Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
You seriously need to read the thread instead of assuming that what is said is OPINION.. what you claim as Jockey saying is opinion.. IS WHAT HAS BEEN SAID by some who want to vindicate making Open either the only mode or to give it rewards over other modes.

Please don't defend me.
I've offered proof of what I said, as I can prove what I say, unlike some.
Heck all the links have been in my Sig for 2 months with the very proof Open advocates keep saying Open is a Wasteland.

Being accused of things from a known truth avoider really does not bother me - it's quite flattering really that I'm that important to him, he needs to try and smear my good name and claim I said something I didn't.

Well, at the risk of sounding abrupt and rude, if you are unhappy with the extra risk that you feel is in Open, don't play Open,

So simple, so beautiful.

Also, as you faced extra risk, so I gave you an extra reward and +1'd you ;)
 
Please don't defend me.
I've offered proof of what I said, as I can prove what I say, unlike some.
Heck all the links have been in my Sig for 2 months with the very proof Open advocates keep saying Open is a Wasteland.

Being accused of things from a known truth avoider really does not bother me - it's quite flattering really that I'm that important to him, he needs to try and smear my good name and claim I said something I didn't.



So simple, so beautiful.

Also, as you faced extra risk, so I gave you an extra reward and +1'd you ;)

"Being accused of things from a known truth avoider really does not bother me - it's quite flattering really that I'm that important to him, he needs to try and smear my good name"

I have done no such thing, this is a false accusation. I have stuck to the topic.

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Well...that has to sting! :) <emphasis mine!>

I like how he called them "Opposition" and not "griefers". Nice one Michael :)
 
" I am not trying to upset you or anything. Just after some hinest debate :)

So you are admitting that all of this is just you being argumentative for the sake of being argumentative..

Well congratulations you are officially the first person on my ignore list. I don't mind discussing and being on opposing side, but to troll just be argumentative just to be argumentative.. nope.. reported

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Please don't defend me.
I've offered proof of what I said, as I can prove what I say, unlike some.
Heck all the links have been in my Sig for 2 months with the very proof Open advocates keep saying Open is a Wasteland.

Being accused of things from a known truth avoider really does not bother me - it's quite flattering really that I'm that important to him, he needs to try and smear my good name and claim I said something I didn't.



So simple, so beautiful.

Also, as you faced extra risk, so I gave you an extra reward and +1'd you ;)


If you are right and being attacked by someone you can't see I will defend you.. and I've ignored him.. first person ever..
 
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"Being accused of things from a known truth avoider really does not bother me - it's quite flattering really that I'm that important to him, he needs to try and smear my good name"

I have done no such thing, this is a false accusation. I have stuck to the topic.

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I like how he called them "Opposition" and not "griefers". Nice one Michael :)

potato-potahto...

If the devs accept that this is approved gameplay, I guess we all have to approve it! Just like Open vs! Now...I wonder what the definition of griefer will be going forward....and who is the keeper of the definition?
 
" I am not trying to upset you or anything. Just after some hinest debate :)

So you are admitting that all of this is just you being argumentative for the sake of being argumentative..

Well congratulations you are officially the first person on my ignore list. I don't mind discussing and being on opposing side, but to troll just be argumentative just to be argumentative.. nope.. reported

"So you are admitting that all of this is just you being argumentative for the sake of being argumentative.. "

No I said I wanted Honest(spelling) debate. This is an obvious example of how you have misinterpreted what I have said. You quote me saying one thing, then implies it means another.

"Well congratulations you are officially the first person on my ignore list. I don't mind discussing and being on opposing side, but to troll just be argumentative just to be argumentative.. nope.. reported"

You are free to report me, but I am confident I have insulted no one directly, or violated the forums rules. I am just discussing the game, but have had to fend off terrible attacks all night from people. Anyway, I asked the mods to deal with that, as I am not really happy to engage with people who are mean.

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potato-potahto...

If the devs accept that this is approved gameplay, I guess we all have to approve it! Just like Open vs! Now...I wonder what the definition of griefer will be going forward....and who is the keeper of the definition?

Indeed. Though EDC seem to be cooking up some resistance right now. We will see if they truly can make a white hat response to The Code's actions.
 
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If you are right and being attacked by someone you can't see I will defend you.. and I've ignored him.. first person ever..

Thank you, there really was no need - after nine hours of deliberately misquoting, ignoring points, and making false claims over what FD support and so on.
It had become very clear to all there was no "debate" going on. Just baiting in the hope someone would overstep and get banned.

Glad some Mods did pop in to the thread though, to show they were watching. It reminded me of;

"Tactical Conflict Resolution Model
1) Presence

90% of Policing problems are resolved by just being there.
Without taking any actions, just make your presence known and watch the situation suddenly resolve itself."


Those were the days. Great fun to look back on, but I'd not go back ;)
 
Thank you, there really was no need - after nine hours of deliberately misquoting, ignoring points, and making false claims over what FD support and so on.
It had become very clear to all there was no "debate" going on. Just baiting in the hope someone would overstep and get banned.

Glad some Mods did pop in to the thread though, to show they were watching. It reminded me of;

"Tactical Conflict Resolution Model
1) Presence

90% of Policing problems are resolved by just being there.
Without taking any actions, just make your presence known and watch the situation suddenly resolve itself."


Those were the days. Great fun to look back on, but I'd not go back ;)

"Just baiting in the hope someone would overstep and get banned." Another spurious accusation. I have stuck to the rules. I have been the one on the receiving end of insults, but anyone can scroll up and see this ^

""Tactical Conflict Resolution Model
1) Presence"

Ironically, it did not stop you making nasty comments :(
 
Fixed that for you. You're welcome.

Has nothing to do with the modes- has everything to do with player actions.

The problem is just throwing everyone together in 1 online mode, everything allowed, full pvp, no consequences....You can't fault the players here, its no surprise that there will be griefers. And its also no surprise that a lot of players will try open, get murdered for no reason, then run back to solo.

Its a flawed design. IMO its also sad that players that want to play PVE online have to resort to mobius (thumbs up to them) because they get bullied out of open.
 
The problem is just throwing everyone together in 1 online mode, everything allowed, full pvp, no consequences....You can't fault the players here, its no surprise that there will be griefers. And its also no surprise that a lot of players will try open, get murdered for no reason, then run back to solo.

Its a flawed design. IMO its also sad that players that want to play PVE online have to resort to mobius (thumbs up to them) because they get bullied out of open.

"It is flawed design" captures exactly what the essence of this thread (and many others before it) is all about- unfortunately, it continues even in the forum, where people who want to be jerks try to justify their actions as being "allowed therefore it's allowable" rather than seeing the design flaw for what it really is.

This is why prisons exist in society- for those who are incapable of living with others because they think it's all about them- and they really don't see a problem with their actions so they have to be physically sepearated from others in order to facilitate harmony in the world.
 
Thank you, there really was no need - after nine hours of deliberately misquoting, ignoring points, and making false claims over what FD support and so on.
It had become very clear to all there was no "debate" going on. Just baiting in the hope someone would overstep and get banned.

Glad some Mods did pop in to the thread though, to show they were watching. It reminded me of;

"Tactical Conflict Resolution Model
1) Presence

90% of Policing problems are resolved by just being there.
Without taking any actions, just make your presence known and watch the situation suddenly resolve itself."


Those were the days. Great fun to look back on, but I'd not go back ;)


You know me I try to give everyone a chance..
 
"So you are admitting that all of this is just you being argumentative for the sake of being argumentative.. "

No I said I wanted Honest(spelling) debate. This is an obvious example of how you have misinterpreted what I have said. You quote me saying one thing, then implies it means another.

"Well congratulations you are officially the first person on my ignore list. I don't mind discussing and being on opposing side, but to troll just be argumentative just to be argumentative.. nope.. reported"

You are free to report me, but I am confident I have insulted no one directly, or violated the forums rules. I am just discussing the game, but have had to fend off terrible attacks all night from people. Anyway, I asked the mods to deal with that, as I am not really happy to engage with people who are mean.

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Indeed. Though EDC seem to be cooking up some resistance right now. We will see if they truly can make a white hat response to The Code's actions.


Welll...ya see...there's this problem... nah... they'll find out! They will at least have fun storming the castle!

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"It is flawed design" captures exactly what the essence of this thread (and many others before it) is all about- unfortunately, it continues even in the forum, where people who want to be jerks try to justify their actions as being "allowed therefore it's allowable" rather than seeing the design flaw for what it really is.

This is why prisons exist in society- for those who are incapable of living with others because they think it's all about them- and they really don't see a problem with their actions so they have to be physically sepearated from others in order to facilitate harmony in the world.


Actually, one of the more insightful statements about this game came from Scudmungus...look at this game through the lens of the Stanford Prison Experiment...http://www.prisonexp.org/

It's an interesting idea...
 
Actually, one of the more insightful statements about this game came from Scudmungus...look at this game through the lens of the Stanford Prison Experiment...http://www.prisonexp.org/

It's an interesting idea...

I've known about it for a long time- and I've met Phil Zimbardo, too. The issue lies much deeper in the reality of order vs chaos. I try not to think in complete and definitive dichotomical terms because I believe everyone has the potential to be "good" or "evil"- it's a matter of choice.

On a deserted island- you need not worry about how your actions affect others- but this isn't some deserted island... it's a game with a multitude of different peoples. Responsibility is a choice- and missing is the consequences for those who choose poorly in their interactions with others. Those who choose wisely and get along with others aren't causing grief for players around them.

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Problem is.. the jerks are not guards.. they just realized that there was no real consequences for their actions..

Exactly this. When people realize there's no consequence- chaos ensues. Guess what we've got now in Open?
 
Thats the thing, "more risky" is not subjective. Its a fact. Open has all the basic risk of solo, with an added twist ; you can get jumped by a wing of pirate in open, and get killed. The fact that this thing is POSSIBLE, is all that matters. Its a simple as (1+1) > 1

You can also be jumped in open by sociopaths to whom griefing is their "preferred game choice." The chances are just as equal for both things, which is why many people avoid open. I find your "be jumped by a wing of pirates in open, and get killed" kinda line-blurring, as piracy done right does not, or should not end up in a killing; just a loss of cargo.

Unfortunately, the Reaver contingent affects (real) pirates just as much by claiming "piracy" when they really are about gleeful murder. The fact that, as you say, it IS quite possible that a ship or wing of "pirates" often turns out to be a wing of gankers is why some people run immediately or self-destruct instead of dialogue with the pirate's "stand and deliver." I'd think the (real) pirates would take a dim view of someone besmirching their (bad) good behavior...
 
I'd think the (real) pirates would take a dim view of someone besmirching their (bad) good behavior...

Eh, only because the heat that comes down has a tendency to make it harder to ply their profession. In this game, there's really no "heat" so therefore they don't care.
 
Its called risk vs reward. I'll do this step-by-step.
Risk versus Reward isn't actually nearly that important, specially in games. Well made games will, instead, give higher rewards for doing things that are (supposedly) more enjoyable, as a way to guide players towards it and incentive them to give it a try. Risk or difficulty for it's own sake usually isn't rewarded, or at least not with anything worth more than just bragging rights; in fact, some games intentionally reduce the rewards for taking on content that is above the character's level in order to drive players towards more appropriate content.

And here is the snag: is Open more enjoyable? For some it is, but for many the chance of PvP ruins it either part of the time or all the time. Which makes it a very bad choice to offer increased rewards for Open, it would only serve to attract to it players that don't enjoy it, making them burn out with the game faster.

Besides, giving more or better rewards for tackling harder content is counterproductive in itself. It means the players that go for harder content will often get an easier game instead, because they get rewards that make the game as a whole easier, turning the difficulty curve on its head.

Lets start with risk. Do you agree that open is more risky?
Yes, it is, by definition. The fact that you can be interdicted / hunted by other commanders... that's a risk that you are willing to take when playing in open. Solo is safer. Really, there's not even an argument to be had here.
Actually, due to both the added firepower in a group and how instancing and matchmaking works, Open in a wing is less risky than Solo in about every situation. And, for most of the galaxy, even playing alone in Open is only marginally more risky than doing the same in Solo.

Thus, if you think the rewards in Solo should be reduced due to the lower risk, then the rewards for players in a wing in Open should be reduced even more.

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For me at least, current game without proper client-server architecture would be good enough, as long as it is always on-line. There are issues with P2P, but the main issue is the way the game plays in this combined universe.

I view the whole issue as a relic of no "offline" game fiasco, and in the end we do not get either offline nor a proper on-line mode. At the beginning of the whole thing, I thought that I needed time to decide whether this half-baked mode can work, and it did work during the exploration of game mechanics phase, but now that this is done, for me it kills ED.

It may be in the end, that not providing offline mode, and the way it forced their hand, ends up very costly to FD from an angle they did not expect. Officially they still do not recognize/admit it as an issue.

You really need to get your facts straight. The intent has always been to allow players to select who they play with and change their selection at will, including the option to play in solo, and allow all players to influence the galaxy regardless of who they choose to play with; the promise of an offline mode came later.

So, the modes and mode changing, together with all players influencing the same shared galaxy, were the core of the game's multiplayer proposal from the start.
 
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