the station bandit last night

Given the demographic of many backers here I find the reaction to be quite startling:

I don't - I kind of find it to be expected and that's as a result of the demographic (ageing players) ;)

To explain - pretty much all my life I have played online and experienced many aspects of it including things that _could_ be perceived as griefing but I didn't take it as such as I am used to it / desensitised to it (Eg: you're killing a monster, taking ages, and someone comes along and 1shots it getting the reward. Hey - sure, that's sort of griefing but as mobs respawn all the time I didn't really care, others might)

A lof to backers here probably haven't played online and maybe (being judgemental here) only done single player games. As such anyone who interferes with their gameplay is griefing ... But you and I know it's not ... Not in the grand scheme of things. Certainly not when considering what I could do to make people miserable in game ;)

So I guess going back to PacalBs comments I do empathise with how people feel - the real issue is that I don't care (for the current "I was griefed" threads) as truth be known they're not really being griefed .. They're just inconvienced a little, and that's not the end of the world.

However they should outline to FD via tickets how they feel - that part is important as if FD agree that something is or will be in place to deal with it (grouping or ignore) then so be it, but some creative sod may find a new method and FD need to know about it and deal accordingly.
 
I'm just so disappointed and frustrated to constantly hear people complaining about perceived griefing. I've played Alpha since the first day and I have never been 'griefed'. What this does seem to reveal is that people take this sort of thing way too seriously and are looking at it the wrong way. Given the demographic of many backers here I find the reaction to be quite startling.

I don't want to be overly confrontational, but its a game, why are you getting upset about it? Alpha testing is exactly that, when we also consider that in the full game there are a multitude of ways to avoid other people - even to the extreme of setting yourself up to play so you'll never see another player I can't help but think people have become so hysterical about having their ship blown up that it borders on being juvenile.

I fear this endless moaning and calling individuals out on the forums is going to result in the developers completely sanitising the game further than it already will be. Its Elite Dangerous, not Elite Stawberry Shortcake Land.

Come on.. :rolleyes:

I don't really think it is any of that Cosmos, I think there were/are large groups of people joining the Alpha expecting to experience a bit of what's been thrown up on YT and spoken about in the forums. I'll say again, I think they just want/wanted the same shot at the Alpha as all the old Alphas had.

We (Old *******s) already know there are going to be things put in place to minimise griefing and such but as you fully well know that is coming further down the line. Alot of people who have joined Alpha seem to not be aware of this, maybe because there is so much going on and so much detail to ED?

This problem is not about the long term game, its about the "Alpha Experience" and what some people were expecting to have here. IMHO, you're looking at this problem from the wrong angle Cosmos.

Maybe FD should put in a disclaimer; "If you join the Alpha/Beta, you may not get the experience you think you will get. Please do not trust what you read on the forums because whilst in testing it doesn't always play the way you may read!"
 
So I guess going back to PacalBs comments I do empathise with how people feel - the real issue is that I don't care (for the current "I was griefed" threads) as truth be known they're not really being griefed .. They're just inconvienced a little, and that's not the end of the world.

*Cough ... Cough ...Cough!*

My reply to Cosmos comment ... and ... don't let me get my red hand bag out! :eek: :p
 
I think part of the problem is that the NPCs are way too easy to kill and pose little risk in MP as it stands. So when another player comes along some might be totally unprepared for anything other than a comfortable face roll.

For example, whilst I like the Federal Combat Bond as a concept I find it offers absolutely no challenge whatsoever. I could tool up my ship with a few lasers and stay in there all day with no risk of my ship even being scratched.

I really hope the AI in the released game offers more of a challenge.
 
I think if everyone kept in mind that regardless of what happens now, we'll all be starting fresh with New Commanders and all game systems tuned / balanced / rules adjusted when the game goes live on Day 1. That Cobra you bought with 100k Credits in the bank is going to disappear when the Beta goes live. There will be resets. There will be tweaks. But it will ALL reset on Day 1.

Some bought Alpha / Beta access to test and help make the game better. Some bought it just to "play early". I just joined the Alpha last week, and a Cmdr Lorenzo parked in front me, flashed his lights (I returned the gesture), waggled his wings (I returned the gesture), then blew me clear out of the sky in a matter of seconds. It was galling and frustratingly awesome at the same time.

"Experience may change with online play." Buyer beware. Space is dangerous. And so is Alpha.

After all - isn't it called Elite: DANGEROUS?

Grain of salt, everyone. There's a lot of game in front of us, and new systems coming online in the future that will work it all out. It's early. It's Alpha. Things will change.

Deep breaths, high fives to your fellow Commanders (regardless of behavior / fairness). We're all in it together. Enjoy the experience!
 
Some bought Alpha / Beta access to test and help make the game better. Some bought it just to "play early". I just joined the Alpha last week, and a Cmdr Lorenzo parked in front me, flashed his lights (I returned the gesture), waggled his wings (I returned the gesture), then blew me clear out of the sky in a matter of seconds. It was galling and frustratingly awesome at the same time.
Sorry but this made me actually laugh-out-loud..:smilie:

I admire your optimistic view of the future.
Good post.
 
Best wishes to your wife . I am sure we all agree and send best wishes and hope she makes a full recovery .
Elite Dangerous will be here your wife is more important , put a post on and try and describe what sort of tests you need to do I am sure their will be a lot of ALFA testers wanting to try and recreate them .
And send as much information to the developers as possible .
 
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Sorry but this made me actually laugh-out-loud..:smilie:.

Heh heh - me too! It's all about perspective, right? Considering I just ponied up about $200 USD and my first experience was getting blasted out of the sky, I could either laugh, or rage quit. It's way more fun to laugh.

I look forward to more waggling and exchanging fire with you folks in the future! :D
 
Yoiu know the reason: To ensure immunity and a miraculous ressurection-Control/Alt/Delete
Voilà.


Not sure I follow - my reasoning was that FD had not implemented station defences correctly and the bounty on player killer needs balancing, so not sure what you're suggesting. (Exploit ?)
 
Not sure I follow
In case of trouble, everyone/the griefer can ressurect his beloved Cobra with perfect impunity.
Control /Alt/ delete- kill the game in task manager- is the key for a griefer´s heaven.

Cosmos
'm just so disappointed and frustrated to constantly hear people complaining about perceived griefing..I don't want to be overly confrontational... why are you getting upset about it?
Poor paranoids...


Liqua

I kind of find it to be expected and that's as a result of the demographic (ageing players)
Say it,

...oversensitive pre - Alzheimer gamers.

---
Read 5
I look forward to more waggling and exchanging fire with you folks in the future!
In the future, but no in alpha, and not in a sidewinder. Unless you cheat.Does blatant cheating count as griefing?
 
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It's all about perspective, right? Considering I just ponied up about $200 USD and my first experience was getting blasted out of the sky, I could either laugh, or rage quit. It's way more fun to laugh.
‘Perspective’ is the point here.
From the OP (opening poster’s) point of view it was frustrating but from the way you experienced it - it was funny, and I laughed - Your post from your perspective was very refreshing. Thank you.

It takes a lot less muscles to smile than it does to frown - I don’t understand why some are getting so ‘het up’ about this game?

Alpha is testing - yes we can play it but the game’s not finished.. and lets face it at the end of the day it really is just a game - an escapist pastime, an alter ego fantasy - what ever…

If golf was easy everyone would play it, if Elite Dangerous was as boring as some people think golf is no one would buy into it - debatable analogy?

EVERYONE:
Chill.. smile at ED’s challenge - test it/play it, then walk away and get on with life and all it’s crap.
Alpha/beta/gamma test the hell out of it what ever way you can to make it the best - but let’s not get personal about it in the process.

Elite Dangerous is going to be a masterpiece of a computer game - killing folk is merely a small part. The patience and strategy needed to be good at it is going to be long journey - and that is what makes this ‘game’ so appealing.

Yes?
 
im not one to really complain,, but this was beyond a joke in my eyes

3 (that I know of) users were guarding the station , and also following you in , I was the one ducking as you all came through the door way,, next thing I know they are blowing the crap out of me ,,

also was hit on the out side going in ,,

now I know you call it testing (B*******ks)

consider the user your shooting up
I have just spent 3 weeks in hospital with my wife in intensive care ,, almost lost her once,, bleed on the brain,, twice

I finally came home , and was trying to catch up on testing , required by FD ...

but every time I tried you guys showed .....

sorry for the rotten post ,, but its like this sort of thing is really getting out of control,,,,

Noctivagus; I so wish your wife does well... And although I'm not responsible for your treatment in this game, this 'Eve' like behavior on the part of some players is most disturbing and should be acted upon by FD immediately!:mad:
 
I don't - I kind of find it to be expected and that's as a result of the demographic (ageing players) ;)

To explain - pretty much all my life I have played online and experienced many aspects of it including things that _could_ be perceived as griefing but I didn't take it as such as I am used to it / desensitised to it (Eg: you're killing a monster, taking ages, and someone comes along and 1shots it getting the reward. Hey - sure, that's sort of griefing but as mobs respawn all the time I didn't really care, others might)

A lof to backers here probably haven't played online and maybe (being judgemental here) only done single player games. As such anyone who interferes with their gameplay is griefing ... But you and I know it's not ... Not in the grand scheme of things. Certainly not when considering what I could do to make people miserable in game ;)

So I guess going back to PacalBs comments I do empathise with how people feel - the real issue is that I don't care (for the current "I was griefed" threads) as truth be known they're not really being griefed .. They're just inconvienced a little, and that's not the end of the world.

However they should outline to FD via tickets how they feel - that part is important as if FD agree that something is or will be in place to deal with it (grouping or ignore) then so be it, but some creative sod may find a new method and FD need to know about it and deal accordingly.

Liqua; the way Noctivagus was treated was not (inconvienced). Three or more individuals swarmed him as he was attempting to dock; and also entered the station to destroy his ship and did so. He was attempting to do his part in testing the game and prevented from doing so. This was absolutely 'griefing'! For multiplayer to survive in this game this behavior can.not be accepted.

Further; just so you'll know, I played Eve Online for about six years. I know being (inconvenienced) vs. griefing...
 
Normally. The case with me . But as FD are trying to bring my bug list down for alpha 4
And requested so testes . I thought just enough time .
Its just not the right thing to do some users may have taken this long to build up to buy a cobra .. yes im one of them ... at present time is very very tight as im staying there as well .. then opening the yard up everyday. Working, rush home to change ,back at hospital.. for the night , since multi player started i have ignored and switched off...

But this time it hit hard . And with FD fighting to keep thier dates , this is very un. Sportsman ....

Im just having a rant its been a long 3 weeks thats all

No need to apologize Noctivagus; I'm not an Alpha sub. can't afford it. Please submit a ticket if you can get the time. I know others have said this. It is absolutely essential this type of 'Eve like Goonswarming' on a choke point be put down.:(
 
Liqua; the way Noctivagus was treated was not (inconvienced). Three or more individuals swarmed him as he was attempting to dock; and also entered the station to destroy his ship and did so. He was attempting to do his part in testing the game and prevented from doing so. This was absolutely 'griefing'! For multiplayer to survive in this game this behavior can.not be accepted.

Further; just so you'll know, I played Eve Online for about six years. I know being (inconvenienced) vs. griefing...
Regardless of whether you see this as 'griefing' or 'inconveniencing', the Alpha (at least the current version) is not the place for it. The only time it should be acceptable is if the test is consensual. Attacking somebody who hasn't agreed -- implicitly by gaining a bounty, or explicitly by signing up to a test -- is counterproductive to the development of the game, and "I was just testing" is not sufficient justification for it. For all you know, you have just destroyed someone who was on the verge of reproducing a tricky 1-in-1000 bug.

There's definitely a place for testing that (e.g.) station defences aren't working. But once you've verified it, report it and move on. If you need help testing, use the forum to recruit -- there are plenty who are willing to help out. If you *really* need to test something with an unsuspecting victim, one victim one time should be enough. Anything else at this point *should* be seen as antisocial and against the spirit of testing, and we *should* be looking down on that kind of behaviour. Once the scope of the game has increased, *then* there's more justification for PvP type tests.
 
Sorry but three people (who seem to be able to communicate with each other) camping the only station available, is without a doubt, greafing.

Claims that they are 'testing' - Utter . If they want to test something, one of them should roleplay the victim and the others the Pirates.

Claims that they are highlighting greafing for fixing purposes - More , again, one of them should play the victim, then open a bug report and explain what they were able to do.
 
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