A lot of people on these forums are obviously doing engineering wrong. They applied 'overcharged corrosive' to their personality.
Repped
Dude. I'm stealing this for my sig.![]()
And repped for stealing it for your sig...
A lot of people on these forums are obviously doing engineering wrong. They applied 'overcharged corrosive' to their personality.
Dude. I'm stealing this for my sig.![]()
Yes, I've tried it. My only issue was that it was a bit on the squishy side (unengineered vs some other unenginerred options). The GSB has largely resolved that, though I wasn't opposed to using it outside of CGs before unlocking it.Have you tried the Krait. The ship that takes over where the Python leaves off. I went back into my Python the other day and realized how lacking it is compared to the agility of the Krait. Mind you, it benefits from engineering, of course. (Both ships respond well to engineering tweaks.)
My issue isn't things I don't normally do as opposed to things I don't do because I've tried them and decided I do not like them.I'm actually very similar, I just have more tolerance for trying out things I don't normally do.
I found out these things prior to the engineers. And that might be what makes it so annoying to me: I'd already sought everything the engineers require but because I didn't do enough of it after finding it wasn't enjoyable for me the game slaps me in the face and says, "Sucks to be you!"The end result is I enjoy being way out in the middle of nowhere exploring listening to HP Lovecraft audio books, and I'll happily take trade missions just for a change. I only found out by doing the engineers. Mining's not my thing though.
"Poor guy. The Alzheimer finally got him. He's been sitting in his ship for three days straight doing pre-flight checks over and over and over."
That's not a bad thing to suffer from while playing ED, at least it means you can avoid the feeling of repetition and deja vu![]()
I get that a lot more often in the forum.
Well, it might be deja vu. But what if the game is really dead and we don't know it?
Scary thought!
Well, it might be deja vu. But what if the game is really dead and we don't know it?
Scary thought!
Indeed. #183What an odd post.
YOU HAVE ENTERED A LARGE ROOM .... THERE ARE STRANGE CONVERSATIONS .... THEY ARE DISCUSSING DEATH AND DOOM .... THEY ARE SPEAKING OF THE DEAD .... YOUR ENERGY LEVELS ARE DEPLETING .... THERE IS NO EXIT VISIBLE
FIRST I CHECK THE BOOKSHELF FOR ANY BOOKS THAT GO "CLICK"
Well, it might be deja vu. But what if the game is really dead and we don't know it?
Scary thought!
It exists. Battleships in cz have existed since 1.0...
That's probably because it's a cinematic trailer.Yes, but the in game implementation is nothing like the intense action in the trailer.
That's probably because it's a cinematic trailer.