Modes These arguments are tedious.

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Ooh, can i get an optional opt-in bonus for flying in solo then? I can't wing up, it makes the game harder than guys flying in Open and PG!

I think I should get a forum bonus for all the nonsense I've had to put up with for 4 years.

I should get a special colour just for me, I want a red name and a hint of red in the background of my posts :D
 

ALGOMATIC

Banned
Been in open for a month, had no extra risk working in and around Founders.

If I choose to do a CG, the rewards for doing it are part of the CG.
You don't need more just because you picked open, as you can also choose to block anyone will slow you down.

In around doesnt count.
Go to CG, fly in SC for few hours and make a video, otherwise your claim is like that friend request I am still waiting on for a month.

The block function is there to stop bullying / harassment - it will never be turned off because we don't have Games Masters to deal with bullying.
So how about you remove it form your argument.

Love how you use "communists" as an insult.

This game was not made for you to have power over people.
It's not a "Dictator" simulator, so go be a "Dictator" elsewhere.

I have power over people everyday in this game. I dont think you know what you are taking about.

I think I should get a forum bonus for all the nonsense I've had to put up with for 4 years.

I should get a special colour just for me, I want a red name and a hint of red in the background of my posts :D

Same here from the other side.
 

ALGOMATIC

Banned
From the start, everyone either backed or bought a game where it was very clear that direct PvP was (and remains) entirely optional.

That some people that have bought the game expected something else, when the information regarding the nature of the game is available, is unsurprising but not the fault of either Frontier or existing players.

So what, if something ia unbslanced it shouldn't be changed? If the meta is in private modes where is the "all modes are equal" mantra that you all like so much.

The fact that everyone can choose the meta mode doesnt mean the modes are balanced.
 
So what, if something ia unbslanced it shouldn't be changed? If the meta is in private modes where is the "all modes are equal" mantra that you all like so much.

The fact that everyone can choose the meta mode doesnt mean the modes are balanced.

The modes are not balanced.

The modes are unbalanced because players are allowed to be more dangerous than NPC. Remove the player privilege and the modes gets balanced.

No reason to give rewards for something that should not be in the first place.
 
The modes are not balanced.

The modes are unbalanced because players are allowed to be more dangerous than NPC. Remove the player privilege and the modes gets balanced.

No reason to give rewards for something that should not be in the first place.

This will involve generalised AI developement. I think buffing Open is easier.

Or how about a risk of your ship randomly exploding for no reason as long as you are in PG/Solo? This would be fair.:D
 
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Robert Maynard

Volunteer Moderator
So what, if something ia unbslanced it shouldn't be changed? If the meta is in private modes where is the "all modes are equal" mantra that you all like so much.

The fact that everyone can choose the meta mode doesnt mean the modes are balanced.

What is usually proposed as a means to balance the modes (only with regard to the possibility of hostile player / player interaction) would not lead to balance.
 
This will involve generalised AI developement. I think buffing Open is easier.

Open is only more risky in tiny regions. In general it's completely safe, like the other modes. Having more players in open would not improve the game at all.

Veteran players would still be able to calculate how much defense they would need to be safe in open and weight the extra reward against the loss in capacity.

As long as players(including PvPers) are allowed to run close to indestructible builds, there is no balance.

Buffing Open isn't easier either. It requires full mode history of every transaction you ever make.

It's easier to limit player builds, to what's appropriate for NPCs.
 
Open is only more risky in tiny regions. In general it's completely safe, like the other modes. Having more players in open would not improve the game at all.

Veteran players would still be able to calculate how much defense they would need to be safe in open and weight the extra reward against the loss in capacity.

As long as players(including PvPers) are allowed to run close to indestructible builds, there is no balance.

Buffing Open isn't easier either. It requires full mode history of every transaction you ever make.

It's easier to limit player builds, to what's appropriate for NPCs.

Builds will not make AIdiots better pilots. And meta building was present without engineering as well.
And you need NO WHATSOEVER calculations for playing in solo. Still, I am all in on removing engineering for anything concerning combat.

You have possibility of being attacked everywhere, even at Beagles. And that is the Open expirience.
I always chose second or third best route in order to avoid pirates. The difference there is about 1-5%. Thus this figure.

As for rare trading, pirates know trade lines there as well. So it should have additional benefits in Open. Not even talking about CGs.
Also, PvP criminal activity layer can be added to galmap. More activity-more reward. For it to not be too high, those levels should linger for like 5 hours and display time from the last crime commited.

All exploits this would create are not game exploits whatsoever. They are translation of exploits of IRL criminal elements into ED. Thus, will add more depth.

And who said that this should be retroactive?
 
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You know only a minotity plays this game your way?

And my analogy stands. People which are in andvatageous position oppose people who want to change the status quo.
Opportunity cost is still a cost, I know that well, but can your understand that IT IS THE OTHER WAY AROUND for pvp people at the moment? We are getting less stuff that you, and try to argue with that.

Ugh...

Your analogy comparing yourself who freely plays a video game he hates for some reason to an African slave is repulsive and disrespectful.
 
Joining a Private Group to break its rules would be possible - it's not a new thing and has happened on several occasions already - however, once kicked, repeated incursions using alt accounts could result in Frontier having to take action.

Right. So, if people are directly removing themselves from the threat. Do you think any other PG would let me in to stop them? Or is that not the reason they removed themselves from open to begin with?

Remember what we have when all this first started compared to what we have now are completely different. And looking at Beyond. As they said they care catching up the core features of this game.

If you look at the top left before you click maynard,
2c5fafeec76aae6394266174715bb6ea.png


And the BGS is Indeed the CORE ELEMENTS OF THE GAME.
e950018b32d67d932492f82ed33e45fd.png


I hate to break it to ya. This will be one of them.
 
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Robert Maynard

Volunteer Moderator
The modes exist to afford every player the option to play the game how *they* want to.

I doubt that a Private Group where no direct PvP is allowed would knowingly admit a player intent on breaking that rule.

The three modes, mode mobility and single shared galaxy state have not changed. Player supported Factions have not changed since their introduction nearly three years ago - they're still treated, by the BGS, the same as NPC factions, we still can't pledge to them, we can't control player access to stations where they are in control, etc..

As to whether "This will be one of them.", in the way that some seem to hope for, we'll see. I expect that we'll get the first inking of Frontier's intent on the 8th - when the Squadrons Focused Feedback starts....
 
I think I should get a forum bonus for all the nonsense I've had to put up with for 4 years.

I should get a special colour just for me, I want a red name and a hint of red in the background of my posts :D

Now now, stop being a snowflake demanding special attention.

Hmm... where is my Cobra Mk4 shipkit i wonder?
 
Your analogy comparing yourself who freely plays a video game he hates for some reason to an African slave is repulsive and disrespectful.

By denying my values for the sake of yours, and yours being in advantage, you are forcing me to play a game YOU like.

This can be easily changed, but no, you can't stand even 1% of oppotunity cost. What is to even speak about other changes which will not benefit YOU directly and entierly. Wasted effort of developers, nonono.

Better make all PvP players leave than accept the disbalance of current situation. So noble.

And there are no other games like ED. So select me a direction first before telling me to get away from your cute little swamp.
 
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The modes exist to afford every player the option to play the game how *they* want to.

I doubt that a Private Group where no direct PvP is allowed would knowingly admit a player intent on breaking that rule.

The three modes, mode mobility and single shared galaxy state have not changed. Player supported Factions have not changed since their introduction nearly three years ago - they're still treated, by the BGS, the same as NPC factions, we still can't pledge to them, we can't control player access to stations where they are in control, etc..

As to whether "This will be one of them.", in the way that some seem to hope for, we'll see. I expect that we'll get the first inking of Frontier's intent on the 8th - when the Squadrons Focused Feedback starts....

Maybe, If I were them. Id just tell people they are doing it. And give them no chance to complain. This is about balancing PVP activity after all. And removing the toxicity behind griefing by giving basic PVP a purpose for what you're fighting for in the first place.

PVP literally has no definition here as its not needed as part of adversarial game-play.(something Ed said on stream they are working on by the way).

They are aware of the imbalance as admitted in 2016. So if they knew about it then. And they are working on the multiplayer aspects of the game anyways.

Common sense tells me and everyone else that wants change its gonna happen anyways.

They may not tell us any of this on the 8th. They could tell us many other things though,

Shooting from the hip here, stuff like guild banks, Guild Markers, Message of the day. Guild Ships and their capabilities there is so much more they could be going over here. And its really early.

They have 2 choices, tell us now its going to change and give people the time to prep and engineer their ships. Or dont say anything and just announce they are doing it later.

So who knows whats going to happen as far as that goes. We seen what happened last time they mentioned anything changing about risk and reward. People threw a fit and needed a diaper change.

I dont think they are going to give people the option this time. This time I think they are going to put their foot down and tell some of ya'll to suck it up.
 
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