The Threat Level system is functionally useless as far as missions are concerned.
This is a wing takedown mission. These missions attack the player with entire wings of engineered enemies, and are among the most difficult PVE content in the game. It is labeled as 'Threat 8'.
THIS is a source and return mission for 728 units of Liquid Oxygen. This can be freely purchased almost anywhere, and can be carried in a single load with zero risk by a shieldless type 9. It is ALSO labeled as 'Threat 8'.
See the problem?
Here, another example! The first is a basic source and return mission, for a common commodity located in unlimited quantity 25ly away. It is threat 8. The other is a SMUGGLING mission asking me to deliver an ILLEGAL commodity nearly THREE HUNDRED LIGHT YEARS, WITHOUT BEING SCANNED...and it, too, is threat 8.
Threat Levels desperately need a rework. While the wing takedown mission MIGHT be accurate at threat 8(assuming one doesn't consider Thargoid combat, which starts at threat 5 and is substantially more difficult), having basic trade, delivery, or source missions at anything over MAYBE threat 3 is patently absurd.
How can we expect new players to learn the game, when the game's information is useless at best, and actively deceptive at worst?
This is a wing takedown mission. These missions attack the player with entire wings of engineered enemies, and are among the most difficult PVE content in the game. It is labeled as 'Threat 8'.

THIS is a source and return mission for 728 units of Liquid Oxygen. This can be freely purchased almost anywhere, and can be carried in a single load with zero risk by a shieldless type 9. It is ALSO labeled as 'Threat 8'.

See the problem?
Here, another example! The first is a basic source and return mission, for a common commodity located in unlimited quantity 25ly away. It is threat 8. The other is a SMUGGLING mission asking me to deliver an ILLEGAL commodity nearly THREE HUNDRED LIGHT YEARS, WITHOUT BEING SCANNED...and it, too, is threat 8.


Threat Levels desperately need a rework. While the wing takedown mission MIGHT be accurate at threat 8(assuming one doesn't consider Thargoid combat, which starts at threat 5 and is substantially more difficult), having basic trade, delivery, or source missions at anything over MAYBE threat 3 is patently absurd.
How can we expect new players to learn the game, when the game's information is useless at best, and actively deceptive at worst?