Personally i'm very split on the price point, I have the Epic store version and there it costed equaling of 7.60 Euro, feels fair as the DLC is smaller than Planet Zoo or for that matter PC1 and considering that some inflation and the weak Swedish krona needs to be taken in to account, but if it had costed as on steam 9.99 euro, same as PZ i could not have helped to feel that the shrinkflation would have been to much here , the vanityfair pack in comparison costed about 12 euro extra for isnt it 10 rides ?
I think it is a bit much for just a few rides. If it had scenery or was half the price I'd get it. I say that as someone who bought ALL the PC1 DLC immediately.
For that amount of rides it is just not a good value for me. ¯\(ツ)/¯It's labelled as a Ride Pack though. So the lid is off, we'll get ride packs and scenery packs and mixed packs like we got animal packs and scenery packs and some mixed packs like we did for the previous game.
It's really important for things like this to be pointed out. They must know we notice the quality of things. Like the community did with rushed animal models in Planet Zoo and frontier then fixed them.ugh.....i am starting to get sick of it. The DLC feels rushed again. Though the Ultra Spinner has many build options, but they Restraints look plain ugly. Literally something like some got some artshapes and had to build restraints with it. It is really hard to f' this one up, when you had a coaster that has similar restraints already
Ultra Spinner: View attachment 411394
Big M LSM Launch:
View attachment 411395
Ride to Happiness:
View attachment 411396
I am sorry, but this doesn't feel like the quality we are used to have. The whole train looks somewhat cheap and low effort.
I am sorry, but this doesn't feel like the quality we are used to have. The whole train looks somewhat cheap and low effort.
It is very hard to care about fireworks when my peeps can't navigate my park.I don't mind the date at all, it is not that the update was DLC only, so you can wait your week, if you feel like it to test the update. And contentwise even the free update offers more: Fireworks, nice scenery pieces so a little bit more of content extra on the side i feel is ok.
I actually like the update a lot, way more than the dlc
Then you have another reason to enjoy the update, they improved that alsoIt is very hard to care about fireworks when my peeps can't navigate my park.
It is even harder to give more money to Frontier.
What an absolutely stunningly tone deaf, anticonsumer move by Frontier. I'm legitimately shocked that the team thought that this was good idea. Releasing a $10 DLC ($2 per ride? Come on...) is one thing. But doing so on the day of a major patch meant to fix basic functionality before the community can verify that it resolved major issues is... truly a choice. This is not, at all, what a game with a "mixed" rating on Steam should do. Never would have thought that Frontier would do something like this.
I mean, at the very least, give it a week before releasing DLC. Frontier has to know that this game has major issues. And forcing us to pay for more content the day of a free patch that, presumably, fixes core functionality (eg, peeps navigating parks, transport rides bugged, management completely broken, etc) is even worse than the Cities Skylines 2 launch.
Why would Frontier think that this is a good idea?
What an absolutely stunningly tone deaf, anticonsumer move by Frontier. I'm legitimately shocked that the team thought that this was good idea. Releasing a $10 DLC ($2 per ride? Come on...) is one thing. But doing so on the day of a major patch meant to fix basic functionality before the community can verify that it resolved major issues is... truly a choice. This is not, at all, what a game with a "mixed" rating on Steam should do. Never would have thought that Frontier would do something like this.
I mean, at the very least, give it a week before releasing DLC. Frontier has to know that this game has major issues. And forcing us to pay for more content the day of a free patch that, presumably, fixes core functionality (eg, peeps navigating parks, transport rides bugged, management completely broken, etc) is even worse than the Cities Skylines 2 launch.
Why would Frontier think that this is a good idea?