There is something wrong with Torval Control system fortify triggers

From the Powerplay manual

If the control system’s government type is vulnerable to the power’s ethos the fortify success trigger is
reduced. If the government type is resistant to the power’s ethos the fortify success trigger is increased.

If over 50% of exploited systems have a vulnerable government type to the power’s ethos the success trigger is
further reduced by a significant amount.

If over 50% of exploited systems have a resistant government type to the power’s ethos the success trigger is
further increased by a significant amount.

Torval has a Covert control ethos which is strong against Feudal, Dictatorship, Communism, Co-operative govermnent and weak against Democracies.

But the systems with the lowest Fortify triggers are those with Patronage goverments, in fact the systems with the highest triggers are those who should be the lowest. It's almost as if the game thinks Torval has a Combat Control Ethos.
 
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