Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.

Robert Maynard

Volunteer Moderator
The last comment is a prime example of passive aggression and an unnecessary addition. You are assuming reposting opinion was my direct intention. It wasn't, though it quickly became apparent the impatience/intolerance towards this side effect of the threads overarching detail.
Why don't the mods just lock this thread?

The thread is not locked simply because it is the merge target for new threads relating to this very old debate.

Unfortunately, reading the same requests/demands for change many times seems to make respondents a little terse in their replies. The debate has been running since the beginning of the Kickstarter (one week short of three years ago) - and Frontier has not changed its stance regarding the three game modes, single shared galaxy state (between all game modes and platforms) and mode mobility. Recent statements from Frontier (Zac, Michael Brookes) have reiterated their position that the three game modes are equal and valid and that they are aware that some players disagree.
 
:)
And I do see how that would come about.
Well I am more than happy with the status quo. The world has changed so much since '84 and this is an epic tribute to what we imagined back then.
 
Buck I wasn't singling you out to be rude to you, if you took it that way I apologize, I was using your post as to why some of us repeat things so often. Always enjoy new people joining in, hoping they have new ideas. It is just the arguments that are old, though some people come up with good ideas and we try to nurture that even though the likelihood of Devs seeing it is slim and none.


As for the comments someone else said about influences should only be changed in Open. Why should only one section of the populace effect the background for everyone else? People in solo and in groups have every right to effect the background and do so in the same way that open does. Having the ability to shoot someone does not mean that your opinion or actions should be the only one that counts.
 
Later additions from Jockey seem to imply by referencing the original reference to the above quote that 'open' players are motivated by zsoft targets. To clarify it's not my intention to shoot anyone lol. It's just the interaction, simple as that.
This is why many people here keep asking for an Open PvE mode. Many people want the interaction, but won't stand for the PvP.

That being said I do not see solo as inferior, it's just a different product. At the crux of any issue is the opportunity to exploit beyond the intended design. This is possible right?
Depends. Do you want to penalize Solo/Group to get more players into Open? Or give Open bonuses or exclusive content, which is basically the same? That would be basically asking for the devs to intentionally make the game worse for any and everyone that either dislikes PvP or want to have control over when it can happen to them, so I would expect less than thrilled responses from those thus affected.
 
I do wonder how the game would pan out if next Tuesday they bluntly informed us all they were locking Open and unless you logged in there next you would be unable to join without clearing your save.
I suppose a huge weight on that would be if it got its own BGS or not... how many would go, how many would stay?
Personally if FDev could afford the finance and resources to do it I would say "split and be damned". So long as Solo and private group were switchable it would be good enough for me.
I appreciate it would change things drastically for others.
My general position to defend the status quo is due to concerns about how much it would take from FDev to administer a split.
 
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From what sifting I can do, the community is split 40% want them split, 40% don't, and 10% don't care. It's a pretty even split, folks, so this is, most likely, the argument that will never end, and will never make progress.
 
I do wonder how the game would pan out if next Tuesday they bluntly informed us all they were locking Open and unless you logged in there next you would be unable to join without clearing your save.
<chortles> It would certainly be interesting, if such a thing were to happen!
 
From what sifting I can do, the community is split 40% want them split, 40% don't, and 10% don't care. It's a pretty even split, folks, so this is, most likely, the argument that will never end, and will never make progress.

That is just the forums I assume ??

Don't forget, only around 10% of the actual player base come to the forums, and not all of them post - no one can know what the players who do not come here think.
We also do not know out of all the one off posters or old accounts that suddenly post and leave again (see the break down of thread users in my sig, the red links) - who is an alt abusing the lack of account key needed to post here, or who is a real player that just does not use forums very often.
 
The last comment is a prime example of passive aggression and an unnecessary addition. You are assuming reposting opinion was my direct intention. It wasn't, though it quickly became apparent the impatience/intolerance towards this side effect of the threads overarching detail.
Why don't the mods just lock this thread?

I am assuming nothing. I am making a statement (or, stating my opinion). If it applies to you, then so be it. You still haven't answered my question, but I will answer yours. As has been stated, people keep posting the same thing over and over again. This thread is the dumping ground so the rest of the forums don't get clogged up with the open/group/solo topic.
 
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You do seem to assume Roland2. You state I reposted what I had read. I didn't, I posted my own formative opinion on the current setup. It's accidental if it bears any or exact relation to prior detail. If the repetition had been intentional then I agree it would be stupid :)

As for what my post aimed to accomplish. Like most posts in any forum, contribution of ideas (albeit Unknown repetition of other members prior posts), participation and positive activity. Forums are fun ;)
 
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All the People in Mobius are as much organized as all people in Open. Meaning not at lot.

What's your point?

Why? Why should open players be able to influence the shared galaxy, but solo and group can't? Do XBone open players get to influence the galaxy they share with PC/Mac players? How about the XBone solo players, do they get to influence the galaxy we all share?

The reason for this is simple; player supported factions. Frontier has decided that players should have the ability to associate with factions, support them, and ultimately influence them. This will inevitably result in players coming into conflict with each other, and competing via the influence system and the BGS. Currently that conflict can be circumvented via solo/group play, and in my opinion that's poor game design. If player A wants to harm a group associated with player B, player B should have a way of preventing that directly. I have no problem with X-Box players being able to influence the game via open, since other X-Box players can interact with them. I am opposed to solo play having any ability to modify faction influence whatsoever.

So that means that if, for example, someone was technically not able to play in open, they should be penalised, yes? Solo is designed so that the game may be played on minimal bandwidth and without the need for uPnP or P2P connections. So people who work on satellite links, play in there own time on business trips when staying in Hotels, live in college dorms, use a 'shared' or metered internet connection, live in remote areas of Canada, all these people should be cut out of influencing factions because...? (I'm really asking...)

If a player can't play in open then they should not be able to influence factions. If you consider that a penalty then I can respect your opinion if I don't agree with it. My reason for this is stated above; if a player is going to influence a faction then another player should have the opportunity to directly prevent them. Players who would be using offline mode anyway will still have everything else available within Elite, including Power Play and community goals. The only thing they wouldn't be able to do is affect a faction's influence.

Interesting, so did Kermit leave the goons to join you or are the ED goons using a new name now?

https://forums.frontier.co.uk/showthread.php?t=194108&highlight=diamond+frogs

Ahh I reread, you have Tex too, Goons re-branded, tell Tex I said hi :).

Yes, I am a Goon. As far as I know that's the SA group.
 
How did we miss this !!!11!!1!1

With that in mind I think Frontier should consider removing the ability of players within solo or group play to alter faction influence (not Power Play, just the influence of a faction within the system). Players who run missions or kill members of a faction would still receive bounties, rewards, and have their reputation with that faction change. But there would be no change in influence. This approach eliminates the problem of players messing with other factions in a consequence free fashion while minimizing the negative impact to players who prefer to play solo or in groups.

This needs quoting again, people you are sleepwalking though this thread :D, the posters in this thread are getting a little "sloppy", myself included, I don't think anyone noticed this is actually a new idea, it might have been used in other arguments but never against solo and groups being able to affect minor factions (obviously player sponsored ones).

We should recognise and discuss, this comes from the hive like mind of the ED Goons https://forums.frontier.co.uk/showthread.php?t=169599&page=517&p=3023503&viewfull=1#post3023503, sorry a Diamond Frog paint skin just became transparent on a goon lol.

My opinion, keep it as it is, unless the frog goons decide to go on a rampage and annoy a load of people I am sure they will get left alone, I mean they are nice, quite friendly ED goons, its not like they are code pad campers.

I think I am psychic, that paragraph got my spidey senses going.

Dave

Normally an OK guy, can turn into the "voice of solo undermining and asymmetrical warfare" if riled.

Often riled my the voice of open / original Mobius invader!
 
My reason for this is stated above; if a player is going to influence a faction then another player should have the opportunity to directly prevent them.

And what about the instancing ?

Open can have a max of 32 people including yourself in 1 instance island - after that, another persons instance island is used.

If you have too many people defending and my latency won't take it, then the match maker will just d rop me into a single instance in Open mode.
 
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