Three Days of Searching...

So, found a planet with one biological signal on it, a Bacterial Colony.

I don't know if you've ever tried to locate these things, but allow me to describe the last three days of my gameplay.

I was in orbit, and had scanned the planet. The whole thing lit up blue, but there were a few areas of darker blue, and a few areas of ever so slightly lighter blue... almost invisible, in fact. But, knowing what I'm looking for, I descended from orbit, aiming at the lighter area.

Now, it's not a flat, plain lighter area, it's tiny dots of lighter colour, mixed with the base blue, so it's difficult to know where to land, especially when the colour overlay DISAPPEARS as you get close to the ground (you know, where it would be of the most use). So, I get to about 100m above the ground, and start slowly flying around the area, at about 6-10m/s.

I'm looking for the bacterial colonies. Now, they don't appear as actual 3d objects, like the plants or geysers. No, these are just small differences in the textures, with no 3d effect. From a distance, they don't actually look like anything, because they just kind of blur, especially if they're the same colour as the ground. You have to be pretty much RIGHT on top of them. They also don't appear in large areas or groups, the way plants or geysers do. No, they appear as single tiny tiles, usually only one in the span of a hundred miles. With no sensor equipment in the game to allow us to detect them at any distance, you HAVE to spot them with your eyes only... which means you have to more or less stumble upon them by sheer luck.

So, I spent 15 hours the first day, just cruising around the area slowly. I disembarked a couple of times, fooled by the shadows of invisible objects that disappeared as I got closer to them, and my suit's genetic scanner's sensor pulse is so short range, that even wandering so far from my ship that it dismissed itself yielded no readings.

So, I went to bed, and logged back on the next day. I spent 12 hours the next day doing exactly the same thing. Slowly wandering around hoping to accidentally stumble on one of the signals. I never did, so I went to bed.

Today, I got up, and started my quest for a bacterial colony once again. It only took me 10 hours of the same thing, slowly wandering around in my ship, hoping to spot something, being misled by shadows of things that weren't actually there, or sudden shifts in the textures of the whole surface, to random changes in the lighting... until I finally spotted a blur off to one side. I landed, and approached to find the first of the three I would need to scan. I walked up, pulled out my sampler tool... and discovered I had ALREADY SCANNED THIS. Apparently, I'd already surveyed this planet.


There are three planets in this system with biological samples, you see. Before this latest odyssey, I had already spent days searching one of the other two. I thought I'd moved to the second before logging off, but apparently not. There's no way, you see, to know which planets you have already surveyed. No way to mark them or flag them or anything... no way to know.

So, I've now spent nearly 5 days in this one system scanning ONE PLANET (though I thought it was two).

Devs, this is not any fun. It just isn't. It's tedious and frustrating, and that's not good gameplay.
 
I am sorry for your experience.
Hopefully it will get better, but it may take awhile.

I gave up on Odyssey for the meantime.
I refunded and bought Borderlands 3 Deluxe edition on sale and had more than enough left over to buy a lot of diet canned cat food.

I will repurchase Odyssey when it actually works in VR and multi player.

o7
 
There's no way, you see, to know which planets you have already surveyed. No way to mark them or flag them or anything... no way to know.
The UI now shows you what biologicals you've scanned on the planet, check the right side in the jumble of icons.

Bacteria are a pain, though. Once you recognize how they look, and they're easier to see now, you can skim the surface of the planet in your ship and visually identify the patches. It's totally not worth doing this, but then it only takes like 5-10 minutes rather than an hour of running in a straight line.
 
It gets easier to spot them over time. After awhile they really stand out from above.

That said, I never bother with them anymore since they pay extremely low.
 
I've landed on 50 plus planets since Odyssey launch and only 2 had bio/plant life on then that i scanned, though most planets indicated there was bio on then when landed nothing was found.

As i said in another thread i bet we can't land on Earth, and i bet when we see an earth like planets in some far off systems can we land on them NO! WE CAN'T, also as i see it we cant land on any planets only moons.
 
I had a heck of a time trying to find bacterals at first, until I accidently stumbled upon one and saw what they look like. Now I see them almost everywhere.
 
Devs, this is not any fun. It just isn't. It's tedious and frustrating, and that's not good gameplay.
This has described Elite as a whole since it left early access.

The devs have very little concept of what "engaging gameplay" actually means. They only seem to know how to make activities that waste your time.
 
It gets easier to spot them over time. After awhile they really stand out from above.

That said, I never bother with them anymore since they pay extremely low.
No they don't pay low the ones i manage to do paid out between 700,000-800,000 credits each, i think you were robbed.
 
Just to add before Odyssey I came across Bio on every planet i landed on and didn't even have to look hard for them, now WHERE ARE THEY we have been LIED too on what we were to get in Odyssey.
 
I was very critical of the whole MK I eyeball thing until I discover I absolutely love boosting across the planet a couple of metres off the ground. :) I have decided to buy a mamba just for that purpose (I believe thats the fastest ship in the game, please correct me if I am wrong).
 
They must have recently changed that then, I have consistently only gotten in the 60k range for bacteria so I stopped collecting them.
That must have been a glitch sure it wasn't 600,000 but left off some 0.

I got 759,000 from canning blades of grass, try it again see if it has change for you.
 
That must have been a glitch sure it wasn't 600,000 but left off some 0.

I got 759,000 from canning blades of grass, try it again see if it has change for you.
Yes, I get paid plenty for the less common plant types but the common ones (bacteria, osseus, etc.) seem to pay out fairly low. And bacteria is, by far, the most common.
 
Oh, I know what I'm looking for. The problem is that there are so FEW of them. If you find one, you might have to travel thousands of kilometers to find another... and again, you have to pass over JUST EXACTLY where it is, or you'll never see it.

And yet the whole damn area is marked as blue, a "hotspot." Laughable.
 
So, here's an example.
I scanned a planet, there was one biological signal, Bacterial Colonies.

So, I descended to the nearly invisible lighter blue area, and started flying around at around 50-100m at around 20m/s. The colonies are hard to spot for several reasons. First, they're flat to the ground because there's no MODEL, it's just a texture. Second, they're small, sometimes only a meter across. Third, they're RARE. That is, you might find ONE colony in a thousand meters square. Other biologicals are easier because they're taller, and cover wider areas.

So, I thought perhaps if I used my night vision, I might spot them more easily. Eventually I spotted what I thought might be a colony, as it highlighted under night vision and disappeared with regular vision. I landed and disembarked. However, the "object" turned out to be one of those many invisible rocks, not a colony. I discovered this by using my tool's pulse wave, and it didn't highlight the ground. However, I heard a ping, meaning it HAD detected a colony nearby, by sheer luck.

So I went to collect it. Now, I want the devs to look at this and tell me HOW we're supposed to find these things visually from the air.

Is it Here.jpg

This was actually the second picture I took. The colony is visible below the ship. Can you see it? I know where it is, and I STILL can't see it. How was I supposed to spot it a kilometer away at an altitude of anything?

Is it there.jpg


This was actually the first picture. The colony is on the ground. Is it in front, to the left or to the right? Can you see it? Again, I know the answer and I still can't see it.

How are we supposed to spot things like this from any distance when we can't see them LITERALLY AT OUR FEET?
We need a way to detect these things that doesn't rely on just seeing it visually. We need some kind of sensor for the ship, or at least some reaction from the SRV sensor sweeps. ANYTHING, because this is ridiculous.

(I will grant, most are not quite as difficult as this one, but I can't even count the number of planets I've abandoned altogether because of this kind of thing.)
 
So a few things and bear in mind i could be wrong so feel free to shout me down if i am..

1. i was under the impression that the darker the blue the more prevalent, so you could be aiming at the worst spots currently.
2. I am again under the impression that the surface of a planet has a lower level of detail than when you get out on foot so skimming will make things harder to spot
3. Use your SRV to scout!
4. The pulse wave analy... err New bio whatever thingy is really good at identifying bacteria as it shows up a vivid colour so no need to worry about it blending in.

I've used this very successfully to find bacteria and honestly just driving a few hundred metres keeping your eyes open and popping out every now and again to fire off the wave thingy has been very simple for me. I hope it helps and if I'm wrong about the points above I stand ready to be corrected!
 
1. I was told it was the lighter blue areas. I could be wrong, but it does work for other biological signals.
2. The problem is that the ground doesn't generate textures at all above a certain altitude, or at a certain distance. Below about 60m though, the textures are more readily seen.
3. The SRV scanner doesn't detect things, and is problematic on uneven terrain. More, it's not up high enough to see the textures until literally on top of them.
4. The pulse scanner is useful, but has such a limited range, you again have to be nearly on top of the thing to see it. Not good odds when there might be only one in a 1000m radius...

I've even gone so far as to travel entirely on foot for kilometeres pulse scanning continuously and jet jumping up into the air to get a look around... and it's still nearly impossible to find the things.
 
I've landed on 50 plus planets since Odyssey launch and only 2 had bio/plant life on then that i scanned, though most planets indicated there was bio on then when landed nothing was found.

As i said in another thread i bet we can't land on Earth, and i bet when we see an earth like planets in some far off systems can we land on them NO! WE CAN'T, also as i see it we cant land on any planets only moons.
Huh? First, I've found tons of flora but then that's probably just luck but what are you talking about landing on Earth for? When was that advertised? It's not a tenuous atmosphere.
 

Deleted member 182079

D
I haven't actually checked yet, but does the SRV scanner give any indication of bio signals?
 
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