OK, so duh, if you're here, there's no spoiler tags, so proceed at your own peril.
Titan Taranis' wreck is now able to be approached and things interacted with. Initial observations:
I wonder what happens if you bring an unclassified relic in here....
I got mashed up after getting too hot, so no screenies or stuff yet... but watch this space.
Titan Taranis' wreck is now able to be approached and things interacted with. Initial observations:
- There's still enemies around, cold builds are your friend, and they'll attack if they detect you.
- You'll also need caustic sinks, there's no safe zone here anymore
- You'll at least need weapons, and an abrasion blaster though not necessary, increases your yields.
- There's all manner of tissue samples (titan, scythes, orthrus, standard interceptor), thargoid items (meta alloys, sensors, standard commodities), xeno pods, caustic materials, the works. You could make some decent salvage here.
- Lots of enemies about as mentioned, but they're all (regardless of type) letting off an odd green pulse, like the EMP, but doesn't have EMP effects. It has similar colouring to the Titan's pulse before we all got launched.
- There's apparently three new materials, I only found one (Cyst Pearls -> shoot off for Cyst Samples), but picking them up seems to be bugged at the moment... it'll temporarily occupy space as if you have it but not appear... but a context change (jump, dock etc) will seal their fate as gone.
I wonder what happens if you bring an unclassified relic in here....
I got mashed up after getting too hot, so no screenies or stuff yet... but watch this space.