Why should you get something additional to do something you find fun? Isn't your fun enough incentive for you?
After all, right now you have the choice of 'fun' or 'max efficiency'.
If you find yourself choosing 'max efficiency' over 'fun' all the time, perhaps you need to re-evaluate what you define as 'fun'.
Do I? You never did studied psychology, aren't you?
In which case any bonus would require to be awarded to PvP encounters (if it was to be properly targeted).
However, remembering PowerPlay collusion piracy, those can be subject to players colluding together to gain the reward without the challenge.
No, targeted would be zero cost rebuys and no cargo losses. Even not that.
This is a difficulty setting which modifies playstyle and creates zones of increased risk. Latter I propose to be targeted directly.
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