Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

Status
Thread Closed: Not open for further replies.
I did a search for "whats elite dangerous multi player like"

On the first page:

You have single player option but you gonna still have to be online its requered in single player you won't meet no other players with exception of NPC's also any changes that happens in multiplayer will happen in single player but no offline.

That was a casual search taking me 10 seconds. If I was spending money, I probably would have been more thorougher. I may even have found this thread too
And where does this give me the information that the majority will use the singleplayer option and the expectations of a multiplayer experience can not be fulfilled because of missing participants?
 
again and again and again your argument has been You You You. You want to meet more people, You think multi player should mean you are surrounded with people, you do not think others should be able to influence the game.

At no point do you really even consider other people or their feelings on how they want to play. I understand that you want to meet others and are frustrated because it isn't happening like you thought, that is not the game's fault. Everyone is free to make a choice, the options are there. Some choice open others different modes, some even were driven from open by the choices of others. It is not the developer's job to entice people to any certain mode. And pretending it was a single mode.. the galaxy would not be more crowded, or even a galaxy perhaps. There is a good chance all the backers that were promised a solo mode and now don't have one would demand refunds, along with others who are now forced into a mode they don't want to be in. Can FD cover that loss and still keep the game up and running?
And all the soloists insist to be left alone and be able to influence the game of non soloists. So what about my feelings? If i would be able to keep on playing 10 days straight, without sleep, and would decide to defend a certain system against others- i can, as long they are in Open. But i have no influence on the influence someone in Solo creates. If you want to be bothered by me (That's why you play Solo) then why should i be bothered by your actions?

If a larger group of players decides to switch to Solo/Group and starts attacking authorities in a System just to lower the factions influence i have nothing in hand to stop you from doing this. I can only try to counter the influence you made with this action. If you do this in Open on the other hand i at least had the small chance to interrupt you and defend that faction.


Here is something else that is just impossible with the current mechanic out of the kickstarter:

"Real Freedom - Go where you like, be what you like - pirate, bounty hunter, trader, assassin, or some mix of all of these.
Fight - Take on the pirates or be one yourself"

How do i have the "freedom" to decide to defend a system a gainst pirates that attack the system, when i can't grab them?
 
Last edited:
And where does this give me the information that the majority will use the singleplayer option and the expectations of a multiplayer experience can not be fulfilled because of missing participants?

Like I said, that was a 10 second casual search. If that wasn't your style of play then alarm bells should have began ringing.
The point about research is reading. However, a further 5 seconds of searching with the same search terms found the following from 2014 just a few posts below the other.

https://forums.frontier.co.uk/showthread.php?t=85383

I'm loving Elite Dangerous so far. No question about it. However, I feel uneasy about its future. At the moment it seems to me that you can either:

1. Play alone with NPCs roaming the galaxy.

2. Play in the open with everyone else in the open available to see you, except there's a limitation of instancing where not that many players will be present. Your friends may also not be present despite you wanting them there.

3. Play in a private group, which includes all the NPCs and your group of friends, but no one else.

I feel that the game needs to be EVE-ified a little more in this regard. I realise there are technical limitations in just how many people you can have concurrently in one instance, but has this limit really been exploited with the current game-imposed limitation? Will there be a better way of getting all your friends being there in an open world? Will big battles even be able to take place with this instancing?

It's like the epicness of this game is heavily gimped by the current multiplayer model. The plans for wings can only go so far. A very welcome change of course, especially if you're able to transfer credits between players. It just seems to me like there's a tremendous, tremendous amount of potential in this game, but it has not been realised and may never be due to the instancing limitations. I'm also concerned about funds - Frontier has a lot to do for Elite Dangerous to really pull through in multiplayer as epicly as it can. Eventually funds run out. Now, personally speaking (and my brothers agree with me), I'd be really happy to pay a monthly subscription for a game like Elite Dangerous in true multiplayer scale. I'm not suggesting this should be what Frontier move towards, but hey, it's an option to maintain massive, powerful servers that may be required to lift some of the present limitations. If not, then what's needed to bring the massive scale of multiplayer to the likes of Elite Dangerous?
 
And all the soloists insist to be left alone and be able to influence the game of non soloists.

as much as i do not really care about this - so long as i can change groups at will and essentially play the game in what ever mode i want when ever i want...

how do you plan to accommodate the people who did their homework and knew what they were getting into before buying? do you think FD should offer refunds to anyone who wants it if solo was ditched. some people are unable to play in open due to internet.

others like myself only have reliable internet 50% of the time

others - also like myself - want the option to choose the level of interaction depending on the mood i am in. THIS game advertised being allowed to do that. How do you propose keeping the players happy that you would take a large dump on if you had your way?

As I said earlier what is in it for the players who have zero interest in competive MP but like the co-op experience they are getting now
 
And where does this give me the information that the majority will use the singleplayer option and the expectations of a multiplayer experience can not be fulfilled because of missing participants?
You're saying, in all seriousness, "wahhhhhhhh 200,000* people isn't enough for multiplayer! I demand you other 400,000 people stop satisfying your own selfish desires and pander to meeeeeeeeeee!"

Are you at all aware of what you sound like?

*Accurate in the same way a Hollywood film might be based on a true story. 600k sales, poll says 32% play exclusively in Open = 200,000 people. Yes I know it doesn't describe reality but it illustrates the point.
 
And where does this give me the information that the majority will use the singleplayer option and the expectations of a multiplayer experience can not be fulfilled because of missing participants?

I did multiplayer just fine this morning, spent two hours escorting a human trader in a type 7.

Did you ever consider (I knwo you didn't, I've been reading your posts - but I'm asking anyway), that in fact it is not the game, but you are the reason you don't see anyone?

I'm making use of "multiplayer" and solo everyday. I team up with a guy in Germany most days, was playing with a guy in Wales today. Will Solo for a bit after my evening meal, then back to teaming up with the guys in Germany.
Sometimes I use Mobius and see ton of random people.
 
So what about my feelings?
I care about your feelings, and I am sorry to hear that the assumptions you made buying this game are the reason you're not enjoying it.

But you have to understand the game won't cater to individuals, so your best bet is to try to make what you're presented with work to your enjoyment, or write it off as a lesson learned for the future.
 
Just as an imagination, Fdev would decide to split us. Everything that is now would be split. Now open influences it's version of the things starting from now on and the same applies for you. Is it really that hard?
Your data stays your data, and you shape your galaxy without the influence of Open and vice versa... Come on, at least try to understand it.

How will you get two sets of data on servers designed to hold one set of data? Is that really that hard?

- - - Updated - - -

How do i have the "freedom" to decide to defend a system a gainst pirates that attack the system, when i can't grab them?

Nothing in that statement said they were other players as pirates but okay, how does a Solo pirate affect you?
 
Last edited:
as much as i do not really care about this - so long as i can change groups at will and essentially play the game in what ever mode i want when ever i want...

how do you plan to accommodate the people who did their homework and knew what they were getting into before buying? do you think FD should offer refunds to anyone who wants it if solo was ditched. some people are unable to play in open due to internet.

others like myself only have reliable internet 50% of the time

others - also like myself - want the option to choose the level of interaction depending on the mood i am in. THIS game advertised being allowed to do that. How do you propose keeping the players happy that you would take a large dump on if you had your way?

As I said earlier what is in it for the players who have zero interest in competive MP but like the co-op experience they are getting now

Oh well then go out and complain about you ISP, because he forces you to stay in Solo mode.
Goddamn... if your machine and your connection does not meet the requirements for something, it won't run.
If you decide whether you play in solo or open depending on your mood, then it is ok. Where would be the problem if you'd had a cmdr for your solo experience and another for the open game? There where actions could have been stopped before they make an influence, so that you don't have to deal with the changes this particular influence made.

- - - Updated - - -

You're saying, in all seriousness, "wahhhhhhhh 200,000* people isn't enough for multiplayer! I demand you other 400,000 people stop satisfying your own selfish desires and pander to meeeeeeeeeee!"

Are you at all aware of what you sound like?

*Accurate in the same way a Hollywood film might be based on a true story. 600k sales, poll says 32% play exclusively in Open = 200,000 people. Yes I know it doesn't describe reality but it illustrates the point.

If we use this numbers and pretend there would be just one mode, then, if you take Open as base, you would add another 200% of players to the game. come on, as if you wouldn't notice such an increase in population...
 
And all the soloists insist to be left alone and be able to influence the game of non soloists. So what about my feelings? If i would be able to keep on playing 10 days straight, without sleep, and would decide to defend a certain system against others- i can, as long they are in Open. But i have no influence on the influence someone in Solo creates. If you want to be bothered by me (That's why you play Solo) then why should i be bothered by your actions?

What about your feelings? You seem to be perfectly happy to steam-roller over everyone's feelings who don't want to be cannon fodder for you so why should anyone care about your feelings?

And you can't. You can't defend a system against other players in open. The entire universe is instanced so you simply cannot state that you can stop people from passing you as they may well be in a different instance to you. This "I can blockade in open" thing is just imagination. There are so many factors that depend whether someone is placed in the same instance as you that this argument is completely pointless. All you can say is that in open there is a *chance* that you may be able to stop some players from docking at a blockaded station. You simply don't have the ability to blockade as you and others seem to think.

As for "being bothered by you" people who play solo are. They're "bothered" by any actions you make that effect the underlying universe. They are NOT affected by your wish to blow them up. So they are affected in PRECISELY the same way that you are by them. Thus.... the situation is currently fair.
 
Last edited:
And all the soloists insist to be left alone and be able to influence the game of non soloists.

Actually no. I insist that the changes I have influenced in the galaxy still be there in whichever mode I choose to play at that particular time. I insist, as it happens, that a key reason that I bought the game that existed when I bought the game, before I bought the game and has repeatedly been stated as remaining in the game, actually remains in the game.

If you want to make the game that I bought into a different game then I insist that you refund me the money that I paid for the game that you will be effectively stealing from me.
 
Last edited:
Where would be the problem if you'd had a cmdr for your solo experience and another for the open game? .

Easy answer to that;

From the Kickstarter;
*And the best part - you can do all this online with your friends, or other "Elite" pilots like yourself, or even alone. The choice is yours...*
*you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty. The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends
*Play it your way*
Your reputation is affected by your personal choices. Play the game your way: dangerous pirate, famous explorer or notorious assassin - the choice is yours to make. Take on missions and affect the world around you, alone or with your friends.*
*You simply play the game, and depending on your configuration (your choice) *
*We have the concept of “groups”. They can be private groups just of your friends or open groups (that form part of the game) based on the play styles people prefer, and the rules in each can be different. Players will begin in the group “All” but can change groups at will,*

None of that says;

A) I have to play with you

or

B) Divide my time on 2 saves

That information is almost 3 years old now and it clearly states;
I can play the game, MY way. With an impact on the BGS, WITHOUT ever, ever, ever having to see YOU.

And the same goes for you, you never, ever, ever have to see me if you don't want to.
 
I did multiplayer just fine this morning, spent two hours escorting a human trader in a type 7.

Did you ever consider (I knwo you didn't, I've been reading your posts - but I'm asking anyway), that in fact it is not the game, but you are the reason you don't see anyone?

I'm making use of "multiplayer" and solo everyday. I team up with a guy in Germany most days, was playing with a guy in Wales today. Will Solo for a bit after my evening meal, then back to teaming up with the guys in Germany.
Sometimes I use Mobius and see ton of random people.

How can i be the reason? I don't attack anyone blindfolded. I take actions that are reasonable. If i go into a RES and i am lucky to see another cmdr there, with a bounty, but pledged to the same power, i wouldn't open fire on him.
If i would have the luck to see a sidey, or hauler, with a bounty, pledged to a hostile Power, i wouldn't open fire on him. I would- and already did, point out that he is in a small ship, in hostile territory and that what he is doing is pretty dangerous.
What i did in CZ's where a cmdr attacked accidentally the faction he had chosen and and became hostile, thus a couple of other cmdrs started to attack him i gave my best to protect him. He apologized for the attack and tried to get out. After he got out and survived, he came back clean and thanked me for what i did.
I am that kind of guy.
And yes, if i can assume that a hostile player is doing hostile actions, i would open fire at him just to at least scare him off.

you really just don't want to understand what the intentions are for my proposal.
There would be so many ways to implement rules to protect the new guys, the weak guys, to get those together that would like to. Even those who want to play unbothered and all that in the same mode. The only thing that might change for you would be that instead of a filled out icon on your radar, you'd see a hollow one- who because of implemented rules, is someone who want attack, maybe even support you.
 
Last edited:
Goddamn... if your machine and your connection does not meet the requirements for something, it won't run.

https://support.elitedangerous.com/kb/faq.php?id=12

What are the minimum system requirements for the game?


  • Internet connection - The game client works in conjunction with server-based code to deliver its functionality / experience, and therefore requires a continuous internet connection.
"Continuous" that's all it requires. No speed or quality limits there.
 
Last edited:
Oh well then go out and complain about you ISP, because he forces you to stay in Solo mode.
Goddamn... if your machine and your connection does not meet the requirements for something, it won't run.
.

DB himself was the guy who told us it only uses a few KB an hr when playing over 3G on the train!. my machine passes to spec considerably but not all hotel wifi is so accommodating, neither is my wife when she is working from home and has to tunnel into work, a process which completely napalms my connection......

but a few kb an hr over 3G, i can cope with that.
 
Last edited:
How do i have the "freedom" to decide to defend a system a gainst pirates that attack the system, when i can't grab them?

You do and you dont have that freedom, even in open play. Unless you are playing 24/7, you are bound to miss some pirate raids regardless of being in open play. Otherwise, you'd demand other players only play when you do. Solo and group mode are almost similar to playing while others are not playing.
 
Do you believe everything you read from marketing and adverts at face value?

thats a two way argument, you can believe what they say, or you cannot, many people here cite what they say as evidence, so its supposed to be taken as evidence when some people say so, but not others? It can't be both, either its trustworthy or it isn't (though of course different people fall on different sides of that discussion)

As to where i stand no I don't take anything they say at face value, i've been around games far too long to ever believe the marketing spiel lol, probably why i have such a cynical view of patches etc!
 
How can i be the reason? I don't attack anyone blindfolded. I take actions that are reasonable. If i go into a RES and i am lucky to see another cmdr there, with a bounty, but pledged to the same power, i wouldn't open fire on him.
If i would have the luck to see a sidey, or hauler, with a bounty, pledged to a hostile Power, i wouldn't open fire on him. I would- and already did, point out that he is in a small ship, in hostile territory and that what he is doing is pretty dangerous.
What i did in CZ's where a cmdr attacked accidentally the faction he had chosen and and became hostile, thus a couple of other cmdrs started to attack him i gave my best to protect him. He apologized for the attack and tried to get out. After he got out and survived, he came back clean and thanked me for what i did.
I am that kind of guy.
And yes, if i can assume that a hostile player is doing hostile actions, i would open fire at him just to at least scare him off.

Are you playing in populated areas?
Are you playing at peak times?
Have you checked your firewall settings?
Have you checked your port forwarding is working?
Have you asked people politely on the forums if you may friend them in game and see if the game matches you up?
Have you tried the Mobius group to see if lots of people suddenly show up? ( <- remember, no PvP there but lots of folks to chat with and test stuff with )

There are lots of things that are down to you to figure out, apart from in game behaviour.
I'd be happy to help you track down any problems and test things - if you'd ask.
But as long as you want to throw a tantrum screaming ME ME ME, people are less inclined to help you improve your game experience.
 
You do and you dont have that freedom, even in open play. Unless you are playing 24/7, you are bound to miss some pirate raids regardless of being in open play. Otherwise, you'd demand other players only play when you do. Solo and group mode are almost similar to playing while others are not playing.

No it is not. If i go offline for two days i can only see the result.
But while i am only and compare the changes, i could take proper action. I can not take proper action against someone who is in Solo mode, though i can see he is changing things in the system i currently am and my instance consists only of me and maybe if i am lucky, two or three more cmdrs that experience the same.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom