This is Elite PvP

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What's the problem, first guy clearly had connection issues and you were able to murder the second guy easily?

What u moaning about?
 
Whilst the FDL CMDR is being a ™, I don't understand why the Python CMDR plays in open. If you're afraid of being blown up by a bully (which is a perfectly acceptable playstyle, as far as I'm concerned, though I don't participate myself, and feel said people are also not very nice, but I digress...), then there are PvE and solo modes.

Otherwise, wing up, or power up, and ensure you have a ship set up to endure a heavy hitting CMDR.

On a side note, a proper crime & punishment system would be nice. 100cr fines for an FDL piot... Bwahahahha. May as well use spit balls to defend against a nuclear warhead.

CMDR's that attack other CMDR's in a no fire zone, in particular, should be given a 1 month suspension of docking privileges for all factions present int he system, and also the main faction (if present - ie: Fed, imperial or Alliance.) That would be a pretty got deterrence...



Z...
 
What's the problem, first guy clearly had connection issues and you were able to murder the second guy easily?

What u moaning about?

It's the same guy and I seriously doubt he had "connection issues", nice bait though.

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Whilst the FDL CMDR is being a ™, I don't understand why the Python CMDR plays in open. If you're afraid of being blown up by a bully (which is a perfectly acceptable playstyle, as far as I'm concerned, though I don't participate myself, and feel said people are also not very nice, but I digress...), then there are PvE and solo modes.

Otherwise, wing up, or power up, and ensure you have a ship set up to endure a heavy hitting CMDR.

On a side note, a proper crime & punishment system would be nice. 100cr fines for an FDL piot... Bwahahahha. May as well use spit balls to defend against a nuclear warhead.

CMDR's that attack other CMDR's in a no fire zone, in particular, should be given a 1 month suspension of docking privileges for all factions present int he system, and also the main faction (if present - ie: Fed, imperial or Alliance.) That would be a pretty got deterrence...



Z...

I'm a "" for interdicting a combat fit Python?

Don't see how... unless PvP automatically = .
 
TBH this is one of the main reason why a LOT of people don't play open.

The PVP hungry commanders that jump on anyone they see because it's such slim pickings, and the combat logging commanders because they don't trust the PVP players to pirate properly and don't want to risk losing millions in rebuy.

It's a vicious circle that I'm glad I don't participate in.

Möbius FTW.
 
TBH this is one of the main reason why a LOT of people don't play open.

The PVP hungry commanders that jump on anyone they see because it's such slim pickings, and the combat logging commanders because they don't trust the PVP players to pirate properly and don't want to risk losing millions in rebuy.

It's a vicious circle that I'm glad I don't participate in.

Möbius FTW.

oh wow
 
TBH this is one of the main reason why a LOT of people don't play open.

The PVP hungry commanders that jump on anyone they see because it's such slim pickings, and the combat logging commanders because they don't trust the PVP players to pirate properly and don't want to risk losing millions in rebuy.

It's a vicious circle that I'm glad I don't participate in.

Möbius FTW.

Seriously?

Sure, clean ship exploding need more consequence, but it's not like this game doesn't already has so many in-game mechanics that can be utilized to make an escape or combat against attacks. Combat logging/abusive use of menu logging are exploitative at an unfair expense of another player, period.
 
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TBH this is one of the main reason why a LOT of people don't play open.

The PVP hungry commanders that jump on anyone they see because it's such slim pickings, and the combat logging commanders because they don't trust the PVP players to pirate properly and don't want to risk losing millions in rebuy.

It's a vicious circle that I'm glad I don't participate in.

Möbius FTW.

FDev killed piracy a long time ago, this is a product of that.

Cargo isn't worth scooping at it's current prices even if you could find a trader to pirate... but with Sothis/Robigo and the many other get-rich-quick schemes that pop up there is no reason for anyone to trade.

I interdicted a combat fit Python, not a Sidewinder. Whether or not he wanted to PvP doesn't matter in open.
 
What's the problem, first guy clearly had connection issues and you were able to murder the second guy easily?

What u moaning about?

That's a menu log if I've ever seen one, so in the eyes of Fdev it's legal, but still it's hilarious sad that players still do this as you can high wake in nearly half the time. Also it's an imperial cmdr what did you expect all they know is how to run and cry.
 
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That's a menu log if I've ever seen one, so in the eyes of Fdev it's legal, but still it's hilarious sad that players still do this as you can high wake in nearly half the time. Also it's an imperial cmdr what did you expect all they know is how to run and cry.

It's legitimate under circumstances outside of bounty hunting and piracy, in this case I would say it's legitimate, but still disrespectful.
 
If your in open and not a PvP'er, how hard is it to submit, 4 pips to shields, left menu a random system and jump? Its not rocket science!
 
In be4 thread lock! :D

Ok first time he used the 15 second timer. Legit in the official rulebook even if not "gentlemanly" I agree its bad but thats the way it is right now. 2nd time you killed him, serious connection stuttering etc. I suspect he was reaching for the timer again but was scared about faceplanting the floor which is the only reason you got him.
That having been said if you don't want PvP combat don't fly in Open, why he returned to Open play after the first time I cannot understand and thats on him and lost his ship can only blame himself.

Now as for being a "cucumber" for PvP theres a few reasons I can think of for you engaging in PvP against him. Cargo, powerplay etc. However, personal suspicions are you just enjoy combat and want to kill players especially around Farseer base. (Full disclosure I could be wrong but from the video I saw no comms or anything "Defect or die etc" and no scanning for cargo etc).
Kinda makes you a bit of a vegetable if true but much less of one than the people that fly in open and hit the timer at the first whiff of PvP. He could have had good reasons for wanting to evade (exploration data, engineer materials) but as before the 2nd time was his fault for clicking the Open button again.

That seem a fair enough assessment?
 
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So the cargo is not worth taking but other commanders are worth murdering? I don't see the point of ruining someones day by sending them to insurance screen if they don't even shoot back. That's being a plain good ol'Tool.

... Also it's an imperial cmdr what did you expect all they know is how to run and cry.

Epic arrogance [rolleyes]
 
Seriously?

Sure, clean ship exploding need more consequence, but it's not like this game doesn't already has so many in-game mechanics that can be utilized to make an escape or combat against attacks. Combat logging/abusive use of menu logging are exploitative at an unfair expense of another player, period.

If only game was not stacking the deck against the defender.

Assaulting somebody is a hundred credit fine and murdering him a couple of thousand but a rebuy is hundred thousands or in the case of bigger better fitted ship dozens of millions. To make matters worse we now have this 'heat' meta which trumps everything else when it comes to pvp. Would you like everybody to fit every utility slot of their every ship with heatsinks playing in the open because of the fact that they can be attacked anytime, anywhere without any consequence to the attacker and the meta dictates it, also for the convenience of the attacker because you know he just wanted to shoot somebody for no reason at that particular time? or have variety in ships and loadouts and tactics, strategy and skill and how you utilize those to be the decisive factor in PvP?

Have you ever wondered how it would have been if it was the other way around? Do you really think there won't be PvP people here in the forums being the loudest screaming their lungs out about how unfair that assaulting somebody would cost them a hundred thousand or say millions of credits which is not avoidable in any way? ( Actually i am starting to like the idea :D )

The game definitely needs a much much better crime and punishment system that is for sure but as much as i hate people combat logging i hate assaults for no reason even more or be more precise, assaults for no reason which the game fails to sufficiently punish.

By this time you would've have figured from my previous posts that i am a big advocate for a balanced environment, open play, PvP and piracy in general but surely you must see the difference between what is legit PvP and what is not. There is a fine line here which only gets more blurred by the weak mechanics.

Elite might be advertised to be a cutthroat galaxy but it is not a free for all shooting gallery or it should not be because it is precisely what it is right now because of the weak crime and punishment system.


PS: For the OP, Yes that is not PvP but it has an other name which i won't repeat for the reason that i am starting to get sick of seeing it. o7o7o7o7o7o7.
 
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It's the same guy and I seriously doubt he had "connection issues", nice bait though.

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I'm a "" for interdicting a combat fit Python?

Don't see how... unless PvP automatically = .

May be that I saw the vid on a small screen, and did not see any fit out (looked more like a trader to me) - so if it is a combet fitout, then my aplogies, CMDR, though just flat out attack with no comms is still rude in my book, and knobish, though, perfectly valid, and I personally would not bare a grudge

Z...
 
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If only game was not stacking the deck against the defender.

Simple solution: Insurance.

We're all insured by the Pilots Federation, right? The same group that tracks all our kills, right?

If you get killed in-game you end up paying a fraction of the total cost of replacing your ship. Who pays the other 85% (or whatever the actual percentage is?) They should stick that cost on the person who asaulted you. Of course the rules should change if you were legally killed due to a 'wanted' status, had 'report crimes' turned off or were killed in an anarchy/lawless situation.

The person being charged for killing you would be forced to pay off the insurance company before being able to receive any station services. Cut them off from repair/refuel/reload/shipyard/outfitting. That way they can't hop in a sidewinder to suicide their way out. And if they do suicide in their fine Fer-de-lance then tack those insurance claims onto their rebuy cost. If they can't pay up then stick 'em back in a sidewinder and let them go. Say goodbye to that expensive combat ship.
 
If only game was not stacking the deck against the defender.

Assaulting somebody is a hundred credit fine and murdering him a couple of thousand but a rebuy is hundred thousands or in the case of bigger better fitted ships dozens of millions. To make matters worse we now have this 'heat' meta which trumps everything else when it comes to pvp.

Have you ever wondered how it would be if it was the other way around? Do you really think there won't be PvP people here in the forums being the loudest screaming their lungs out about how unfair that assaulting somebody would cost them a hundred thousand or say millions of credits which is not avoidable in any way? ( Actually i am starting to like the idea :D )

The game definitely needs a much much better crime and punishment system that is for sure but as much as i hate people combat logging i hate assaults for no reason even more or be more precise, assaults for no reason which the game fails to sufficiently punish.

By this time you would've have figured from my previous posts that i am a big advocate for a balanced environment, open play, PvP and piracy in general but surely you must see the difference between what is legit PvP and what is not. There is a fine line here which only gets more blurred by the weak mechanics.

Elite might be advertised to be a cutthroat galaxy but it is not a free for all shooting gallery.

The issue here is that the log is absolutely unwarranted, getting out of a FDL's grasp in a Python is child's play. Python's masslock factor is well beyond a FDL's, it can utilize low wake to get out of the situation via submit and jump, it's unthinkable that a log is utilized to avoid the assault in discussion.

Yes, the assailants of clean ships currently don't have enough consequence to punish the behavior, but there is more than enough in-game mechanics to aid the Python's escape.

If PvP players start complaining about consequences brought about in boiling up clean ships after it gets properly updated (not shooting them, actually destroying them), you can bet I'll argue against them.
 
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