Funny thing: I played in both ED and SC last night, and in SC's PUT, the Crusader region reminded me quite a bit of the state that ED was in during its alpha stage. Stuff coming on line in stages, tests of persistence, tests of the economy, tests of mission systems, and the like. Granted, it was smaller-scale, because of the person-scale avatar in place of the ship-scale avatar, but then again, Privateer worked on a smaller scale than First Encounters (anyone remember grinding in the Troy system to save up enough money to buy your first jump drive?).
Okay, it's obviously a work in progress, but I, for one, could see the work and the progress.
Then I came here and saw a whole bunch of people who seemed dedicated to nothing more than tearing down other people's work. Why? It's not like the failure of one project will increase the chances of another project's success in the slightest. The genre isn't a zero-sum game.
And, frankly, everyone who's in here causing trouble just for the sake of causing trouble? You all should be ashamed of yourselves. David Braben himself said that competition was good for the genre; he backed the SC project, he went public with his support and praise for CIG's efforts, and he went on record saying that this kind of destructive crap is wrong.
I don't know whether to fly an Aurora or a Python first tonight, but I'm pretty sure I'll be flying both before I go to sleep. And I'm pretty sure I'll have a good time with both of them.
Who's with me?