They should just delete PVP or delete Open.
Then the game can be truly about who can grind the most or whose faction grinds the most NPC's wins.
It's not a sandbox, but a Skinner's box. But a very short one as people run out of stuff to do after getting purdy ships.
Escorts, finding friends, cooperative CZ/CG/NAV/RES or PVP CZ/CG/NAV/RES, meaningful PVP, PowerPlay wars (not Undermining spam), bounty hunting, fun groups - who needs them?
All we need is a good NO PVP Solo/Open mode that we can grind in peace! and grind WE WILL LIKE GOD DAMN IT! Sandboxes and player interaction, who cares! NPC grinding will pave my way.
Don't even have to fix the unbalanced Ganker/Griefer crime system, because there will be no PVP in the first place! muhahahahaha yes yes yes yes yes!
The 2 biggest problems. Crime system that drives people FROM open and Solo > open removing interaction, will be no longer! Huzzah!
I can see it now, 2 years.
Oh no, our territory is put into turmoil. I better log on and kill 2000 NPC's in Supercruise to fix this! and get my rank 5!
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But seriously, it reminds me of all those people in UO, EVE and RS who ask for the best minerals and resources to be put in safe areas - but don't realize if the devs put them there, the market will completely tank because everyone can do it with zero risk.
Or the same people who say the crafting or economy sucks in x,y,z games, but as soon as you tell them to get a good economy/crafting there needs to be a dying penalty, they reel back.
Same thing here, thnx meta-gaming and human psychology. Best way to do PowerPlay is the most grindy way.