Newcomer / Intro Things I find odd about ED!

(1) Militant Greens. What has happened to the Greens in C34? A look at the missions list for the Green Party of XXXX and it is all kill, assassinate, massacre! What is it with them? If you don’t recycle your rubbish do they put a hit on you? What happened to all the nice, harmless, middle class ex hippies?
(2) Abandoned cargo canisters. Can anyone explain why it is perfectly legal to scoop them up on a planet surface, but not in space? It is all abandoned cargo after all. Now I occasionally come across canisters on a planet surface protected by skimmers, and assume shooting the skimmers and picking up the cargo would be a crime, but that is fair enough.
(3) Firing torpedos heats up your ship. Torp is released from the pylon, fires up motor, off it goes. Where is the heat coming from?
That is it for now. I am sure I will find more as time goes on.
 
(4) Stations in famine state don't want food. I had some left over fruit and veg after delivering a mission to a starving outpost. No-one else wanted it and the food prices were lower than cost so I took it elsewhere.
 
5) When you use the ADC to exit the station, you always turn clockwise even if anti-clock is much quicker.

This is not true.
 
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(1) Militant Greens. What has happened to the Greens in C34? A look at the missions list for the Green Party of XXXX and it is all kill, assassinate, massacre! What is it with them? If you don’t recycle your rubbish do they put a hit on you? What happened to all the nice, harmless, middle class ex hippies?
(2) Abandoned cargo canisters. Can anyone explain why it is perfectly legal to scoop them up on a planet surface, but not in space? It is all abandoned cargo after all. Now I occasionally come across canisters on a planet surface protected by skimmers, and assume shooting the skimmers and picking up the cargo would be a crime, but that is fair enough.
(3) Firing torpedos heats up your ship. Torp is released from the pylon, fires up motor, off it goes. Where is the heat coming from?
That is it for now. I am sure I will find more as time goes on.
1) The type of missions a faction offers depends on the state they are in. If they are in Boom, they offer trading, if they are in danger from other faction they offer missions against them,... ...except what Iron Body said - that one is obviously a bug.
2) Space is a jurisdiction of a controlling faction of the system, except a small bubble around stations with other owners where it is their jurisdiction. In other words, all space within the system belongs to somebody. Planets are without a jurisdiction, except a small perimeter around bases.
3) Torpedoes (as well as any other weapon) don't heat up your ship. The Powerplant does. Firing weapons eats up energy and energy spikes in the PP are what heats up your ship.
 
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Still doesn’t explain why you can’t scoop up canisters in space and deliver them to a station for a percentage reward based on value. And it only applies to canisters. Anything you pick up from signal sources or any debris from ships you kill is legal.
As for torps how much power does it take to ping the thing off the pylon? That should be the whole point of missile/torp type weapons having a low power requirement, unlike guns and beams where the ship has to supply the destructive energy.
 
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6) Oh, yes. Why does my fully engineered battle Corvette never get interdicted by a harmless Adder?
That does happen to me, occasionally. Especially around nav beacons, but I also got pulled out of supercruise just the other day. The interdicting NPC was a competent Imperial Courier, who was quickly joined by a similarly qualified mate in a DBX. They demanded that I handed over all 400+ tons of cargo in the hold of my A-rated and fully engineered Vette.

I never got to ask them what they would have done with it, had I really dropped it. The Courier was insta-transformed into space dust after getting introduced to my lasers for no more than 2 seconds. The DBX I just briefly tagged with a laser, and then rammed it to death for entertainment purposes.

Whatever makes these NPCs mistake my dangerous Corvette for easy prey will always remain a mystery to me.
 
(1) Militant Greens. What has happened to the Greens in C34? A look at the missions list for the Green Party of XXXX and it is all kill, assassinate, massacre! What is it with them? If you don’t recycle your rubbish do they put a hit on you? What happened to all the nice, harmless, middle class ex hippies?
(2) Abandoned cargo canisters. Can anyone explain why it is perfectly legal to scoop them up on a planet surface, but not in space? It is all abandoned cargo after all. Now I occasionally come across canisters on a planet surface protected by skimmers, and assume shooting the skimmers and picking up the cargo would be a crime, but that is fair enough.
(3) Firing torpedos heats up your ship. Torp is released from the pylon, fires up motor, off it goes. Where is the heat coming from?
That is it for now. I am sure I will find more as time goes on.

1 - You will notice that naughty factions often have a name that includes a colour - green is a colour but I can't see a single anarchy faction with green in their name. However all factions can be bloodthirsty depending on their state.

2 - Some are legal some are not (i.e. they were stolen) - some on planet are actually guarded by clean skimmers so be aware. You can of course scoop up illegal salvage but you have to sell it in a black market because the goods are stolen (even though not stolen by you).

3 - See post #4 above
 
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7) EDDB, ED-Miner, INARA all tell me station is paying 760,445cr for Low Temp Diamonds. When I get there 5 minutes later they want to give me 450.
Pffffff, whatever..
 
1. You are assuming that "green" still has the same connotation, as "environmentalist". In a spacefaring civilization, it is likely not the case. As Kim Stanley Robinson pointed out in his Mars trilogy, on a barren but terraformable planet like Mars, it would be the radical, progressive, lets-terraform-the-place-now-and-darn-the-consequences faction that would be called the "Greens". The conservative, dont-change-anything, preserve-natural-Mars-for-the-Martian-microbes faction would be called the "Reds". In a star system with no life-bearing planets and no terraformables, a "green party" might be a faction wishing to be ruled from a nearby Earth-like world.

Of course, after 1300 years, the colour could mean anything. The "Green Party" of 500 AD was the "opposition" political faction that supported the Green Team in the Chariot Races in the Constantinople Hippodrome; a citizen of the Byzantine Empire would be rather confused at 21st century people going around referring to environmentalists as "Greens".
 
Of course, after 1300 years, the colour could mean anything. The "Green Party" of 500 AD was the "opposition" political faction that supported the Green Team in the Chariot Races in the Constantinople Hippodrome; a citizen of the Byzantine Empire would be rather confused at 21st century people going around referring to environmentalists as "Greens".
It is a while since I read Procopius, but from what I remember they come across more like football hooligans than political. Fighting in the streets with the rival racing faction.
 
1 - You will notice that naughty factions often have a name that includes a colour - green is a colour but I can't see a single anarchy faction with green in their name. However all factions can be bloodthirsty depending on their state.

2 - Some are legal some are not (i.e. they were stolen) - some on planet are actually guarded by clean skimmers so be aware. You can of course scoop up illegal salvage but you have to sell it in a black market because the goods are stolen (even though not stolen by you).

3 - See post #4 above
Yes I have come across the skimmers. Both times guarding nasty stuff like nerve agents or explosives. They didn’t seem to mind me scooping normal cargo canisters from the edges though.
 
8) i never have enough spare time to play ED for as long as i'd like
Although the Solar System might be to blame for that. I'd love to have a 30h day long
 
Yes I have come across the skimmers. Both times guarding nasty stuff like nerve agents or explosives. They didn’t seem to mind me scooping normal cargo canisters from the edges though.

I meant beware of shooting "Clean" skimmers and so becoming wanted with a bounty on your head. Not all caches of stuff on a planet are the same, some are stolen goods, some are salvage, some are a kind-of store for a local clean faction. My point is just remember to check the status of things in your target panel before coming over all gung-ho. ;)
 
(1) Militant Greens. What has happened to the Greens in C34? A look at the missions list for the Green Party of XXXX and it is all kill, assassinate, massacre! What is it with them? If you don’t recycle your rubbish do they put a hit on you? What happened to all the nice, harmless, middle class ex hippies?
....
They went extinct during WW4 when a bio toxin was introduced into tofu.
 
I meant beware of shooting "Clean" skimmers and so becoming wanted with a bounty on your head. Not all caches of stuff on a planet are the same, some are stolen goods, some are salvage, some are a kind-of store for a local clean faction. My point is just remember to check the status of things in your target panel before coming over all gung-ho. ;)
I have assumed that shooting the skimmers will get you into trouble with someone. I did come across an automated mining installation the other day. Did briefly consider shooting the skimmers and nicking all the useful raw materials out of the bins, but decided against it. Otherwise apart from the couple of times the cargo canisters were protected by skimmers the rest have just been lying on the ground and scooping them hasn’t caused any trouble.
 
I have assumed that shooting the skimmers will get you into trouble with someone. I did come across an automated mining installation the other day. Did briefly consider shooting the skimmers and nicking all the useful raw materials out of the bins, but decided against it. Otherwise apart from the couple of times the cargo canisters were protected by skimmers the rest have just been lying on the ground and scooping them hasn’t caused any trouble.
Killing skimmers will reduce your rep with the faction that owns them one way or another, but if they are marked as "Wanted", you won't get wanted yourself for killing them.
 
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