin with. Far more than they would likely gain. They would also lose their PEGI rating and likely have to issue a lot of refunds.
 
Thing is: you are wrong. Star Citizen has (will have) a very similar mechanism as ED has now: you can choose if you want to meet any other players, while playing and influencing the persistent universe.


well that's not true.

they say they want to implement a slider in your settings.
the slider will determine the PROBABILITY of you encountering a fellow human.

at the extreme PVE end you can get down to %1 or %2, but you will never get the solo situation that you get here in ED.

the person you meet on these rare occasions could have an attitude that ranges from wanting to tie your corpse to the front of their ship for bragging right on killing newbs, to the attitude that they are handing out tickets for free ships that you can exchange at the next station you dock at.
and all attitudes in between, including just flying past without even noticing you.

so YES there will be some control over how often you DO NOT meet other players, just not as certain as solo mode is here.

not sure if there will be any real equivalent to group mode. merely some low priority aspect as yet to be determined involving your friends list.
 
well that's not true.

they say they want to implement a slider in your settings.
the slider will determine the PROBABILITY of you encountering a fellow human.

at the extreme PVE end you can get down to %1 or %2, but you will never get the solo situation that you get here in ED.

the person you meet on these rare occasions could have an attitude that ranges from wanting to tie your corpse to the front of their ship for bragging right on killing newbs, to the attitude that they are handing out tickets for free ships that you can exchange at the next station you dock at.
and all attitudes in between, including just flying past without even noticing you.

so YES there will be some control over how often you DO NOT meet other players, just not as certain as solo mode is here.

not sure if there will be any real equivalent to group mode. merely some low priority aspect as yet to be determined involving your friends list.

https://robertsspaceindustries.com/...s-On-Multiplayer-Single-Player-And-Instancing
 
I wanna throw something in.

From what I have heard (could be wrong), Star Citizen will have just one big universe. How would you do stuff in SC compared to ED? Now I am obviously comparing a wheel with a box ... a salad with meat! But it is still food (or a transport item).

Whatever, imagine ED being just one big universe with no oppotunity to 'hide'. What gamepaly elemts would change in ED from groups-modes to one big instance. I ask everyone here regardless of the mode(s) they play.





For those claiming Power Play should be open only and that they cannot interdict or stop others.. Power play is not PVP.. it is shadow play, it is changing powers through subterfuge and elections.
 
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I bought him ED mercenary pack last Xmas (sorry holiday ), and we got him Thrustmaster Tflight X today for his birthday, same HOTAS I have (he was struggling with KB/M), every time we talked about ED he mentioned he had crashed a lot.



Thrustmaster T-flight HOTAS X is an awesome setup. I use it as well. For the money, it's well worth it- especially if you're not ready to sink $500+ minimum on a decent setup (Warthog, etc.)

The cord between throttle and stick sure could be a tad longer


I did not buy this HOTAS because my research said that the cable between the stick and the throttle was too short to put them on opposite sides of a keyboard. Is this true? And... is the cable connecting the two pieces a USB cable or "normal" wiring? I'd love to use this combo/device but need it to fit a keyboard between (which is approx. 19.5")
 
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For those claiming Power Play should be open only and that they cannot interdict or stop others.. Power play is not PVP.. it is shadow play, it is changing powers through subterfuge and elections.

Of those people - I am simply reminded of this.

To-morrow, and to-morrow, and to-morrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.
 
well that's not true.

they say they want to implement a slider in your settings.
the slider will determine the PROBABILITY of you encountering a fellow human.

at the extreme PVE end you can get down to %1 or %2, but you will never get the solo situation that you get here in ED.

the person you meet on these rare occasions could have an attitude that ranges from wanting to tie your corpse to the front of their ship for bragging right on killing newbs, to the attitude that they are handing out tickets for free ships that you can exchange at the next station you dock at.
and all attitudes in between, including just flying past without even noticing you.

so YES there will be some control over how often you DO NOT meet other players, just not as certain as solo mode is here.

not sure if there will be any real equivalent to group mode. merely some low priority aspect as yet to be determined involving your friends list.
https://robertsspaceindustries.com/...s-On-Multiplayer-Single-Player-And-Instancing

thank you for that.
i now remember reading that before, but had forgotten where.
thanks for posting that and reading it i remember why i am glad to have invested my money in that project.
invested meaning that my money is an investment in an IDEA that may never get delivered and yet i am gambling that the feature creep will slow down and we will get a game out of it. EVENTUALLY.

by the way Chris Roberts recommended to us that we buy and try Elite: Dangerous, and that we might find it worth the effort.
he was right.

i think he understands that we can own and play both games since there is enough difference between them that they are not competing with each other even though they will probably appeal to the same audience.
 
To-morrow, and to-morrow, and to-morrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

Did Lady Macbeth just die? I am really getting behind with the news these days.
 
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