The Star Citizen Thread v8

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Apparently a fake. However, wouldn't surprise me if mechs are not in their plans, then of course dropships to carry the mechs....

Yeah, a Fargo-class Dropship, a veritable treasure trove of Tech That Was Lost from the glory days of League of Stars.

Edit: By the way, I wonder what are the chances mining is going to be in the game on the first of July.
 
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Just to add a bit of devil's advocate here with the $27,000 ship pack, there are people in the Eve Online community that would consider that an investment, provided of course all the functionality that goes with the assets actually gets released. As a comparator, it takes an age to grind out the smallest capital ship in Eve (I have a solo grinded Carrier parked in lo sec, which took about 2 years of legitimate play) and the Titans are worth $10,000's in time for a corp/alliance to grind out, so what you have here are wealthy Eve Online players looking and willing (and able to afford) to pay hard cash to get a leg up in SC on a speculative basis, because IF CR delivers the vision then you are going to pwn.

That's what drives the ship sales and also what drives the grey market - I have mingled with these folks and to the unaware its pretty incredulous from the outside how deep this rabbit hole goes and to what lengths these people will go to "win" these open world games. We're not talking about "nerds in their mom's basement" on welfare, but rather 6+ figure income a year trust fund "kiddies" (most are actually adults) with nothing better to do, but its better than bolstering Columbia's export market for the lulz... Some also see it as a legitimate "emergent" business (look up the "shares" issued in BurgerKing and the first player run stations in the earlier Eve days). I'm thankful that FDev seem to be somewhat aware of these things (but not always).
 
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Early on in SC's development, there was a huge focus on "orgs" and how they would interact with each other throughout the 'Verse - wars would be waged, battles would be epic, and real money would help them out.

Orgs posted whole sheets of ship rosters, boasting of how many Idrises they had, and that they were going to splatter Opposing Orgs into crusty mush. Of course, the response was to post more rosters of more ships after the Org scaffed cash from it's members to buy MOAR Idrises.

They even made cute little ship counter jpegs.

Of course, after all these years, there's still no Orgs, no wars, no 'Verse and no game.
 
And don't forget all the people who are expecting to live out their pirate fantasies in SC, and who are dreaming of breaking into these super-expensive ships and simply taking them without any of that tedious grind. Something that will probably only require clipping into the ship and using whatever other exploits and security holes CIG leaves in the game.
When one of the devs let slip that ships gained that way wouldn't persist beyond the current session, those dreamers threw a tantrum and CIG immediately rowed it back. But if they ever get around to implementing enough of the game for it to be possible (and a network infrastructure which can support enough players to crew a capital ship in the first place), imagine how much outrage there will be in the concierge forum when the big spenders start losing their ships to freeloading nobodies. If the stolen ships are replaced via insurance claims, it'll be about 2 weeks before everyone in the game is flying around in capital ships.
 
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And don't forget all the people who are expecting to live out their pirate fantasies in SC, and who are dreaming of breaking into these super-expensive ships and simply taking them without any of that tedious grind. Something that will probably only require clipping into the ship and using whatever other exploits and security holes CIG leaves in the game.

Or, as already shown by some players, simply EVA outside someone else's cockpit and take control. As long as the ship's controls are visible, you can activate anything you like, just as if you were sitting at the helm.
 
Or, as already shown by some players, simply EVA outside someone else's cockpit and take control. As long as the ship's controls are visible, you can activate anything you like, just as if you were sitting at the helm.

Oh - there's no need to even EVA :D

Just glitch out your ship by the simple expedient of urm, standing up.
 
Occasionally, over on the Steam forums for ED, someone comes in and tries to start a discussion about Star Citizen and it inevitably gets locked for being offtopic. But they are usually good for some lulz and golden comments.

This one is gave me a good giggle from the OP.

The only reason you should buy ships in star citizen is to support the devs, not fly them.

There you have it, right from the mouth of a supporter. You're not meant to fly the ships!
 
With all the concept arts and technical lore behind each ship RSI should just release card game... that you can print yourself with your jpegs.
 

Goose4291

Banned
And don't forget all the people who are expecting to live out their pirate fantasies in SC, and who are dreaming of breaking into these super-expensive ships and simply taking them without any of that tedious grind. Something that will probably only require clipping into the ship and using whatever other exploits and security holes CIG leaves in the game.
When one of the devs let slip that ships gained that way wouldn't persist beyond the current session, those dreamers threw a tantrum and CIG immediately rowed it back. But if they ever get around to implementing enough of the game for it to be possible (and a network infrastructure which can support enough players to crew a capital ship in the first place), imagine how much outrage there will be in the concierge forum when the big spenders start losing their ships to freeloading nobodies. If the stolen ships are replaced via insurance claims, it'll be about 2 weeks before everyone in the game is flying around in capital ships.

Ive already got.my.plan.

Fly an Argo and offer to help unload a big ship
Disembark the squad the moment they let me aboard.
 
I think you all are wrong about not being able to fly your JPEGs ships...


You can just simple print them and do this!

How-To-Fly-A-Paper-Plane-Forever.png


:D
 
If anyone who is buying the $27K package wants to hire me as a deck swabber I'll happily swab the deck of as may jpg ships as you like, $500 a month. I'll send you an email once a month when I have finished that months swabbing. Imagine the immersion you'll experience!
 
If anyone who is buying the $27K package wants to hire me as a deck swabber I'll happily swab the deck of as may jpg ships as you like, $500 a month. I'll send you an email once a month when I have finished that months swabbing. Imagine the immersion you'll experience!


You'd be the perfect inside job man for emergent content delivery.
 
If anyone who is buying the $27K package wants to hire me as a deck swabber I'll happily swab the deck of as may jpg ships as you like, $500 a month. I'll send you an email once a month when I have finished that months swabbing. Imagine the immersion you'll experience!

Now now, this should mean that the owner needs to go through the ENTIRE ship with white gloves and see if the fidelity is properly wiped clean.
 
Ive already got.my.plan.

Fly an Argo and offer to help unload a big ship
Disembark the squad the moment they let me aboard.

They can't get docking to work and have dropped all mentions of the docking collar, so the only way you'll get aboard is by nipple jet and victim cooperation. Piracy in SC is like exploration, they just want your dream money without having to develop it.
 
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