It accomplished its purpose!
Erm... maybe it accomplished something, but i don't think we would agree on what that something was.
It accomplished its purpose!
I'm sure my hired SLF pilot is costing alot more than my carrier.
Would you mind telling us, how you archived that? By hunting Thargoids?According to Inara i have enough upkeep reserved for 3 years 8 months so no worries there
I've seen a few comments from players saying they love their FC and it's got 5 years upkeep paid for and they're perfect as they are and - cough- allthiswaspossiblebecauseminingltdswhenitnettedbillions -cough-Would you mind telling us, how you archived that? By hunting Thargoids?
I'm just grumpy because my perfect little mission system just had two factions go into an entirely pointless civil war, ruining the number of pirate massacre missions for probably 28 days because I'm the only player there and can't hope to shift either faction up by the required 5% on my own. Don't mind me.
Thanks, I'll check it out.Hip 20277>Fabian City hunting in Calenerro (haz rez near planets 4 and 5).
7 factions so even with a war going on you can stack missions off the other 5.
it's in ALD PP territory so a rank 2 bonus nets even more pennies for minimal effort.
Good luck from another guy with many years upkeep, and no mining performed beyond engineer unlocks.
can't hope to shift either faction up by the required 5% on my own. Don't mind me.
Not really bothered by upkeep fee, more like what can I do with a FC initially. Not interested in buying one until I looked at my account with 9.8 billion credits last week, wondering what else should I spend those credits on since I already have basically all the ships I want to own (13 ships), so decided to just buy one FC, spent 6 billion credits on it, now I have a new aspect of this game I can play and grind As for paying for my FC upkeep, one painite mining run with my Python and I can pay for 3 months of upkeep. EasyMy thoughts on FCs:
I am not buying one as long as they require upkeep.
Sometimes I don't play the game for months. It's almost guaranteed that my FC would be decommissioned before I had the chance to try it out...Not really bothered by upkeep fee, more like what can I do with a FC initially. Not interested in buying one until I looked at my account with 9.8 billion credits last week, wondering what else should I spend those credits on since I already have basically all the ships I want to own (13 ships), so decided to just buy one FC, spent 6 billion credits on it, now I have a new aspect of this game I can play and grind As for paying for my FC upkeep, one painite mining run with my Python and I can pay for 3 months of upkeep. Easy
One way to look at the upkeep fee is the salary you as the owner pay to all the hired crews who maintain and operate the FC. FC is a big ship, can't be operated by just one person, you need a team of crews. You don't fly the FC, remember it is commanded by a hired captain who you have to pay a salary. So yes we do own the FC when we bought it, but it cannot function or travel anywhere without a team of crews.
Came across this thread while researching info on FC. If I intended using my proposed FC mainly as a mining/exploration vehicle then would I be correct in thinking I wouldn't need the very expensive A rated fuel scoops on my bigger ships, or would I?.
For me, the benefit of not having to fit scoops on most of my ships now is more to free up module space for other stuff, rather than credits (let's face it, if you can afford a carrier you can afford anything else in the game). My dedicated explorer/bubble hopping ships still carry one though, and those ships with a really small fuel tank.if you install refueling services - no, not. but on the other hand - what do you do with the CR you can spent on fuelscoop if out exploring? you can sell them anytime if you need cash.
I agree if you don't play ED for a few months at times, then FC is not a good idea for you. Either that or if you do get a FC, you have to manually decommission your FC when you are away from this game for long time. When you return, you can buy it back again, that's my understanding.Sometimes I don't play the game for months. It's almost guaranteed that my FC would be decommissioned before I had the chance to try it out...
Came across this thread while researching info on FC. If I intended using my proposed FC mainly as a mining/exploration vehicle then would I be correct in thinking I wouldn't need the very expensive A rated fuel scoops on my bigger ships, or would I?.
Another question, can fleet carriers be attacked and/or can they defend theirselves?. For example, I am on my way back to my FC after a mining mission for tritium and get attacked, of course I am capable of defending my self but in case I decide to make a break for my carrier will the carrier fire on the attacker once inside the 3.5k zone or can they just continue to attack me while I land etc etc.
It's actually really close to where I am now, within a single jump hehe.You should be able to make the same there no trouble, obviously depending of faction states and a bit of patience board hopping.
I normally wait until I have at least 80 kills for 5 factions before heading out and park my FC near the haz rez in case I need re-arm (2,000ls travel in both systems)
You'll also get the option for loads of g5 mats and there a mat trader at Fabian so that's really handy for trading down/ cross trading too.