The trading / mining / carrier loop is so much fun, please don't kill it frontier.

Even "post-nerf", you can buy tritium for around 4k/t and sell for around 51k/t, so that's a very healthy 47k/t profit. In the vicinity of 35 million per boatload in a Cutter or T9.
 
The issue is that for some people, profit is not enough. They want PROFIT.

A canny buisness knows that lots of small profits, can add up to more than one big profit in the same time period.

So, set your prices accordingly, and advertise well, and you will make the most in the long run.

Having 4k/t as carrier owner is asking for PROFITS? Genuine question.

If u refer to haulers not willing to work for 22k/t - well i cannot do anything about it, can i. And i ubderstand why they dont wanna haul trit to carrier for such price. 30k felt like something. Now when they can fly few Mm to carrier they prefer performing 1-2 jumps selling station and cash 50k profit.
 
Having 4k/t as carrier owner is asking for PROFITS? Genuine question.

If u refer to haulers not willing to work for 22k/t - well i cannot do anything about it, can i. And i ubderstand why they dont wanna haul trit to carrier for such price. 30k felt like something. Now when they can fly few Mm to carrier they prefer performing 1-2 jumps selling station and cash 50k profit.

The problem is it's only easy to sub contract FC to Station Tritium haulage on one side of the trade, because you yourself did all the other work on the other side of the trade. For a true "passive" income, the FC owner has to persuade non FC owners to load his FC at less profit than making a longer trip themselves, and then also persuade them to offload it too, all while maintaining a profit margin. Even trying to maintain a minimum profit margin of 1k a ton, about 23m profit per FC load, is not easy. I will explain in a post below. It's basic economics.
 
Passive Trading Tritium as a Fleet Carrier owner is an interesting nut to crack, but the big issue is it needs to be passive on both the buy and sell sides, and that creates margin problems. Hence my 10k T profit level no one is interested in.

So say you start empty, 23000 t to fill. You park next to a 4k selling station , knowing the current max selling station paying 52k ton, and offer 51k ton, but on the doorstep. Great, now you have a "potential" 1k a ton passive profit, but you have to get it off to the 52k selling station. Now you paid 51k t for it, so your choices are , jump it and sell it yourself @ 52k ton, which is a lot of work for 1k ton profit, or sell it low @ the 52k ton selling station to get others to do it for you, buy then you make a huge loss.

A big dilemma. maybe the 50% mark is where to start, buy 4k, sell 52k, profit 48k, mid profit, 24k. So sit at 4k buy station offering to pay 28k ton, when full jump to the 52k station and offer to sell your on the doorstep for 29k. Completely passive but as you bought @ 28k and sold @ 29k , you only made 1k ton profit, 23m a FC load.

I'm willing to bet it wont work, unless the distance between buy and sell is 400-499LY , something very time consuming for anyone not in a engineering cargo ship to undertake, a 800-998 LY round trip.

For sure logic would say fellow FC owners will ignore your offers. Why buy @ 4 and sell @ 28 when you can easily jump and sell @ 52. And why buy @ 29k and sell @ 52k when you can jump the FC and buy @ 4k.

You see the problem, passive one side of the trade is easy, but then you are just devaluing you time and CR/H rate by 50%. Passive both sides of the trade, even for 1k ton profit margin i dont reckon will attract many customers. Plus you have to check the ticks, because as soon as the price jumps or drops, you must relocate asap if not full or empty otherwise you are stuck at a station with your prices on the wrong side of the trade.

But i will try it in the next few weeks for a week or so while i do something else. See what happens.
 
Even "post-nerf", you can buy tritium for around 4k/t and sell for around 51k/t, so that's a very healthy 47k/t profit. In the vicinity of 35 million per boatload in a Cutter or T9.

It was never "nerfed" , all that happened was cheap selling stations got overbought, and cheap buying stations got oversold. So all those 2k t selling stations and 85k buying stations rebalanced their prices after a few days at the "tick".

Still happens now, 4k selling stations are low in qty for large pads so often the price only lasts 2-3 days max due to 140 FC arriving within a day of it's discovery and buying it out of stock, then at the right "tick" , the buy price jumps 10 x. Supply and demand old chum.
 
Everyone is after Tritium at the moment, and it is good fun. Find out where the best buy prices are, and then try and find somewhere to park your carrier, by the time I get on in the evening there is no room at the inn, so I park in a nearby system. Then the shuttle runs begin, constantly getting ganked by pirate NPC's on the return trip makes for good evenings entertainment. I now have 14,000 units of tritium. One more night should see me have enough for a trip out into the black.

If you are talking HR 5630, that is a few days old now, I left there last night full of 4.1k Tritium, 23000t FC full, but I was parked on the station planet so very short trips. I would be amazed if the price has jumped 10 x now after todays tick, so dont be suprised to arrive this evening and be asked to pay 41k ton.
 
You're missing out. They're pretty good.

I think the risks are only with the trading side. They could made the demand finite to limit access to trading points, which knowing frontier will be too low, then people will not bother trying naturally after one or two failed attempts. The other one is they could screw around with the bgs states too much to change the number available of best buy / best sell locations. If there are gaps due to the rarity and they're also non player causable, then that would kick out the pillar too.

Its like a little new sandbox within the sandbox. Imagine the vanilla game new with these things in it.


CMDR Nerfbat will be along soon to nerf your fun. Frontier are very fast at nerfing something but slow to fix bugs. They dont want us to have fun
 
If you are talking HR 5630, that is a few days old now, I left there last night full of 4.1k Tritium, 23000t FC full, but I was parked on the station planet so very short trips. I would be amazed if the price has jumped 10 x now after todays tick, so dont be suprised to arrive this evening and be asked to pay 41k ton.
Yes it was. I seem to move every day anyway, the day before was 62 Ursae Majoris, today will be another system. All part of the fun.
 
Just wanted to say how much fun the current setup we have for carriers is. Specifically:

  • Sandbox trading being competitive
  • Mining both high value commodities and tritium which can be traded or used as fuel
  • Limited and moving goldrush locations to stack the community
  • Carriers adding a new dynamic of bulk storage and arbitrage.

The mix of all the above is making an amazing game right now, please don't water down or turn off any one of those, it would be tragic, its so much fun with all those elements.

Thanks.

iu
 
Tritium Trading already nerfed, go back to mining haha..FDev cannot have you having to much fun now!

It was never "nerfed" , all that happened was cheap selling stations got overbought, and cheap buying stations got oversold. So all those 2k t selling stations and 85k buying stations rebalanced their prices after a few days at the "tick".

Still happens now, 4k selling stations are low in qty for large pads so often the price only lasts 2-3 days max due to 140 FC arriving within a day of it's discovery and buying it out of stock, then at the right "tick" , the buy price jumps 10 x. Supply and demand old chum.
 
We will see, If those low prices of 4k apear again...I highly doubt it....I hope I am wrong

they appear all the time, under certain conditions, yesterday this time there were suddenly none, for large pad ships, still 10+ for small and medium pad ships. Then one was discovered, and by yesterday evening another was discovered, there are two live now, last time I looked, I left full from one 23000T @ 4.1k 10pm last night.
 
It's pretty great to have players filling various niches and interacting by trading. It feels like... I don't know... a online space trading game??
And even just helping out, knowing that the tritium you deliver goes to a real activity that will produce something, not just go into a hole and disappear.
And mining, which is much more involved than the old mining. But...

The income from this kind of activity is completely crazy. A large part of the difficulty and progression of the game is completely skipped, everyone perfectly outfits their massively expensive ships and then they start yelling on the forums about 'credit sinks'. Why are carriers so expensive in the first place?

And if frontier hits it with the banhammer hard, there will probably be a new moneymaking meta before you can say ''I haul grain out of Opala for a living'', so that everyone and their cat still can support a fleet carrier for doing their shopping runs in style.

Oh, and also: If mining is nerfed, it will require even more grind to support a carrier... good! One person should not be able to support a carrier with any kind of normal 'grind' playstyle. Personal carriers delenda est. Kill them all!
 
The income from this kind of activity is completely crazy. A large part of the difficulty and progression of the game is completely skipped, everyone perfectly outfits their massively expensive ships and then they start yelling on the forums about 'credit sinks'. Why are carriers so expensive in the first place?

Not me fella, i'm just a poor Fleet Carrier bulk Tritium trader / hauler. i only make 1.15b cr every full 23000T run on the Tritium and a small profit return trade. Takes me 10 hrs total, so only making 115m cr/hr profit. then tiers the FC up keep, the FC fuel costs to jump and then often jump angin in system for a better spot, and each jump is also 100k in maintenance.

Yesh after every run i've hardly got enough left for a fully A rate Imperial Cutter.

Those LTD miners though, rich tossers they are.
 
Not me fella, i'm just a poor Fleet Carrier bulk Tritium trader / hauler. i only make 1.15b cr every full 23000T run on the Tritium and a small profit return trade. Takes me 10 hrs total, so only making 115m cr/hr profit. then tiers the FC up keep, the FC fuel costs to jump and then often jump angin in system for a better spot, and each jump is also 100k in maintenance.

Yesh after every run i've hardly got enough left for a fully A rate Imperial Cutter.

Those LTD miners though, rich tossers they are.
... just a Cutter? You don't have your own personal garden world, an Orbis station that says ''Praise MarkyH'' on the mailslot text, and your A-graded sandworm (the sandworm is a secret ship that is assembled by winding a very large roll of duct tape around 85 Anacondas)? :p

You're missing out, man, I can't understand how you play the game, it simply can't be fun without all the things that tell me I win game!
 
Or am i wrong and u can find traders that will accept 20k/t? Meaby worth trying.

4k is the buy price, selling at 50+ if you just want to do sandbox trading.

You need inara for it, or via the galaxy map search for refinery economy stations where the controlling faction is in drought (or one of the other disasters possibly).
 
Passive Trading Tritium as a Fleet Carrier owner is an interesting nut to crack, but the big issue is it needs to be passive on both the buy and sell sides, and that creates margin problems. Hence my 10k T profit level no one is interested in.

So say you start empty, 23000 t to fill. You park next to a 4k selling station , knowing the current max selling station paying 52k ton, and offer 51k ton, but on the doorstep. Great, now you have a "potential" 1k a ton passive profit, but you have to get it off to the 52k selling station. Now you paid 51k t for it, so your choices are , jump it and sell it yourself @ 52k ton, which is a lot of work for 1k ton profit, or sell it low @ the 52k ton selling station to get others to do it for you, buy then you make a huge loss.

A big dilemma. maybe the 50% mark is where to start, buy 4k, sell 52k, profit 48k, mid profit, 24k. So sit at 4k buy station offering to pay 28k ton, when full jump to the 52k station and offer to sell your on the doorstep for 29k. Completely passive but as you bought @ 28k and sold @ 29k , you only made 1k ton profit, 23m a FC load.

I'm willing to bet it wont work, unless the distance between buy and sell is 400-499LY , something very time consuming for anyone not in a engineering cargo ship to undertake, a 800-998 LY round trip.

For sure logic would say fellow FC owners will ignore your offers. Why buy @ 4 and sell @ 28 when you can easily jump and sell @ 52. And why buy @ 29k and sell @ 52k when you can jump the FC and buy @ 4k.

You see the problem, passive one side of the trade is easy, but then you are just devaluing you time and CR/H rate by 50%. Passive both sides of the trade, even for 1k ton profit margin i dont reckon will attract many customers. Plus you have to check the ticks, because as soon as the price jumps or drops, you must relocate asap if not full or empty otherwise you are stuck at a station with your prices on the wrong side of the trade.

But i will try it in the next few weeks for a week or so while i do something else. See what happens.

If you get a good parking spot, you could try your luck at offering for 35-45k maybe.. Even with a sell station one jump away, its still significantly quicker to go a few ls in supercruise, and it seems some people are making a game out of filling up local carriers. Definitely worth a try anyway if that's what you want to do.
 
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