Things that could add to the JW/JP Park making experience.

I'm looking at things currently in the present state of the game that could be altered or enhanced. These are ideas using those presently in the game.

1. Being able to take away hitboxes for the rocks.
Being able to create large rock formations using the existing rocks could make the parks more interesting. Positioning the rocks, connecting them together to make entirely different looking formations.

Source: https://www.youtube.com/watch?v=_qzYyfnyEqQ


2. Adding the remaining decorations connected from the buildings into the decorations section. Being able to use all remaining decorations, benches, the trash bins, the soda machines, wooden fences, ect.

3. Altering the current fences, maybe using only the bottom part of the fence to create new fences designed for the smallest species.
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4. Using the same system of ride as the Gyrosphere, reskinning it, to create an underwater ride for the lagoons.

5. Being able to reskin the monorail to make a JP era version of it.

6. Being able to create decorations out of all currently existing vehicles in the game.
 
I'm looking at things currently in the present state of the game that could be altered or enhanced. These are ideas using those presently in the game.

1. Being able to take away hitboxes for the rocks.
Being able to create large rock formations using the existing rocks could make the parks more interesting. Positioning the rocks, connecting them together to make entirely different looking formations.

Source: https://www.youtube.com/watch?v=_qzYyfnyEqQ


2. Adding the remaining decorations connected from the buildings into the decorations section. Being able to use all remaining decorations, benches, the trash bins, the soda machines, wooden fences, ect.

3. Altering the current fences, maybe using only the bottom part of the fence to create new fences designed for the smallest species.
View attachment 371038
4. Using the same system of ride as the Gyrosphere, reskinning it, to create an underwater ride for the lagoons.

5. Being able to reskin the monorail to make a JP era version of it.

6. Being able to create decorations out of all currently existing vehicles in the game.

I prefer alternative prey for the live prey feeders and marine feeders: beef cattle, squid, and jellyfish.

What about the viewing attractions' scoring system?

- Thrills come from hunting, eating, and fighting. Aviaries and carnivore exhibits especially lagoons will have high thrill scores.

- Authenticity comes from how the prehistoric species are placed together. It is fine that carnivore exhibits have low authenticity scoring. However, if the hateful Therizinosaurus is placed with scavengers, the authenticity score will be low. If Therizinosaurus is placed with Deinocheirus, Gallimimus, and Homalocephale; the authenticity score will be high. If Styracosaurus is placed with Nasutoceratops and Pentaceratops, the authenticity score will be low.
 
I'm looking at things currently in the present state of the game that could be altered or enhanced. These are ideas using those presently in the game.

1. Being able to take away hitboxes for the rocks.
Being able to create large rock formations using the existing rocks could make the parks more interesting. Positioning the rocks, connecting them together to make entirely different looking formations.

Source: https://www.youtube.com/watch?v=_qzYyfnyEqQ


2. Adding the remaining decorations connected from the buildings into the decorations section. Being able to use all remaining decorations, benches, the trash bins, the soda machines, wooden fences, ect.

3. Altering the current fences, maybe using only the bottom part of the fence to create new fences designed for the smallest species.
View attachment 371038
4. Using the same system of ride as the Gyrosphere, reskinning it, to create an underwater ride for the lagoons.

5. Being able to reskin the monorail to make a JP era version of it.

6. Being able to create decorations out of all currently existing vehicles in the game.
In my opinion, some things that could really help improve the game include:
1: Having drones and or large trucks, such as the Burlak, transport small dinosaurs and pterosaurs rather than huge helicopters

2: Having bridges added in order to allow visitors to walk over small bodies of water

3: Getting more feathered skin variants for nonraptor species and or getting more herbivorous feathered species. A lot of the feathered species we currently have in the game are carnivores, which the one exception is Deinocheirus, a large ornithomimosaur from Mongolia that lived during the Cretaceous period. Some feathered herbivorous species that could work are Kulindadromeus, Beipiaosaurus, Gigantoraptor, Leaellynasaura, and Ornithomimus. Some feathered carnivorous or omnivorous species that could make nice additions to the game include Incisivosaurus, Conchoraptor, Pelecanimimus, Haplocheirus, Ornitholestes, Nqwebasaurus, Sciurumimus, Austroraptor, Halszkaraptor, Microraptor, Jianianhualong, and Balaur bondoc. I do think it would be very cool if the developers considered making a feathered skin variant for Troodon, because it would look quite different from the raptors because of its lighter build.

4: Having more vegetation options from wetland and marine ecosystems (I discussed this more in another thread, which I will include the link for here: https://forums.frontier.co.uk/threads/more-vegetation-options.612791/)

5: Provide group combat animations for Ceratopsians and give Sauropods the ability to defend themselves from carnivores
 
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