No, this is not reasonable. This is just blindly accepting and defending a developer decision.
You would not agree with a condition if it wouldn't suit you. You would bring up arguments with the intention to show everyone why this decision is bad. This is what i am doing here and what others before me have tried.
"Our galaxy. Its an awe inspiring, beautiful, vast place; with billions of star systems, planets, moons and asteroid fields just waiting to be explored, and exploited. The triumverate superpowers of the Empire, Federation and Independents dominate their core system volumes and constantly skirmish to outmaneouver one another on their frontiers. Outside their influence, in the vast majority of the galaxy, anarchy reigns supreme and spectacular discoveries await the bold.
Its dog-eat-dog out there – you need to keep your friends close, and your enemies closer.
Your second-to-second actions could have you taking the roles of trader, pirate, bounty hunter, leader, team player, opportunistic assassin, grand schemer, and more. You are at the centre of the action any time, any place and any way you choose – each action has a consequence, and influences the galaxy around you."
This is out of the kickstarter campaign. Where do i have this features? Where is the skirmish to outmanouver one another? Do you call the mechanics we have acting in Solo against each other a skirmish? Where is the dog-eat-dog that has been promised? Where are the friends that i have to keep close and the enemies that i have to keep even closer?
Where i am the centre of action when there is nothing around me to make action? Where does each of my actions have a consequence? I can roam in hostile territory and perform hostile actions without those promised consequences.
"And the best part - you can do all this online with your friends, or other "Elite" pilots like yourself, or even alone. The choice is yours".
This statement alone excludes the promised things above to work in a healthy and entertaining way.