There are a wide variety of exploration play styles, and IMO only two of them have a real need for long jump ranges: the sight seer, and the Gentleman Adventurer! In the case of the sight seer, they generally don't care about the distance between whatever interesting sights they're going to, and so want to move past the "boring" journey as fast as possible. In the case of the [FONT="]Gentleman Adventurer![/FONT], their play style is all about reaching the unreachable star.
Personally, my exploration style is a combination of 4X (eXplore, eXpand, eXploit, eXterminate) and survivalist. My general purpose for exploring is finding new Earthlike worlds for the Empire, upon which could be placed another beacon of the light of freedom, civilization, and prosperity. Don't really need a long jump range for that, because there are still plenty of Earthlikes, many of them undiscovered, within 500 LY of Sol. Unfortunately, despite material gathering, exploration in Elite: Dangerous doesn't really scratch my survivalist itch.
Funny you should mention that. I play the game as a survivalist as well, and in that respect, it could be argued that I already won the game back in 3301. It kind of reminds me of Minecraft in a way where you can sort of win once you get a bed and can just sleep through the nights, basically only losing if you make a mistake somewhere. It's kind of like that in Elite: Dangerous once you get a decently kitted out Cobra Mk. III, the PVP meta not withstanding. After that, Minecraft has the grind to get maxed out enchanted diamond gear and Elite: Dangerous has ship meta builds and top tier Engineer mods.
Anyway, just kind of a funny observation. I still enjoy both games for both similar and different reasons.
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As for being a "gentleman adventurer," it could be argued that I definitely do that as well, visiting or trying to visit all the known real nebulae in the game that I can reach in my Vulture.
While nice in it's own way, it is fairly anticlimactic. Take a pic, check out a few things, then on to the next. You have to kind of enjoy the treasure hunt of sorts in between for unique or interesting looking systems. I've come across more ELWs than I've bothered keeping track of, other than some, but it's still nice spotting them now and then.
I started out by making some comparisons between the real nebulae in the galaxy and those in the game, but found their implementation somewhat disheartening and superficial. I don't dwell on it much though and prefer to enjoy the game for what it does have to offer. And to be fair, it looks like some of the visuals for some of the nebulae have been updated a bit over time.
As weird as it may sound to some, I enjoy traveling the galaxy, limited as it may be regarding the game's reproduction of the real thing and various points of interest. I still find it rather compelling. Racing across the galaxy or shortening the trip does take away something from the experience. Trust me, racing across the galaxy in a Vulture isn't something I'd generally recommend doing. It's kind of nice to do once or twice though just for the experience.