The Star Citizen Thread v8

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Bethesda showed a 5 second Starfield teaser, and even though I'm none the wiser about the game I'm very keen to know just how much of SC's turf it's going to trample on.
 
Not that much, it is a single player game. SQ42 on the other hand...

It doesn't matter, if Bethesda put out a space FPS with any sort of spaceships, and they get to market before CIG, they will crush CIG.
And that's without even considering how CIG's refactoring of the word "jank" makes Bethesda's tech look like the pinnacle of efficiency and reliability.
Keep an eye on E3 to get a sneak preview of all the new ideas CR is going to have for SC, before he even has them.
 
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Anyone sending anyone a death threat over a computer game is indefensible.

Indeed but people always do find a way to defend it.

I have been held up at gun point working at a petrol station during Uni, and it was societies fault

Working for a Power company had death threats and some put a brink though my window as they found me in the phone book, but I worked for an evil company so they again were the victim

Working in insurance declined claims lead to death threats and one elderly lady bring in a kitchen kinfe and taking a swipe at me.

It is always someone else making them do it
Never their fault and all that ****

I wonder how the words of those that excuse and explain away such threats and acts would taste if they succeeded
 
For additional bonus points, as the streams of videos pouring out of E3 at the moment all demonstrate, those assets are also more and more antiquated.

Well, that is expected. There were several games in 201 and 2014 which blew SC out of the water - IMO - in terms of looks and graphical quality. It's only a matter of time before such looks become "standard".

IMO, the real problem with SCs graphics isn't that they are bad....but it is how inconsistent they are. Leaving aside performance issues and stuttering and so on, there are areas where Star Citizen still looks beautiful. But then you look at some of the assets and it looks like a 5 year old let loose with a paint set (hyperbole, yes)

Such inconsistency isn't usual amongst art teams. Usually, it is the quality that remains fairly consistent and the style that people might love or loathe.

So much effort has been put into making the game look impressive that it no longer does, because that effort meant that nothing was ready in time for the assets to actually still be top of the line.

Well...yes. As I keep saying, there is a reason why dev teams tend to leave creating such hi quality graphical assets till much later in the development process. There is little point in going through the time consuming, expensive process of graphical work more than once. You don't really care about graphical quality during a pre-Alpha.

It was already lagging behind 8th-gen console graphics; now that generation is itself lagging behind, and CIG is not able to pull ahead form where they've been stuck for years.

Yep...as I said recently, CIG have taken so long developing the game that they are now fast approaching the dreaded "Tech Refresh" conundrum. They need to update their core tech to match todays standards and quality. But doing so will require reworking of graphical assets they have already reworked two or three times, and affect development speed while they ensure compatibility, adding little they do not already have but still requiring time, manpower and money to do while not doing so will leave them stuck with increasingly obsolete tech.

Which wouldn't matter so much except they are dependent on people buying and playing their game for continued funding.
 
Indeed but people always do find a way to defend it.

I have been held up at gun point working at a petrol station during Uni, and it was societies fault

Working for a Power company had death threats and some put a brink though my window as they found me in the phone book, but I worked for an evil company so they again were the victim

Working in insurance declined claims lead to death threats and one elderly lady bring in a kitchen kinfe and taking a swipe at me.

It is always someone else making them do it
Never their fault and all that ****

I wonder how the words of those that excuse and explain away such threats and acts would taste if they succeeded

There is no excusing for any of these situations, everyone has the choice of whether they say something or behave in manner that is potentially threatening to another person (unless they're having a psychotic episode or something).

I am a bit surprised at how much more "serious" these things are these days, people have always said nasty things whether it's in the pub, over a telephone, via text or online. Yes, it's out of order to wish harm on other people but there does seem to be a desire to publicise those threats which has always struck me as a bit of attention seeking.

If people are going to worry at all it's the silent threats to worry about. Getting swatted is silent right up until it happens, the childish tantrums are typically nothing more than impotent raging man babies banging their keyboards around.
 
The mining looks okay. Graphically I mean, I couldnt see any gameplay and the mining beam apparantly is just a visual effect; you can seemingly just stand in it and nothing happens. But the graphics of the PC just seem... off. +1 for complaining about griefers. Btw, there's like 12 views when I watched it, you're reaaaaaally on the ball here...

I've fixed it for CIG. :)

ZIINtII.jpg
 
So, competitor with SQ42?

SQ42 is a space game shoot em up, a spiritual successor to the Wing Commander. The game (in many ways) Star Citizen was originally going to be ;)
SC is a scifi MMO based in the same universe, potentially using the same character.
Starfield is a scifi RPG, about which we know little else right now.

I don't see much indication of crossover but until we know more about Starfield, we can't really say.
 
It doesn't matter, if Bethesda put out a space FPS with any sort of spaceships, and they get to market before CIG, they will crush CIG.
And that's without even considering how CIG's refactoring of the word "jank" makes Bethesda's tech look like the pinnacle of efficiency and reliability.
Keep an eye on E3 to get a sneak preview of all the new ideas CR is going to have for SC, before he even has them.

Also, Beyond Good & Evil 2 - if it ever releases - takes a good swipe at space gaming from an action adventure angle. But that has admittedly also been in perpetual (un-) development. It still got a lot of exposure last E3 iirc and might show up again this year.

[video=youtube;kjrzemJvUCU]https://www.youtube.com/watch?v=kjrzemJvUCU[/video]

Other devs have caught up with the space game "hype". But they're going at it from different angles, and don't just bank on nostalgia for the space games of old. I see this issue with both Star Citizen and Elite. The main selling point is "look, we're a space game!". Everything else, including the question whether it's an in any way well designed game compared to the rest of the gaming landscape comes after. That's somewhat more excusable in Elite's case, since the game was produced with a rather tight budget and released after a very short dev cycle. But for a near 200$ Mio. project with various people claiming the devs having had between 300 and 500 people at various points?

You'd better give GTA a run for their money in terms of quality and production values.
 
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Not that much, it is a single player game. SQ42 on the other hand...

S42 is a currently a 0 player game. So, different market. :D

Incidentally , there's a trailer out for cyberpunk, so I await with baited breath to see what SC start comparing themselves to next for development time...
 
CryEngine was never MP focused. MP was a feature that was shoehorned into the engine because of publisher demand. Technically it's basically on the level of Doom (the original). Made for 8 players, everyone gets all the data about everyone. The simplest hack they could think of. In the beginning CryTek hired a lot of freshmen out of German college with basically zero game dev experience (cheap labor). They had some decent people on the rendering side, but shortcuts were made (throw everything on the GPU and let it sort it out). The engine is devoid of finesse but full of junior level code and design.

CryEngine started as a tech demo, then turned into an "game" engine because Nvidia was impressed and wanted a game. Then someone wanted MP, so they shoehorned it in. The engine is completely useless, not even Amazon has managed to do anything with it, in fact if you ask AAA game developers, Amazon have managed to make it even worse.
Regardless of the suboptimal starting conditions of SC on this engine, the 7th gen engine SC has is completely outdated by now, where we are approaching 9th gen with 4K gaming.

I like when Lesnick lied about playing all the S42 missions. Years later they don't even have NPC AI worked out, but our favorite remote worker somehow managed to...
He didn't lie, he did play all zero of the existing S42 missions.

There are some crazy people in every community.
Not in every community. Some communities simply remove crazy people to protect the sane ones. In fact there are developers who revoke your game access by ToS, if you somehow take in-game matters into real life. Then there are other developers who encourage toxic behavior instead. And the latter is a problem, which should be fined with a complete shutdown of both developer and game by the authorities.
 
Oh my, i thought it was satire, but then the guy says he's being serious.

You just can't make this stuff up!

What's the responsible authoriy maintaining the English dictionary? I'd propose to put this under irony:

ironyprs14.png


Edit: Hard to read the OP though. Could be unadulterated cynism and trolling as well. [haha]
 
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