Modes The Solo vs Open vs Groups Thread [See new thread]

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Perhaps there are more pve than pvp players period? That seems to be the case in most online games. Just checked WoW for giggles, and current pop is 1.5 million on pve servers and 800k in pvp severs. Given ED's unique demographics I wouldn't be at all surprised if that discrepancy wasn't even more pronounced.

Maybe there are and regardless they should put in a proper pve open mode and let players decide for themselves. If normal open dies because of it fair enough but at least we'd be able to give it a chance and see without being told to go make a pvp group.
 
Not at all I see it primarily a pve game with pvp possible.

Like I said before the latest crime updates screw over solo players and doesn't address any of the problems open play faces but it's purely open play problems that are effecting the game for everyone :)

How can you say that Open Play problems are effecting the game for everyone? Not everyone plays in Open.

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Maybe there are and regardless they should put in a proper pve open mode and let players decide for themselves. If normal open dies because of it fair enough but at least we'd be able to give it a chance and see without being told to go make a pvp group.

So change the game to satisfy the minority? Why doesn't the minority make a group like Mobius? Make the Distance PvP only group. This has been asked many times and I don't think I've ever seen an actual answer. If the minority bother the majority the majority are expected to "go to Mobius". Perhaps the minority should "go the Distance". Pun intended. Or put in a "proper PvP Open mode" and let payers choose that for themselves. Why keep pointing it at the PvE to change?
 
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Maybe there are and regardless they should put in a proper pve open mode and let players decide for themselves. If normal open dies because of it fair enough but at least we'd be able to give it a chance and see without being told to go make a pvp group.
I'm not sure I get the complaint. After all, the pve players were told to go make a group, and they did. A minority of players are still emotional over it, but Mobius is still there.

What kills me in this thread, is that from where I'm sitting, it's the open mode that is coddled and breast fed by FD, not solo or group. I haven't seen any content restricted to solo or group yet, but FD is making a habit of restricting content to open. It's the players who prefer solo or group who have the right to complain here, not the die-hard I only play in open types.
 

atak2

A
How can you say that Open Play problems are effecting the game for everyone? Not everyone plays in Open.

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So change the game to satisfy the minority? Why doesn't the minority make a group like Mobius? Make the Distance PvP only group. This has been asked many times and I don't think I've ever seen an actual answer. If the minority bother the majority the majority are expected to "go to Mobius". Perhaps the minority should "go the Distance". Pun intended. Or put in a "proper PvP Open mode" and let payers choose that for themselves. Why keep pointing it at the PvE to change?

As far as I can tell, Distance is constantly trying to be fair and give everyone the mode they want to be in. He has been a voice of reason to the forum. I would take things further than he does.
 
As far as I can tell, Distance is constantly trying to be fair and give everyone the mode they want to be in. He has been a voice of reason to the forum. I would take things further than he does.

He does, up to a point, and that's why I generally reply to his posts, I'm starting to ignore some others. I've never been less than polite as far I know, I just disagree with the angle of his solution. It almost always comes down to PvP > PvE, even if it isn't meant to come over that way. Look at the post my quote is replying to. His idea is to add a "PvE Open" mode, not a "PvP Open" mode. PvE are, again, expected to change because PvP want things to be different. This is where he ends up getting opposition, not from his ideas or his attitude.
 
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How can you say that Open Play problems are effecting the game for everyone? Not everyone plays in Open.

The problem is with open is 2 things....1) open ppl dont accept the FD's modes mechanic and 2) the griefers that drive ppl from open to others modes
 
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atak2

A
I'm not sure I get the complaint. After all, the pve players were told to go make a group, and they did. A minority of players are still emotional over it, but Mobius is still there.

What kills me in this thread, is that from where I'm sitting, it's the open mode that is coddled and breast fed by FD, not solo or group. I haven't seen any content restricted to solo or group yet, but FD is making a habit of restricting content to open. It's the players who prefer solo or group who have the right to complain here, not the die-hard I only play in open types.

You see Open in completely the wrong way. Open is meant to be the mode everyone, PvE's, PvP's, Traders, Pirates, Bounty Hunters and Miners all come together. It's not meant to be a PVP wonderland or a PvE safe zone. It is supposed to strike a balance so everyone can be there and is getting closer (with no argument from me!) with the crime update coming.
 
As far as I can tell, Distance is constantly trying to be fair and give everyone the mode they want to be in. He has been a voice of reason to the forum. I would take things further than he does.
That cuts both ways. I would likewise take things further than other forumites, but it would be in the other direction.
 

atak2

A
He does, up to a point, and that's why I generally reply to his posts, I'm starting to ignore some others. I've never been less than polite as far I know, I just disagree with the angle of his solution. It almost always comes down to PvP > PvE, even if it isn't meant to come over that way. Look at the post my quote is replying to. His idea is to add a "PvE Open" mode, not a "PvP Open" mode. PvE are, again, expected to change because PvP want things to be different. This is where he ends up getting opposition, not from his ideas or his attitude.

Thats the thing though. Turning Open into PvE changes what Open is all about. Open is where all modes come together. See my previous post. I would be happy if a PvE mode and a PVP mode existed but I want to exist in a balance of the two in Open.

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That cuts both ways. I would likewise take things further than other forumites, but it would be in the other direction.

Exactly. We are both biased in our preference. Distance seems more willing to help everyone.
 
You see Open in completely the wrong way. Open is meant to be the mode everyone, PvE's, PvP's, Traders, Pirates, Bounty Hunters and Miners all come together. It's not meant to be a PVP wonderland or a PvE safe zone. It is supposed to strike a balance so everyone can be there and is getting closer (with no argument from me!) with the crime update coming.
I like how you state all that as fact with a straight face. Says who? I think I view open exactly as it should be viewed, but alas, I do not have the master list of correct views on subjective matters in front of me. My wife keeps it in her purse, because she likewise always seems to have correct and proper objective views on purely subjective matters.
 
Thats the thing though. Turning Open into PvE changes what Open is all about. Open is where all modes come together. See my previous post. I would be happy if a PvE mode and a PVP mode existed but I want to exist in a balance of the two in Open.

Many players believe that Open is meant to be primarily PvE with some PvP, contextual, consensual, meaningful, relatively rare PvP. Everything DB has said about the game is in that context. Yeah, some of it is getting on a bit now, but he hadn't said anything more current to contradict that vision. If players want to focus more and more on PvP then they can, but it should be their responsibility to do it responsibly.
 
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The problem is with open is 2 things....1) open ppl dont accept the FD's modes mechanic and 2) the griefers that drive ppl from open to others modes

^^ See, this does sum a lot of it up. My thoughts on those points are;

1) Game was this way since the start - so I think FD should use colourful metaphors to anyone who moans about it now ;)
2) Well, Open folks should police Open then and do something about it - that was half the point in Open, shown in my linked videos, DB said the players will "self balance griefing"
But they are not - they are here, moaning.

I wanted wide open PvE space - I wanted to roam the galaxy in a yellow van, trading and having a laugh with friends. I was told to go to Mobius for that - Mobius Group wasn't in the trailers, Mobius Group wasn't in the adverts, Mobius Group isn't part of the menus system - but yet, I was told to go to the Mobius Group for PvE in a PvE game!

So, I've said before and will say again, PvP folks want more PvP - go make/join a group. We PvE people "HAD" to - so you lot can do the same :p
 

atak2

A
Many players believe that Open is meant to be primarily PvE with some PvP, contextual, consensual, meaningful, relatively rare PvP. Everything DB has said about the game is in that context. Yeah, some of it is getting on a bit now, but he hadn't said anything more current to contradict that vision. If players want to focus more and more on PvP then they can, but it should be their responsibility to do it responsibly.


I do not agree with consensual. Frontier put in the rules so that crime has a consequence but not one where crimes (i.e. player attacking a player or piracy) is banned for doing it. Open for me should be that in high security areas you can do things in relative peace with a slight chance you encounter piracy or combat. Low security areas - you should expect high incidence of piracy and player combat. If you enter Open mode you are consenting that unexpected combat can and will happen based on the chance of the security area you are in.

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^^ See, this does sum a lot of it up. My thoughts on those points are;

1) Game was this way since the start - so I think FD should use colourful metaphors to anyone who moans about it now ;)
2) Well, Open folks should police Open then and do something about it - that was half the point in Open, shown in my linked videos, DB said the players will "self balance griefing"
But they are not - they are here, moaning.

I wanted wide open PvE space - I wanted to roam the galaxy in a yellow van, trading and having a laugh with friends. I was told to go to Mobius for that - Mobius Group wasn't in the trailers, Mobius Group wasn't in the adverts, Mobius Group isn't part of the menus system - but yet, I was told to go to the Mobius Group for PvE in a PvE game!

So, I've said before and will say again, PvP folks want more PvP - go make/join a group. We PvE people "HAD" to - so you lot can do the same :p

It is not a purely PvE game. Open was never meant to be PvE. Open was meant to be a mode where players of every persuasion come together.
 
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I do not agree with consensual. Frontier put in the rules so that crime has a consequence but not one where crimes (i.e. player attacking a player or piracy) is banned for doing it. Open for me should be that in high security areas you can do things in relative peace with a slight chance you encounter piracy or combat. Low security areas - you should expect high incidence of piracy and player combat. If you enter Open mode you are consenting that unexpected combat can and will happen based on the chance of the security area you are in.

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It is not a purely PvE game. Open was never meant to be PvE. Open was meant to be a mode where players of every persuasion come together.

and here we go to other game solution ;)
 
It is not a purely PvE game. Open was never meant to be PvE. Open was meant to be a mode where players of every persuasion come together.
Good luck with that. Despite goodies for open only tossed in by FD, I don't think it is ever going to happen. Too many players want only consensual pvp or no pvp at all. Open has become the defacto pvp mode, and solo/groups are for everyone else. I don't see that changing.
 
It is not a purely PvE game. Open was never meant to be PvE. Open was meant to be a mode where players of every persuasion come together.


You seem to be skipping pages, so here you go;

David Braben to The Register said:
David Braben: It is important that players enjoy the experience. We are writing this game for ourselves, and the fun of the game is the most important thing. Player-player encounters should be interesting, and part of this is the ability to hide - whether from other players or AIs.
Most of the ships you encounter will be AIs - and in many cases you will kill them - which is why we want the majority to be AIs. Generally speaking we expect players, even beginners, to be more of a challenge than an AI ship, and something that players will tend not to attack, but more cooperate with, and we are designing the bounty system (and others) to discourage PvP and encourage player cooperation.

As "most of the ships you encounter will be AIs" was part of the main design - the game should be balanced towards PvE.
PvP is "supposed" to be rare and meaningful - not plentiful and pointless.

So no, I've not got the game wrong - Mobius is how the game was envisioned and sold, a co-op game.
 

atak2

A
Good luck with that. Despite goodies for open only tossed in by FD, I don't think it is ever going to happen. Too many players want only consensual pvp or no pvp at all. Open has become the defacto pvp mode, and solo/groups are for everyone else. I don't see that changing.

Firstly the crime update is coming and I'm completely happy with that. If they still cannot tolerate a chance of unconsensual PvP:

Then they go into the mode that suits them. They obviously would not like Open. That is completely fine. Want a PvE mode? Fine with that happening too.
 
I do not agree with consensual. Frontier put in the rules so that crime has a consequence but not one where crimes (i.e. player attacking a player or piracy) is banned for doing it. Open for me should be that in high security areas you can do things in relative peace with a slight chance you encounter piracy or combat. Low security areas - you should expect high incidence of piracy and player combat. If you enter Open mode you are consenting that unexpected combat can and will happen based on the chance of the security area you are in.

That's not necessarily true, mainly because it doesn't adequately explain what Open is, or isn't, but let's agree for the sake of argument. Okay, by entering Open I am consenting to PvP. I might expect the risk of being caught by a pirate, or, if I've committed crimes I can expect to be attacked by Bounty Hunters or security forces. I am not consenting to meaningless, out of context PvP. I don't expect some random Python to suddenly attack me for no reason and with no dialogue. I don't expect some other player to attempt to prevent me from taking part in a Community Goal just because they decided to. And if they do and I go to Solo to allow me the opportunity to take part in a part of the game that I am equally entitled to, I don't expect those other players to tell me I am not allowed or that I should be locked into one mode or I should get less reward. Nowhere did I consent to that.
 
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