My point in compairing it to the world's most famous MMO is that in WoW, if you want to be a PVPer, you cannot go in a PVE world and just attack whoever you want.
In this game basically you can: you can modify and affect the simulated world even without ever seeing another human player at all.
If you guys don't understand examples, it's your problem.
But thank you for explaining MMOs to me. /sarcasm off
The only problem is someone bought the game and wants to change it to suit their play style regardless of it ruining the game for so many.
I GET that in primarily competative games balance and fairness is key, the issue is, many of us did not back a primarily PvP competative game, we bought a game which has multiplayer options to enrich the game when we want... which was what was advertised.
you keep banging this drum of how us solo/group players are not explaining how it affects us, and yet when we do, you do not even acknowledge it.
what is your suggestion for a solution for the players who bought on the basis of mode switching when they had flaky internet, and mode switching to allow friends to prefer open to play with friends who prefer solo from time to time.
if you can address a way of getting around that (without starting from scratch with a new CMDR) then maybe there can be some progress.....
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