The Star Citizen Thread v 3.0

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Wish more full-released games were as fun and engaging to play as this tech-demo...

You should try wandering outside the SC forums sometimes.
There's hundreds (thousands) of amazing fully released games that are very engaging and very fun.
 
After finally downloading the client (12 hours) I found a few issues with starting the game because that's my luck. Learned the game will either lockup the machine or the graphics driver will reset if the Windows swapfile is too small ( less than 800MB ). A profile in CCC for required for SC to use Crossfire, AFR works nicely. The options menu is comically stretched across an eyefinity display so far my mouse starts panting, and I don't know which "Joystick/HOTAS" is my yoke, pedals or r/c controller. Any hints on how to easily identify, or provide another method of controller setup, would be greatly appreciated.
 
You should try wandering outside the SC forums sometimes.
There's hundreds (thousands) of amazing fully released games that are very engaging and very fun.

Yup, that's the thing. Most of the games out there are really fun. And don't get me wrong, I would hate to see SC fail horribly. I *want* SC to be good. There's some stuff that they showed recently that I like. There's a *lot* that really worries me, and I'm talking on a level that's way more basic than the worries I have about ED's long term gameplay.

So please, don't think I'm hating on SC. But just like I think David Braben should be a bit more frank about ED's problems and adress them, the SC hype train should slow down a little bit and the blind faith replaced with a candid view of both the current state and future plans. Just like ED's "Wings" update isn't really content but a feature, SC needs to release "a game" yet. And hopefully that will happen this year, and I hope it's good!

That Chris Roberts seems to have dropped the childish BDSSE moniker is a step in the right direction. Get real. You had your hype and your money drive. Focus on delivering.


BTW two nice videos: "Elite Dangerous from the perspective of Star Citizen Fanboys" :)
They make quite a number of wrong assumptions as they go along learning Elite, especially when drawing comparisons to SC. But heck, they're learning, they're having fun and they're willing to enjoy a game that's NOT their personal messiah. And I do think that they are among the people who will get the most out of both worlds.

[video=youtube;5SPo9iq4FFM]https://www.youtube.com/watch?v=5SPo9iq4FFM[/video]

(second video linked in annotation)

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After finally downloading the client (12 hours) I found a few issues with starting the game because that's my luck. Learned the game will either lockup the machine or the graphics driver will reset if the Windows swapfile is too small ( less than 800MB ). A profile in CCC for required for SC to use Crossfire, AFR works nicely. The options menu is comically stretched across an eyefinity display so far my mouse starts panting, and I don't know which "Joystick/HOTAS" is my yoke, pedals or r/c controller. Any hints on how to easily identify, or provide another method of controller setup, would be greatly appreciated.

I think you can edit the xml directly. However you'll likely have to figure out input device IDs.
Here's an older topic, dunno how valid that is to be honest, but maybe it'll work for you: https://forums.robertsspaceindustries.com/discussion/110454/guide-actionmap-and-controller-mapping
 

Ripley

Banned
You should try wandering outside the SC forums sometimes.
There's hundreds (thousands) of amazing fully released games that are very engaging and very fun.

Before making assumptions you need to have a in-depth understanding of what and who you are talking about.

Yes there are hundreds of released games available to play that are fun, but none of them give me that sense of adrenalin of being in a space setting so detailed that is breathtaking, added that with the twitch and visceral approach to the dogfighting in Arena Commander and I guess im already a converted fan-boy, so you can be happy for me or sorrow, both of the options have no meaning to anyone but you, cause neither I or anyone else will truly care about them.

PS- I've made another backer (edit: make that two):

Just got my first taste of flight+combat. Wanted to share my experience! self.starcitizen

Submetido 11 hours ago por Aurelyn
So, after 2-3 hours of trying to get the game to launch, I finally got my first glimpse at the game. Admittedly, I was kinda disappointed at first. The hangar crushed all my hopes and dreams of decent FPS rates. Naturally that lead to graphic settings tweaks, followed by desperate hopes for forum/reddit guidance. Turns out all those shiny ships sitting around had done the same for some others, so I soldiered on. Glad I did! In game was much more forgiving on FPS and medium settings gave me very tolerable frames on a 3-4 year old graphics card.

I haven't really watched much footage from this game, so I was not expecting this to be half as immersive as it was. The sound effects from the pilot in particular constantly drew me in to game. Playing around with high speed maneuvers was surprisingly nerve wracking. The red/blackouts creeping in, the pilots labored breathing, and the computer calmly warning about collisions all added to a pretty pronounced feeling of danger.
And combat made that even better! Everything about combat felt very visceral. The sound work in this game is fantastic so far. The nose mounted gatling cannon shredding fighters felt very satisfying. The missiles even more so. And while I'm still trying to get a handle on flight in general, I had much more fun with it than I expected.
A few waves in and a lost wing later, I realized that the combat in this game vaguely reminds me of space combat in Battlestar Galatica somehow. Things feel urgent and dangerous. And that's definitely a good way for combat to feel, IMO!
Tl;dr - I think I found a good reason to upgrade my computer. Can't wait to see how this game turns out!

I finally caved in and got star citizen, i got me an avenger and here are my thoughts self.starcitizen
Submetido an hour ago por demirkovic

So at first i was over whelmed because there were like 15 ships in my hangar and i freaked out and thought "I DIDN'T BUY ALL THESE SHIPS WHAT?!" soon i figured out why and also learned how to just have my main ship in the hangar, which also gave me a fps boost hahah

I got into arena commander and at first i had no idea what i was doing (obviously) so i just did some free flight and got a hang of things, flew around a bit, crashed a few times, pressed a couple keys and didn't know why i couldn't fly till the chat box was filled with randomness and eventually i could keep my self stable and fly without going into an infinite spin, which for me was a big win because i was getting real dizzy
After about 10 mins of getting used to flying i went to fight the vanduul and got my ass kicked, second time around i used the 325a and finally figured out that the boxes that i thought were for show were actually where my guns were pointing which made things 100x easier and i felt 100x more stupid for not realizing it.
So my second round of fighting vanduuls, i crashed and lost my last re spawn from fighting the elite guys and i realized that i just got one of the most addicting games I've encountered in awhile. I've been really bored lately going from game to game and as a guy with a hard time with attention SC really kept me focused and also someone battling OCD it for some reason really helped me too also i think it's a bit damaging lmao.
overall i am really excited, i feel like Commander Shepard in a way, and everytime im in the hangar and i see my ship im like "that's my baby" i dunno, i'm a weird guy but i appreciate the little things that make a game a game. keep up the good work guys, im really excited for the future :)
 
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Slopey

Volunteer Moderator
That's enough - Ripley/Voivod - give it a rest. T.J. has already warned you to play the ball, not the player.
 

Ripley

Banned
Mining Station:
ZLyh2Em.jpg
[video=youtube;8tvs-DxPNyg]https://www.youtube.com/watch?v=8tvs-DxPNyg[/video]
 
For what it's worth, I'm fairly certain that it isn't from the latest PTU update, since it's missing the ESP toggle.

Good catch, I believe you might be right or it is PTU 1.1 version1 The one currently active is PTU 1.1 version 2 that has the ESP toggle. I don't believe version 1 had it.

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Has anyone seen this yet? If so my mistake.

Star Citizen Damage Tech Demonstration GDC 2015
https://www.youtube.com/watch?feature=player_detailpage&v=sMkOOqgJgh4
 
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Richard Garriot and Chris Roberts talks about zero G while the interviewer readies the equipment:

[video=youtube;fxxlrKlLO9g]https://www.youtube.com/watch?v=fxxlrKlLO9g[/video]
 
A student did this for a class project,


[video=youtube;X5uX5EiArVM]https://www.youtube.com/watch?v=X5uX5EiArVM[/video]


Look in the background, notes how the buildings and ship outlines seem to be very similar to what CIG have shown for planet side work.
 
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