Robert Maynard
Volunteer Moderator
Ehhhhhhh, noooot exactly. If you and I have the same Community Goal we're doing, and I'm being interdicted by players in Open and you aren't being interdicted by the NPCs as frequently in Solo.
Which mode do you think I am going to gravitate to?
That's why NPCs being a little bit more immersive and interactive a little bit more in Solo is a better solution. Especially when you're working against their cause ala the War for Lugh. Back in 1.2, the tools weren't readily available and interdictions weren't as frequent as they are now (And its still not enough in my opinion). It's to be expected players are going to interdict one another, but at least now, we have the tools to see who is a friend and foe in Power Play.
It's your choice as to which mode you gravitate to, of course - a choice between (potentially conflicting) interaction with other players or not.
I'm all for the improvements to NPCs (Thanks, SJA!!
Players will always interdict other players - some don't need any reason to do so.