Buildings & Attractions Thememakers Toolkit integration

Your Feature Request / Idea
Been pondering this for a while - seems an easy way to get cosmetic assets in the game quicker and can still be controlled by Frontier

Thememakers Toolkit, tweaked to work with JWE the same way that it currently works for PC (so a web upload) BUT here's where the difference could lay. Instead of doing the integration to Steam workshops, just have the assets pool at FD HQ, and after a small bit of QA they could roll all submitted assets in with the free patch/update cycle

They control the overall structure with category dropdowns like they currently do. We get custom cosmetic assets in the game (decorations and non-effective items like bins and benches etc) and FD don't have to worry about anything interfering with assets they want off limits

Have a deadline set on the submission website every month, then close it for a week to load the assets in game, check they work and check they aren't inappropriate then roll them into the asset files for the next patch across all platforms
 
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