I didn't expect the forums to be so helpful from my very first day here, but looks like I have already learned something new about the game.
I'm not playing ED yet (probably will have to consider a new PC) but I was wondering which mode to choose and I was thinking about staying in solo mode in every situation when I'm running anything other than the stock Sidewinder. So basically anything apart from learning the basics. Which is kind of sad, because I'm not a totally antisocial person. It's not that I mind PvP, after all, no real money is involved, so it may be interesting. But the impression of the game I got is that it takes time to achieve something, getting a spacecraft a bit better suited for space travel than Sidewinder and outfitting it takes some time and effort. So I just wasn't sure if after, for example, visiting 100 systems and coming back with exploration data, in a battered, barely holding up together ship, I want to get killed by somebody who just wanted to kill whoever happened to be a player. Or have to constantly re-buy ships for the very same reason. But thanks to this forum I have found out about Mobius and I'm really glad I did. Because this means I don't have to play solo.
A challenge is a good thing. But when you reach a certain age, there are times when you don't need to get frustrated by any kids other than your own. Also, you get to understand that people tend to enjoy different things, different gamestyles.
PVP is totally valid as a form of entertainment, but in my opinion, players have the right to choose whether they want to participate in it, or not. If somebody is repeatedly killing other players, especially newbies and there is no penalty for that, it means that there is something wrong on the side of the game design. I do get the idea of a cutthroat galaxy and it's neat, PvP can make sense and play an important role in all of this. But senseless killing of other players just for the sake of making somebody's day worse doesn't make for enjoyable experience for anybody apart from the killer. Perhaps there has to be some sort of reputation system on top of the bounty system. Something that can't be cleared in a nearest station.
Anyway, good to know there are some options for meeting other players and not playing solo in order to avoid griefers and sad people.