This is why I worry about the future of ED - it's FDev themselves

Reading comments about the future of ED, one comment stood out like a sore thumb for me:

"A number of the visitors put some STRONG pressure on frontier on various matters on behalf of wider player audience..."

Obviously we don't know what it was, or what the resistance was, but it's been known for a long time that what a large amount of the community wants, and what FDev thinks they want (or thinks they'll appreciate), are sometimes light years apart.

Take the original grind for guardian blueprints, which was horrific before FDev dropped the requirements to one blueprint per unlock after a lot of pressure: the fact that they thought that many blueprints was an acceptable number, considering what had to be done to obtain one, showed a big element of why some think FDev don't actually play their game or are always understanding of what engaging gameplay is.

There have been many times where FDev have live streamed and come across as really incompetent in the actual day to day flying of the ships, flying in combat, basic landing manoeuvres etc which backs up certainly MY suspicion that they really haven't spent enough time in game to obtain these skills and so, while having to gather 60 sets of G5, or tradable, mats to engineer that set of multi cannons may look good, or reasonable, on paper it's boring as hell in real life to have to do it.

So when I read that community members had to put STRONG pressure on FDev to get a point across, it's concerning to me because if FDev had played it as much as many cmdr's have - or in as many ways as the thousands of cmdr's have - perhaps they'd have some understanding of the frustrations people have when it can take a dozen hours of play to recoup the money spent on one cutter repair after one combat mission that didn't even offer a strong reward in the first place, or cmdr's who want a higher variety in missions offered because they're bored of seeing the same old things every mission board.

I really hope that the Q4 update and future paid content addresses some of these issues, as I love this game but am struggling to get enthusiastic about logging in again at the moment. I have some faith in FDev but when the commanders who have put the hours in and who have a valid opining seemingly have to fight like hell to justify why a change is needed, or a feature required, I hope - when the NDA has expired and we find out actually what these were - that we aren't having more unnecessary grind in lieu of engaging gameplay and the developers have really listened and, more importantly, UNDERSTOOD, what cmdr's want to see.

+Rep

Totally hear you.

In the end, FDEV has a vision for the game they want to stay with, and there are also some features they won't take on because they want to invest time on other priorities.

I think most will enjoy Q4/3.3, but time will tell
 
That's a terrible lesson to learn. I am a lead developer in a commercial software house and I can tell you that this is not the way it works. Give the customer what they ask for and next week you'll be stripping it out again with the customer ranting in your ear. When the customer asks for something you meet with them (not something FD can do as they have millions of customers for the one product), and work through the process with them to build a specification. That way you find out what the customer needs, which is invariably different to what they asked for.

Give the customer what they actually need, not what they thought they wanted. No matter how loudly they were asking for it. That is the way to success.

Tend to agree, especially the last sentence.

But when you - as developer - found a kickstarer promising features you set a goal about what the customer "need" (even if it'll be debatable using such verb for a videogame but anyway…).

Eating your promises on the other hand isn't definitly the road to the success: quite the opposite. it seems to me the fastest way to fail...

Why?

Besides, it would lead to an incorrect impression that (a) the game is designed by popular opinion, and (b) that people who demand replies are entitled to get replies.

Neither is true.

In short: Fd is never wrong...
 
Why?

Besides, it would lead to an incorrect impression that (a) the game is designed by popular opinion, and (b) that people who demand replies are entitled to get replies.

Neither is true.

Why? Because it shows community engagement and is good PR.

I'm not demanding replies either.. I was just countering the argument that nobody is suggesting good quality solutions to the game's shortcomings.. We have been for years.
 
Why? Because it shows community engagement and is good PR.

I'm not demanding replies either.. I was just countering the argument that nobody is suggesting good quality solutions to the game's shortcomings.. We have been for years.

Good is relative, for example your incentivizing open suggestion is basically a 25% open profits boost. That would be unfair on x-box players who don't pay the premium and also be pay2win.

Not dissing all your idea's that's just a quick example of one that would create some genuine issues.
 
You don't have to worry about ED's future - it doesn't have any. After whatever mediocrity dressed up as "exciting" and "new" "content" drops in Q4 it will be maintenance mode until they drop whatever excuse for paid "content" in a couple of years so that LEP wouldn't be an outright scam and they will simply call it a day until such time when they decide they can't be bothered to copy-paste CGs every week any more and run the servers in general.
I do wonder why you hang around the forums spouting this garbage if this is what you truely think.

I wouldn't spend ANY money or invest huge amounts of time in anticipation of any substantial changes or new content, because there aren't going to be any.
But you seem happy enough wasting your time hanging around the forums. Maybe you should follow your own advice.
 
Good is relative, for example your incentivizing open suggestion is basically a 25% open profits boost. That would be unfair on x-box players who don't pay the premium and also be pay2win.

Not dissing all your idea's that's just a quick example of one that would create some genuine issues.

That's a pretty weak argument to be honest.. I don't think Fdev would ever base design decisions on whether or not Xbox players choose to pay their subscriptions to live. If they did they wouldn't be considering making Powerplay open only. With that logic you would effectively rule out any open-only features for this game which would be a bad thing.
 
That's a pretty weak argument to be honest.. I don't think Fdev would ever base design decisions on whether or not Xbox players choose to pay their subscriptions to live. If they did they wouldn't be considering making Powerplay open only. With that logic you would effectively rule out any open-only features for this game which would be a bad thing.

Expecting them to exclude or penalize part of their own paying customer base is unrealistic. They've also specifically ruled an open bonus out already, so you already lost this one.

Powerplay open only was a suggestion made in passing that's not been mentioned again since, I supported it but it looks like another dead idea already.
 
That's a pretty weak argument to be honest.. I don't think Fdev would ever base design decisions on whether or not Xbox players choose to pay their subscriptions to live. If they did they wouldn't be considering making Powerplay open only. With that logic you would effectively rule out any open-only features for this game which would be a bad thing.

Latest proposal doesn't consider making PP open only anymore. It consider some parts of Powerplay being conducted in Open which would allow for greater weight towards those actions done in Open.
 
Latest proposal doesn't consider making PP open only anymore. It consider some parts of Powerplay being conducted in Open which would allow for greater weight towards those actions done in Open.

What proposal is that? I thought they were comparing both proposals to see which one was more popular? It looked like the original one had more support to me.
 
What proposal is that? I thought they were comparing both proposals to see which one was more popular? It looked like the original one had more support to me.

No, second was published as more weighted and updated proposal, which solved lot of people issues with BGS and PP not being able to work together, or console solo players. As far as I remember they never said it is popularity contest. In most likely scenario there will be actions allowed in all modes, and there will be some of actions which will be available only in Open, and those will carry greater weight toward meta game. At least that's how I understood it.
 
No, second was published as more weighted and updated proposal, which solved lot of people issues with BGS and PP not being able to work together, or console solo players. As far as I remember they never said it is popularity contest. In most likely scenario there will be actions allowed in all modes, and there will be some of actions which will be available only in Open, and those will carry greater weight toward meta game. At least that's how I understood it.


You mean this thread? : https://forums.frontier.co.uk/showthread.php/430713-Powerplay-Proposal-Part-2

Hello Commanders!

There’s been lots of feedback about the Open only aspect of the Powerplay proposal flash topic. Thank you!

Most of the suggested rules changes in the proposal have now received a reasonable amount of feedback to the point where we’re happy we could tweak and move forward with them if the opportunity presents itself, which leaves us with the interesting mode question.

Continuing in the same investigative vein regarding modes, we have another option that we’d like to get your opinion on. It’s a very simple mechanically and we’re interested in how well it stacks up against the current two options: keeping things as they are or making Powerplay Open mode only.

Seems like a popularity comparison to me...
 
Reading comments about the future of ED, one comment stood out like a sore thumb for me:

"A number of the visitors put some STRONG pressure on frontier on various matters on behalf of wider player audience..."


I don't get your point. That's exactly why these players were invited to the event. FDEV wanted some feedback of a limited number of players with different playstyles for their Q4 update before they announce it to everyone.
And while they were there and had dinner with the devs they had the opportunity to bring up some concerns ON VARIOUS MATTERS, Q4 related or in general.
Again, that's exactly why they were invited.
 
No doubt.

And why they sell their paint ship to us?

Because they have paint job I want on my Krait, and that's why I buy it?

Or I am getting confused here somehow.

Seems like a popularity comparison to me...

Not really.

It’s a very simple mechanically and we’re interested in how well it stacks up against the current two options: keeping things as they are or making Powerplay Open mode only.

It means with all opinions on both of them how good arguments or counter arguments on both proposals.

FD development proposals have never been about popularity.
 
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