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Entitlement Diagnosis: Knows the game will be released with the different modes without bonuses for playing certain modes. Buys game. Complains about no "bonuses" for playing in a certain mode.
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I bought the game because of the different modes, and because playing the game how I wanted would provide me with neither a benefit nor detriment. Competition for Elite is only for All Player Group - I am perfectly fine with that - I actually agree with it. You folks that want a "benefit" for PvP? There it is. Some of the posts presented in the forums are why a lot of us will never consider clicking the Open Play button.
Whilst I am in full agreement with you the worrying thing can be this sort of thing can work.
A chicken farm near my parents house had been open for (many) years (true enough when the wind was in the wrong direction it smelled bad). Someone sold some land near the farm and houses were built. People moved in, complained and after a drawn out argument the farm ended up shutting down due to complaints & agro because of the smell and noise.
When I bounty hunt/pirate I play OPEN mode.
I play SOLO when I trade, I strip my trading ship of all weapons and shields (extra cargo) install D type equipment and A type FSS (all for extra range). I have no fear of NPC pirates.
Unfortunately, you have no chance to pirate another player trader, because 97% of them play SOLO. And all pirates play OPEN. Then any trader actually wanting to go Open is discouraged with unbalanced pirate-to-victim ratio. This is the problem. MINOR advantage makes MAJOR change.When I bounty hunt/pirate I play OPEN mode.
I play SOLO when I trade, I strip my trading ship of all weapons and shields (extra cargo) install D type equipment and A type FSS (all for extra range). I have no fear of NPC pirates.
Unfortunately, you have no chance to pirate another player trader, because 97% of them play SOLO. And all pirates play OPEN. Then any trader actually wanting to go Open is discouraged with unbalanced pirate-to-victim ratio. This is the problem. MINOR advantage makes MAJOR change.
Doubling server resources wouldn't be a problem with two separate saves in one game world. This will not reduce player's freedom to choose a way they play, but eliminate this gamey 'grind in solo to fight others in open' strategy.
Excuse me please. Where did this figure come from?
Excuse me please. Where did this figure come from?
94.6% of statistics on the internet are fabricated.
Go log into Open some night and fly around Lave and the surrounding system. Tons of people, a lot of them pure traders. If you can't see them check the support forum, something is wrong with your settings.
Unfortunately, you have no chance to pirate another player trader, because 97% of them play SOLO. And all pirates play OPEN. Then any trader actually wanting to go Open is discouraged with unbalanced pirate-to-victim ratio. This is the problem. MINOR advantage makes MAJOR change.
Doubling server resources wouldn't be a problem with two separate saves in one game world. This will not reduce player's freedom to choose a way they play, but eliminate this gamey 'grind in solo to fight others in open' strategy.
Love this... lol.
Nah... If all you are seeing is other 'pirates' and not traders, it's possible you have fallen into that special category of needing the company of other PvPers and are finding a hard time on matchmaking...
Unfortunately, you have no chance to pirate another player trader, because 97% of them play SOLO. And all pirates play OPEN. Then any trader actually wanting to go Open is discouraged with unbalanced pirate-to-victim ratio. This is the problem. MINOR advantage makes MAJOR change.
Doubling server resources wouldn't be a problem with two separate saves in one game world. This will not reduce player's freedom to choose a way they play, but eliminate this gamey 'grind in solo to fight others in open' strategy.
Hmm right, I forgot about their "naughty corner". Did they for sure actually implement that? If they do is there like a time limit on how long you go to time out? Do people even get a warning if they get sent there? As much as I like the idea of a time out for naughty children, I think its a little shady if they're just sticking that people in a corner indefinitely without even telling them.