The threat of the Thargoids is inconsequential for the following reasons.
1) Although it can feel like there are a large number of players on the forums/reddit etc, the overwhelming majority of players will simply play Elite Dangerous within the launcher, having no interest in the forums or reddit. As such, some may be completely oblivious to the alien plotline that has been bubbling and their first encounter of the same will have been the 2.4 teaser.
2) We have seen what FDev's response has been to difficult A.I. Nerf nerf nerf nerf. If Thargoid ships are in any way a challenge, they will be nerfed within 3 months.
3) If people just ignore the Thargoids, what are FDev going to do? Destroy the bubble? Force humanity to start a-new at Colonia? That would be fantastic in a single player game (with better hyperspace mechanics) however this is not feasible in Elite's current state. Colonia is 22 thousand light years away from Sol. Assuming you're buckyballing at a generous estimate of 2k light years per hour, that is 11 REAL WORLD HOURS to get from our current bubble to Colonia. Casual players simply will not want to stare at a loading screen for 11 hours.
2.4's Thargoid content will boil down to the following:
1) Alien Conflict Zones
2) More RNGeers for anti-Thargoid weaponry (although in the official Elite Dangerous Premonition book, human weapons are effective against Thargoids. So, already, 2.4 is not even released and the lore is contradicting itself (sorry Drew, but I'm not just going to ignore gaping plot holes)
I completely fail to see why the Thargoid's are being shown as a 'threat' in any way shape or form.
2.4 will be nothing but hype and disappointment in terms of the alien stuff.
1) Although it can feel like there are a large number of players on the forums/reddit etc, the overwhelming majority of players will simply play Elite Dangerous within the launcher, having no interest in the forums or reddit. As such, some may be completely oblivious to the alien plotline that has been bubbling and their first encounter of the same will have been the 2.4 teaser.
2) We have seen what FDev's response has been to difficult A.I. Nerf nerf nerf nerf. If Thargoid ships are in any way a challenge, they will be nerfed within 3 months.
3) If people just ignore the Thargoids, what are FDev going to do? Destroy the bubble? Force humanity to start a-new at Colonia? That would be fantastic in a single player game (with better hyperspace mechanics) however this is not feasible in Elite's current state. Colonia is 22 thousand light years away from Sol. Assuming you're buckyballing at a generous estimate of 2k light years per hour, that is 11 REAL WORLD HOURS to get from our current bubble to Colonia. Casual players simply will not want to stare at a loading screen for 11 hours.
2.4's Thargoid content will boil down to the following:
1) Alien Conflict Zones
2) More RNGeers for anti-Thargoid weaponry (although in the official Elite Dangerous Premonition book, human weapons are effective against Thargoids. So, already, 2.4 is not even released and the lore is contradicting itself (sorry Drew, but I'm not just going to ignore gaping plot holes)
I completely fail to see why the Thargoid's are being shown as a 'threat' in any way shape or form.
2.4 will be nothing but hype and disappointment in terms of the alien stuff.