Well... I should ask then... you know of any game in alpha/beta or even released without bugs?
That's not a fair question and you know it. But games with no frequently occurring bugs that significantly affect the gameplay experience? Kerbal Space Program, for one, worked pretty well. You could always design, build and launch, fly, and land typical spacecraft without worrying that said spacecraft would spontaneously flip off the launchpad or terrain. Unlike SC, in KSP I could expect the entire operation of the spacecraft to go according to plan without something going horrifically wrong due to the game engine. Unlike SC, when my ship disintegrated in KSP it was normally my own fault, not the result of bad programming.
Please stop generalising what people are saying.
Given the consistent nature of those posts in misrepresenting and overgeneralizing arguments I would've long ago reported them for "straw-man attacks to another user, ignoring the actual debate and questions at hand" and moved on, but that would require me to unblock the user(s) in question.
Regardless, overgeneralizing things and accusing others of "drama" and "conspiracy" is the only way their flawed arguments can look even semi-legitimate, so I wouldn't count on things improving.
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